Player Matchup

Nu Wa
Nu Wa
Adamboiiii7765
Nu Wa
Level 23
God Stats
4W - 10L
1,431 SR
Queue Stats
27W - 46L
1,285 Elo+
Party 1
Ares
Ares
Jasonboiii4447
Ares
Level 26
God Stats
6W - 7L
1,482 SR
Queue Stats
39W - 55L
1,369 Elo+
Party 1
Chernobog
Chernobog
Mohoneim
Chernobog
Level 22
God Stats
13W - 11L
1,551 SR
Queue Stats
55W - 60L
1,350 Elo+
Party 4
Nemesis
Nemesis
Retr_0H
Nemesis
Level 28
God Stats
6W - 10L
1,441 SR
Queue Stats
94W - 115L
1,321 Elo+
Party 4
Set
Set
vladox69
Set
Level 22
God Stats
1W - 2L
1,268 SR
Queue Stats
140W - 179L
1,322 Elo+
Solo
Team Averages
Level 24
1,435 SR
1,330 Elo+

VS

Team Averages
Level 26
1,443 SR
1,358 Elo+
King Arthur
King Arthur
Causdauer
King Arthur
Level 25
God Stats
11W - 14L
1,382 SR
Queue Stats
105W - 142L
1,348 Elo+
Party 3
Amaterasu
Amaterasu
FREDY_NL
Amaterasu
Level 25
God Stats
11W - 10L
1,634 SR
Queue Stats
14W - 12L
1,447 Elo+
Solo
Nike
Nike
Fire_King7001
Nike
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 190L
1,365 Elo+
Party 2
Neith
Neith
JuanMatteoVd
Neith
Level 24
God Stats
7W - 8L
1,197 SR
Queue Stats
30W - 52L
1,270 Elo+
Party 3
Fafnir
Fafnir
brave249hanger
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
5,984
260
532
1,653
219
13
1 / 5 / 3
8,066
351
13,145
18,883
9,965
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Mohoneim
Chernobog
17
3 / 10 / 2
10,838
471
17,271
21,825
8,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Retr_0H
Nemesis
16
6 / 6 / 1
10,594
461
13,782
20,019
7,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 7 / 4
8,202
357
6,779
12,736
10,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Causdauer
King Arthur
16
7 / 0 / 5
10,813
470
9,583
16,077
11,789
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
FREDY_NL
Amaterasu
19
9 / 2 / 4
12,198
530
10,764
16,911
10,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
6 / 2 / 8
11,623
505
12,251
13,106
12,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 3 / 6
12,040
523
18,693
18,662
8,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 5
10,443
454
4,139
20,177
23,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
10
Kills
29
30
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
King Arthur
Causdauer
King Arthur
7
0
5
9.5
W
Amaterasu
FREDY_NL
Amaterasu
9
2
4
5.5
W
6
2
8
5
L
1
5
3
0.5
W
7
3
6
3.33
L
Chernobog
Mohoneim
Chernobog
3
10
2
0.4
L
Nemesis
Retr_0H
Nemesis
6
6
1
1.08
W
0
3
5
0.83
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,509
Damage
55,430
75,116
Taken
84,933
36,013
Mitigated
66,615
12,572
Healing
28,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
532
309
0
0
1,653
219
0
0
1,653
2,830
0
W
King Arthur
Causdauer
King Arthur
9,583
524
0
4,846
16,077
11,789
516
1,785
13,877
290
33,546
W
Amaterasu
FREDY_NL
Amaterasu
10,764
6,532
0
6,041
16,911
10,825
1,143
4,243
12,308
0
72,196
W
12,251
1,886
0
678
13,106
12,085
1,615
1,684
11,340
5,753
59,317
L
13,145
336
0
1,794
18,883
9,965
74
2,379
16,504
35,563
0
W
18,693
12,725
87
13,450
18,662
8,221
3,822
1,395
17,219
0
74,159
L
Chernobog
Mohoneim
Chernobog
17,271
10,878
0
3,201
21,825
8,337
826
468
21,357
0
88,979
L
Nemesis
Retr_0H
Nemesis
13,782
6,329
0
6,495
20,019
7,009
0
2,316
17,703
0
61,288
W
4,139
2,108
0
3,120
20,177
23,695
2,264
4,570
15,143
33,815
0
L
6,779
2,480
0
1,082
12,736
10,483
0
951
11,785
0
29,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,684
Gold Earned
57,117
328
Minions Killed
485
0
Camps Cleared
0
1,608,342
Distance Traveled
2,164,654
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,984
260
1
0
0
68,378
1
W
King Arthur
10,813
470
59
3
0
488,955
0
W
Amaterasu
12,198
530
128
6
0
443,332
0
W
Nike
11,623
505
105
5
0
465,745
5
L
Ares
8,066
351
45
2
0
359,514
1
W
Neith
12,040
523
121
5
0
355,492
0
L
Chernobog
10,838
471
134
6
0
376,074
3
L
Nemesis
10,594
461
93
4
0
471,547
14
W
Fafnir
10,443
454
72
3
0
411,130
1
L
Set
8,202
357
55
2
0
332,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role