Player Matchup

Bellona
Bellona
Bowmanschmer
Bellona
Level 78
God Stats
2W - 0L
1,532 SR
Queue Stats
120W - 147L
1,451 Elo+
Solo
Pele
Pele
MEGUSTachu
Pele
Level 42
God Stats
12W - 18L
1,511 SR
Queue Stats
62W - 66L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
PuriPuriPrisoner
Nu Wa
Level 101
God Stats
5W - 5L
1,532 SR
Queue Stats
125W - 139L
1,464 Elo+
Party 2
Team Averages
Level 74
1,525 SR
1,477 Elo+

VS

Team Averages
Level 99
1,462 SR
1,490 Elo+
Chaac
Chaac
 
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
EliteRock
Ao Kuang
Level 69
God Stats
0W - 1L
1,386 SR
Queue Stats
19W - 26L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bowmanschmer
Bellona
13
11 / 5 / 12
10,228
852
14,838
13,829
11,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
11 / 2 / 15
10,369
864
14,776
11,088
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 2 / 16
9,274
773
11,394
9,412
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
5 / 7 / 4
10,112
843
14,006
18,203
15,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
 
Thoth
14
3 / 6 / 5
9,646
804
9,887
11,387
5,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
EliteRock
Ao Kuang
9
1 / 14 / 1
7,354
613
3,099
15,057
3,935
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
27
Kills
9
9
Deaths
27
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
7
4
1
L
Thoth
 
Thoth
3
6
5
0.92
W
Bellona
Bowmanschmer
Bellona
11
5
12
3.4
L
Ao Kuang
EliteRock
Ao Kuang
1
14
1
0.11
W
11
2
15
9.25
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,008
Damage
26,992
34,329
Taken
44,647
18,235
Mitigated
24,777
2,862
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,006
1,375
27
5,568
18,203
15,042
0
5,322
12,483
0
34,803
L
Thoth
 
Thoth
9,887
281
0
2,590
11,387
5,800
539
2,712
8,401
36,364
0
W
Bellona
Bowmanschmer
Bellona
14,838
5,022
0
1,128
13,829
11,822
40
4,312
8,547
0
21,968
L
Ao Kuang
EliteRock
Ao Kuang
3,099
904
0
1,057
15,057
3,935
160
3,057
11,728
10,036
0
W
14,776
3,892
0
503
11,088
3,921
581
3,400
7,089
0
33,900
W
11,394
2,661
84
1,147
9,412
2,492
681
4,229
4,364
27,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,871
Gold Earned
27,112
105
Minions Killed
122
6
Camps Cleared
5
709,710
Distance Traveled
623,118
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,112
843
45
4
3
233,925
4
L
Thoth
9,646
804
63
5
2
216,244
1
W
Bellona
10,228
852
22
2
1
210,908
4
L
Ao Kuang
7,354
613
14
1
0
172,949
1
W
Pele
10,369
864
49
4
2
268,835
4
W
Nu Wa
9,274
773
34
3
3
229,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role