Player Matchup

Morgan Le Fay
Morgan Le Fay
SIutChild
Morgan Le Fay
Level 29
God Stats
2W - 2L
1,481 SR
Queue Stats
74W - 40L
1,709 Elo+
Party 1
Danzaburou
Danzaburou
ShadowXleal
Danzaburou
Level 34
God Stats
8W - 5L
1,592 SR
Queue Stats
69W - 49L
1,551 Elo+
Party 1
King Arthur
King Arthur
Tsuisuta
King Arthur
Level 52
God Stats
10W - 8L
1,529 SR
Queue Stats
103W - 72L
1,571 Elo+
Party 1
Team Averages
Level 38
1,534 SR
1,610 Elo+

VS

Team Averages
Level 69
1,520 SR
1,441 Elo+
Sylvanus
Sylvanus
JorgeAMF91
Sylvanus
Level 148
God Stats
2W - 5L
1,547 SR
Queue Stats
494W - 529L
1,482 Elo+
Party 2
Ullr
Ullr
Or1iBB
Ullr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 15L
1,476 Elo+
Party 2
Sol
Sol
Venatrix17
Sol
Level 40
God Stats
8W - 5L
1,513 SR
Queue Stats
114W - 151L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SIutChild
Morgan Le Fay
17
8 / 2 / 12
12,663
704
19,788
10,667
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ShadowXleal
Danzaburou
15
8 / 0 / 12
12,765
709
10,883
11,091
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Tsuisuta
King Arthur
16
4 / 1 / 14
11,657
648
13,312
18,140
13,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JorgeAMF91
Sylvanus
12
0 / 7 / 2
9,168
509
7,520
17,476
20,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
Or1iBB
Ullr
13
1 / 6 / 0
9,517
529
9,413
15,723
5,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 7 / 0
10,439
580
8,651
15,051
6,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
20
Kills
3
3
Deaths
20
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
JorgeAMF91
Sylvanus
0
7
2
0.14
L
Ullr
Or1iBB
Ullr
1
6
0
0.17
W
Morgan Le Fay
SIutChild
Morgan Le Fay
8
2
12
7
W
Danzaburou
ShadowXleal
Danzaburou
8
0
12
14
W
King Arthur
Tsuisuta
King Arthur
4
1
14
11
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,983
Damage
25,584
39,898
Taken
48,250
22,370
Mitigated
32,374
15,272
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
JorgeAMF91
Sylvanus
7,520
659
2,278
3,170
17,476
20,265
0
8,474
8,765
18,193
3,408
L
Ullr
Or1iBB
Ullr
9,413
2,092
0
1,875
15,723
5,980
0
5,356
10,367
0
43,241
W
Morgan Le Fay
SIutChild
Morgan Le Fay
19,788
2,014
0
4,779
10,667
3,916
1,515
5,073
5,594
56,462
0
W
Danzaburou
ShadowXleal
Danzaburou
10,883
1,818
0
2,790
11,091
4,853
1,024
3,861
7,230
0
42,539
W
King Arthur
Tsuisuta
King Arthur
13,312
997
0
7,703
18,140
13,601
173
6,988
11,152
118
44,707
L
8,651
1,958
0
2,942
15,051
6,129
0
6,525
8,526
34,904
1,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,085
Gold Earned
29,124
224
Minions Killed
166
9
Camps Cleared
6
971,775
Distance Traveled
824,502
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,168
509
35
2
1
248,064
5
L
Ullr
9,517
529
71
4
4
289,756
1
W
Morgan Le Fay
12,663
704
100
6
5
317,731
4
W
Danzaburou
12,765
709
72
4
2
307,895
1
W
King Arthur
11,657
648
52
3
2
346,149
3
L
Sol
10,439
580
60
3
1
286,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role