Player Matchup

Thor
Thor
Amnesiax
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,388 Elo+
Party 2
Nemesis
Nemesis
Foxar
Nemesis
Level 25
God Stats
1W - 2L
1,557 SR
Queue Stats
9W - 11L
1,212 Elo+
Party 2
Agni
Agni
LSier
Agni
Level 19
God Stats
31W - 20L
1,556 SR
Queue Stats
124W - 94L
1,431 Elo+
Solo
Ymir
Ymir
tigerpa
Ymir
Level 3
God Stats
1W - 1L
1,677 SR
Queue Stats
9W - 9L
1,255 Elo+
Party 2
Baron Samedi
Baron Samedi
yTheRockBR
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
999 Elo+
Solo
Team Averages
Level 12
1,558 SR
1,257 Elo+

VS

Team Averages
Level 24
1,466 SR
1,494 Elo+
Thanatos
Thanatos
ChemsusChrist
Thanatos
Level 31
God Stats
16W - 13L
1,485 SR
Queue Stats
23W - 17L
1,421 Elo+
Solo
Arachne
Arachne
Depressionsama
Arachne
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 68L
1,550 Elo+
Party 1
Geb
Geb
FullElk13
Geb
Level 8
God Stats
3W - 1L
1,517 SR
Queue Stats
18W - 11L
1,424 Elo+
Party 1
Rama
Rama
allstarjayspy
Rama
Level 28
God Stats
1W - 4L
1,326 SR
Queue Stats
198W - 179L
1,524 Elo+
Solo
Thoth
Thoth
kanashiaku
Thoth
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 50L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
4 / 9 / 7
11,739
978
10,171
16,401
5,134
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Foxar
Nemesis
18
2 / 11 / 8
11,260
938
12,677
23,188
8,166
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Agni
LSier
Agni
17
2 / 4 / 6
11,088
924
13,241
10,789
2,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
tigerpa
Ymir
18
2 / 5 / 6
11,420
952
4,422
17,102
20,058
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
yTheRockBR
Baron Samedi
17
2 / 10 / 5
10,830
903
7,445
16,050
5,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

46

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChemsusChrist
Thanatos
19
14 / 4 / 17
13,703
1,142
24,648
12,297
4,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
10 / 4 / 16
13,476
1,123
10,568
16,559
7,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 2 / 27
12,591
1,049
6,738
12,017
13,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 1 / 24
12,504
1,042
20,416
6,345
2,325
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
19
7 / 1 / 22
12,240
1,020
17,062
5,877
2,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
145
12
Kills
39
39
Deaths
12
32
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Thor
4
9
7
0.83
W
Thanatos
ChemsusChrist
Thanatos
14
4
17
5.63
W
10
4
16
4.5
L
Nemesis
Foxar
Nemesis
2
11
8
0.55
W
3
2
27
8.25
L
Agni
LSier
Agni
2
4
6
1.25
W
5
1
24
17
W
Thoth
7
1
22
18
L
Ymir
tigerpa
Ymir
2
5
6
1
L
Baron Samedi
yTheRockBR
Baron Samedi
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,956
Damage
79,432
83,530
Taken
53,095
41,228
Mitigated
30,738
3,667
Healing
17,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
10,171
2,270
0
0
16,401
5,134
0
4,766
11,635
0
19,106
W
Thanatos
ChemsusChrist
Thanatos
24,648
5,122
0
10,675
12,297
4,594
0
7,546
4,751
0
40,056
W
10,568
6,946
0
2,362
16,559
7,818
0
8,022
8,537
0
34,282
L
Nemesis
Foxar
Nemesis
12,677
5,291
0
2,042
23,188
8,166
0
10,055
13,133
0
27,910
W
6,738
257
0
896
12,017
13,882
0
6,420
5,597
15,158
0
L
Agni
LSier
Agni
13,241
664
0
0
10,789
2,381
0
1,123
9,666
35,482
0
W
20,416
13,163
511
2,459
6,345
2,325
0
1,723
4,622
0
34,123
W
Thoth
17,062
738
0
299
5,877
2,119
0
1,397
4,480
52,427
0
L
Ymir
tigerpa
Ymir
4,422
372
0
0
17,102
20,058
0
3,661
13,441
30,714
0
L
Baron Samedi
yTheRockBR
Baron Samedi
7,445
1,279
702
923
16,050
5,489
0
4,195
11,855
32,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,337
Gold Earned
64,514
221
Minions Killed
214
6
Camps Cleared
11
1,076,913
Distance Traveled
1,135,338
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,739
978
21
2
2
219,513
0
W
Thanatos
13,703
1,142
45
4
2
223,733
1
W
Arachne
13,476
1,123
39
3
7
226,206
0
L
Nemesis
11,260
938
35
3
1
255,586
1
W
Geb
12,591
1,049
11
1
0
248,577
0
L
Agni
11,088
924
49
4
2
200,037
0
W
Rama
12,504
1,042
24
2
1
208,307
3
W
Thoth
12,240
1,020
95
8
1
228,515
1
L
Ymir
11,420
952
60
5
0
221,148
1
L
Baron Samedi
10,830
903
56
5
1
180,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role