Player Matchup

Bellona
Bellona
 
Bellona
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Lunafey
Nu Wa
Level 85
God Stats
4W - 3L
1,459 SR
Queue Stats
153W - 136L
1,546 Elo+
Solo
Odin
Odin
MurasameOneCut
Odin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 89L
1,454 Elo+
Solo
Yemoja
Yemoja
iDreamBiGx
Yemoja
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 203L
1,548 Elo+
Solo
Ratatoskr
Ratatoskr
skittles raven
Ratatoskr
Level 122
God Stats
10W - 12L
1,551 SR
Queue Stats
498W - 423L
1,589 Elo+
Solo
Team Averages
Level 107
1,502 SR
1,528 Elo+

VS

Team Averages
Level 91
1,520 SR
1,508 Elo+
Da Ji
Da Ji
Atomicbomb248
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,640 Elo+
Party 1
Tiamat
Tiamat
Azuriika
Tiamat
Level 143
God Stats
7W - 7L
1,557 SR
Queue Stats
641W - 703L
1,512 Elo+
Solo
Agni
Agni
Cloudex300
Agni
Level 123
God Stats
10W - 7L
1,543 SR
Queue Stats
291W - 264L
1,533 Elo+
Solo
Sobek
Sobek
TerroristKermit
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
toshiba42
Hel
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
126W - 147L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
8 / 1 / 16
9,476
1,053
10,325
12,387
12,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Lunafey
Nu Wa
16
7 / 1 / 21
9,318
1,035
14,360
5,537
2,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 3 / 18
9,009
1,001
7,858
11,494
11,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yemoja
iDreamBiGx
Yemoja
14
6 / 1 / 19
8,964
996
5,195
8,741
8,731
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
skittles raven
Ratatoskr
13
6 / 2 / 20
8,892
988
10,796
12,203
13,971
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
6,740
749
7,110
11,403
4,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Azuriika
Tiamat
13
1 / 6 / 4
7,234
804
6,971
9,783
6,305
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 5
8,205
912
12,642
11,076
3,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 7 / 3
7,242
805
2,372
14,045
11,844
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 4 / 5
7,433
826
4,020
8,167
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
29
30
Kills
8
8
Deaths
30
94
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
1
16
16
L
1
7
4
0.43
L
Tiamat
Azuriika
Tiamat
1
6
4
0.5
L
3
6
5
0.92
W
Nu Wa
Lunafey
Nu Wa
7
1
21
17.5
W
3
3
18
4
L
2
7
3
0.5
W
Yemoja
iDreamBiGx
Yemoja
6
1
19
15.5
W
Ratatoskr
skittles raven
Ratatoskr
6
2
20
8
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,534
Damage
33,115
50,362
Taken
54,474
49,976
Mitigated
29,560
24,663
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,325
2,335
987
2,962
12,387
12,915
1,108
5,058
7,329
0
17,326
L
7,110
1,398
790
1,402
11,403
4,527
0
3,980
7,263
0
13,202
L
Tiamat
Azuriika
Tiamat
6,971
997
387
1,703
9,783
6,305
0
3,619
6,018
21,914
0
L
12,642
715
812
1,786
11,076
3,524
0
3,417
7,424
29,011
0
W
Nu Wa
Lunafey
Nu Wa
14,360
3,609
1,091
426
5,537
2,721
2,942
3,516
2,021
28,812
0
W
7,858
1,988
1,584
2,229
11,494
11,638
683
4,700
6,014
0
17,106
L
2,372
335
0
824
14,045
11,844
0
5,900
7,835
4,075
0
W
Yemoja
iDreamBiGx
Yemoja
5,195
1,300
6,450
1,605
8,741
8,731
647
3,991
4,750
12,664
0
W
Ratatoskr
skittles raven
Ratatoskr
10,796
1,000
2,869
4,460
12,203
13,971
328
8,740
3,341
0
15,457
L
4,020
171
3,698
2,714
8,167
3,360
0
2,639
5,485
8,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,659
Gold Earned
36,854
96
Minions Killed
80
0
Camps Cleared
0
986,125
Distance Traveled
802,088
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,476
1,053
19
2
0
204,293
1
L
Da Ji
6,740
749
9
1
0
165,237
1
L
Tiamat
7,234
804
29
3
0
155,267
1
L
Agni
8,205
912
26
3
0
158,033
2
W
Nu Wa
9,318
1,035
27
3
0
203,459
0
W
Odin
9,009
1,001
18
2
0
198,259
0
L
Sobek
7,242
805
4
0
0
159,823
0
W
Yemoja
8,964
996
17
2
0
176,898
2
W
Ratatoskr
8,892
988
15
2
0
203,216
3
L
Hel
7,433
826
12
1
0
163,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role