Player Matchup

Tyr
Tyr
Diamond V
 
Tyr
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
Lvckily
Janus
Platinum III
Level 127
God Stats
9W - 17L
1,569 SR
Queue Stats
186W - 183L
1,719 MMR
Solo
Thanatos
Thanatos
Masters
PUGKITTY
Thanatos
Masters
Level 160
God Stats
13W - 5L
1,828 SR
Queue Stats
342W - 330L
2,605 MMR
Solo
Ganesha
Ganesha
Platinum IV
RealTemptasian
Ganesha
Platinum IV
Level 152
God Stats
8W - 6L
1,596 SR
Queue Stats
120W - 111L
1,862 MMR
Solo
Izanami
Izanami
Platinum IV
polkapine
Izanami
Platinum IV
Level 65
God Stats
1W - 0L
1,379 SR
Queue Stats
81W - 72L
1,889 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,574 SR
1,915 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,560 SR
1,910 MMR
Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Masters
Isaіahlj
Tiamat
Masters
Level 85
God Stats
2W - 7L
1,403 SR
Queue Stats
58W - 33L
2,623 MMR
Solo
Ne Zha
Ne Zha
Diamond II
ItsSkeet
Ne Zha
Diamond II
Level 83
God Stats
3W - 2L
1,878 SR
Queue Stats
335W - 321L
2,277 MMR
Solo
Nike
Nike
Gold III
Xuelic
Nike
Gold III
Level 124
God Stats
1W - 3L
1,519 SR
Queue Stats
59W - 61L
1,586 MMR
Party 1
Achilles
Achilles
Gold III
letmesmashu
Achilles
Gold III
Level 133
God Stats
0W - 4L
1,500 SR
Queue Stats
79W - 72L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
5 / 2 / 12
12,177
580
16,052
21,707
23,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Janus
Lvckily
Janus
18
5 / 3 / 9
12,378
589
15,936
14,064
5,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
PUGKITTY
Thanatos
20
14 / 3 / 7
13,584
647
17,077
20,700
11,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 1 / 21
11,325
539
8,875
19,339
24,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
polkapine
Izanami
19
5 / 3 / 11
13,388
638
11,759
15,908
7,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaSobekMorgan Le FayOdin

VS

Bans
GilgameshGebArtioKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
2 / 6 / 1
10,290
490
14,534
18,548
6,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Isaіahlj
Tiamat
16
5 / 6 / 3
10,308
491
12,092
15,492
9,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
ItsSkeet
Ne Zha
16
2 / 6 / 3
9,529
454
9,947
16,894
5,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Nike
Xuelic
Nike
17
2 / 4 / 3
10,372
494
11,647
19,327
9,937
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
letmesmashu
Achilles
13
1 / 7 / 3
8,741
416
5,611
19,871
16,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
25
29
Kills
12
12
Deaths
29
60
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
2
12
5.5
L
Chiron
 
Chiron
2
6
1
0.42
L
Tiamat
Isaіahlj
Tiamat
5
6
3
1.08
L
Ne Zha
ItsSkeet
Ne Zha
2
6
3
0.58
W
Janus
Lvckily
Janus
5
3
9
3.17
W
Thanatos
PUGKITTY
Thanatos
14
3
7
5.83
W
0
1
21
10.5
L
Nike
Xuelic
Nike
2
4
3
0.88
L
Achilles
letmesmashu
Achilles
1
7
3
0.36
W
Izanami
polkapine
Izanami
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,699
Damage
53,831
91,718
Taken
90,132
72,496
Mitigated
48,525
40,849
Healing
20,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
16,052
1,991
0
7,196
21,707
23,384
260
3,974
16,192
0
60,735
L
Chiron
 
Chiron
14,534
3,651
246
5,725
18,548
6,652
0
3,075
15,196
0
88,617
L
Tiamat
Isaіahlj
Tiamat
12,092
752
164
2,884
15,492
9,616
232
6,106
9,012
59,051
0
L
Ne Zha
ItsSkeet
Ne Zha
9,947
1,440
0
5,108
16,894
5,680
0
4,981
11,723
0
69,619
W
Janus
Lvckily
Janus
15,936
1,580
0
3,603
14,064
5,827
1,307
2,660
11,232
95,459
0
W
Thanatos
PUGKITTY
Thanatos
17,077
4,696
0
20,043
20,700
11,541
4,524
2,869
17,669
0
110,263
W
8,875
1,348
0
4,570
19,339
24,612
361
3,618
15,481
26,936
0
L
Nike
Xuelic
Nike
11,647
676
0
4,238
19,327
9,937
0
5,116
14,075
8,070
55,365
L
Achilles
letmesmashu
Achilles
5,611
1,067
0
1,840
19,871
16,640
0
4,958
14,672
0
19,589
W
Izanami
polkapine
Izanami
11,759
7,056
0
5,437
15,908
7,132
7,239
1,477
14,383
0
105,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,852
Gold Earned
49,240
614
Minions Killed
525
0
Camps Cleared
0
2,205,276
Distance Traveled
1,979,906
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,177
580
97
5
0
483,535
3
L
Chiron
10,290
490
137
7
0
385,945
4
L
Tiamat
10,308
491
130
6
0
314,694
4
L
Ne Zha
9,529
454
103
5
0
435,027
1
W
Janus
12,378
589
182
9
0
449,416
5
W
Thanatos
13,584
647
150
7
0
444,858
3
W
Ganesha
11,325
539
6
0
0
429,801
12
L
Nike
10,372
494
128
6
0
431,142
11
L
Achilles
8,741
416
27
1
0
413,098
5
W
Izanami
13,388
638
179
9
0
397,666
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role