Player Matchup

Cupid
Cupid
Chaoticqueen225
Cupid
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,316 Elo+
Party 3
Nox
Nox
FTGghostrecon
Nox
Level 29
God Stats
24W - 22L
1,448 SR
Queue Stats
89W - 89L
1,389 Elo+
Party 1
Ares
Ares
Mettaton_XEX
Ares
Level 14
God Stats
18W - 16L
1,451 SR
Queue Stats
81W - 62L
1,419 Elo+
Solo
Izanami
Izanami
ShoezDaGoon
Izanami
Level 6
God Stats
3W - 8L
1,114 SR
Queue Stats
12W - 27L
1,255 Elo+
Party 3
Nu Wa
Nu Wa
x501stLegion867
Nu Wa
Level 29
God Stats
3W - 5L
1,403 SR
Queue Stats
101W - 100L
1,382 Elo+
Party 1
Team Averages
Level 18
1,383 SR
1,352 Elo+

VS

Team Averages
Level 15
1,432 SR
1,318 Elo+
Gilgamesh
Gilgamesh
C_ZERO
Gilgamesh
Level 43
God Stats
6W - 15L
1,387 SR
Queue Stats
298W - 353L
1,346 Elo+
Party 2
Kukulkan
Kukulkan
Eng53ine_Gaming
Kukulkan
Level 16
God Stats
18W - 20L
1,476 SR
Queue Stats
53W - 95L
1,405 Elo+
Party 2
Sobek
Sobek
Otaeeb
Sobek
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
bay7076682
Cthulhu
Level 6
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 4
Pele
Pele
nbkdx7n
Pele
Level 8
God Stats
3W - 4L
1,516 SR
Queue Stats
4W - 5L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 16
10,857
987
10,083
5,781
3,059
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
14 / 0 / 10
12,772
1,161
14,464
5,816
2,932
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
8 / 0 / 22
12,112
1,101
13,027
14,619
21,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ShoezDaGoon
Izanami
19
8 / 1 / 20
11,778
1,071
19,206
9,754
4,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 3 / 22
11,141
1,013
8,769
10,262
5,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

288

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C_ZERO
Gilgamesh
16
1 / 10 / 3
10,224
929
13,053
21,815
22,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
16
3 / 5 / 1
10,522
957
14,660
10,496
3,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Otaeeb
Sobek
14
0 / 8 / 0
8,549
777
3,694
10,512
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
bay7076682
Cthulhu
14
0 / 8 / 0
8,703
791
4,181
9,898
3,580
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
nbkdx7n
Pele
15
0 / 9 / 1
9,606
873
6,097
19,190
6,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
9
40
Kills
4
4
Deaths
40
90
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
C_ZERO
Gilgamesh
1
10
3
0.25
W
7
0
16
15
L
Kukulkan
3
5
1
0.7
W
14
0
10
19
W
8
0
22
19
L
Sobek
Otaeeb
Sobek
0
8
0
0
W
Izanami
ShoezDaGoon
Izanami
8
1
20
18
L
Cthulhu
bay7076682
Cthulhu
0
8
0
0
L
Pele
nbkdx7n
Pele
0
9
1
0.06
W
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,549
Damage
41,685
46,232
Taken
71,911
36,987
Mitigated
44,782
4,764
Healing
3,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
C_ZERO
Gilgamesh
13,053
3,310
0
1,606
21,815
22,017
0
9,736
12,079
1,730
27,259
W
10,083
5,010
1,050
1,921
5,781
3,059
0
3,712
2,020
0
32,346
L
Kukulkan
14,660
1,006
0
322
10,496
3,136
0
5,961
4,535
46,267
0
W
14,464
2,487
330
391
5,816
2,932
0
3,151
2,578
33,209
0
W
13,027
2,056
0
0
14,619
21,181
0
6,760
7,406
27,503
0
L
Sobek
Otaeeb
Sobek
3,694
603
0
363
10,512
9,440
0
5,854
4,658
5,575
0
W
Izanami
ShoezDaGoon
Izanami
19,206
13,733
0
951
9,754
4,811
0
4,441
5,079
0
43,465
L
Cthulhu
bay7076682
Cthulhu
4,181
305
26
315
9,898
3,580
0
5,529
4,369
11,760
0
L
Pele
nbkdx7n
Pele
6,097
731
0
858
19,190
6,609
0
9,099
10,010
0
30,860
W
8,769
4,186
0
121
10,262
5,004
0
5,277
4,804
19,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,660
Gold Earned
47,604
217
Minions Killed
178
8
Camps Cleared
3
979,791
Distance Traveled
794,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,224
929
41
4
0
179,589
0
W
Cupid
10,857
987
54
5
1
186,919
0
L
Kukulkan
10,522
957
76
7
0
190,561
0
W
Nox
12,772
1,161
51
5
2
227,650
0
W
Ares
12,112
1,101
24
2
1
200,953
0
L
Sobek
8,549
777
1
0
0
107,913
0
W
Izanami
11,778
1,071
60
5
2
205,229
0
L
Cthulhu
8,703
791
13
1
1
107,548
0
L
Pele
9,606
873
47
4
2
208,614
0
W
Nu Wa
11,141
1,013
28
3
2
159,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role