Player Matchup

Kukulkan
Kukulkan
ChilledMilk101
Kukulkan
Level 27
God Stats
1W - 0L
1,792 SR
Queue Stats
9W - 8L
1,510 Elo+
Solo
Thanatos
Thanatos
Killyanxc
Thanatos
Level 24
God Stats
12W - 5L
1,660 SR
Queue Stats
74W - 80L
1,526 Elo+
Solo
Cthulhu
Cthulhu
MikesPlays
Cthulhu
Level 21
God Stats
2W - 1L
1,721 SR
Queue Stats
91W - 87L
1,564 Elo+
Solo
Sobek
Sobek
MorpheusWebster
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,419 Elo+
Solo
Heimdallr
Heimdallr
dadrin2
Heimdallr
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,667 Elo+
Solo
Team Averages
Level 16
1,635 SR
1,537 Elo+

VS

Team Averages
Level 11
1,645 SR
1,553 Elo+
Charybdis
Charybdis
Flinchypoo
Charybdis
Level 29
God Stats
2W - 4L
1,888 SR
Queue Stats
37W - 26L
1,579 Elo+
Solo
Ra
Ra
Goritaxx
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
IEATbrass7682
Ymir
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
30W - 35L
1,544 Elo+
Solo
Tyr
Tyr
LolMoostasha
Tyr
Level 3
God Stats
2W - 1L
1,690 SR
Queue Stats
3W - 2L
1,640 Elo+
Solo
Odin
Odin
Serch0201
Odin
Level 16
God Stats
0W - 1L
1,647 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
2 / 1 / 8
6,732
612
4,924
3,946
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Killyanxc
Thanatos
11
9 / 2 / 7
6,940
631
7,961
6,865
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
MikesPlays
Cthulhu
12
10 / 2 / 2
7,118
647
6,731
7,790
3,599
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 2 / 2
4,746
431
895
4,355
2,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
dadrin2
Heimdallr
12
2 / 1 / 0
6,946
631
2,934
5,642
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Flinchypoo
Charybdis
12
6 / 0 / 1
7,095
645
4,685
5,475
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 7 / 0
4,613
419
620
5,424
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 3
6,003
546
4,221
8,316
2,714
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
0 / 6 / 2
4,893
445
699
8,254
4,183
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
8
1 / 5 / 0
5,252
477
800
6,581
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
23
Kills
8
8
Deaths
23
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
1
8
6
L
Charybdis
Flinchypoo
Charybdis
6
0
1
6.5
L
0
7
0
0
L
1
5
3
0.5
W
Thanatos
Killyanxc
Thanatos
9
2
7
6.25
L
0
6
2
0.17
W
Cthulhu
MikesPlays
Cthulhu
10
2
2
5.5
W
0
2
2
0.5
L
Odin
1
5
0
0.2
W
Heimdallr
dadrin2
Heimdallr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,445
Damage
11,025
28,598
Taken
34,050
12,322
Mitigated
11,842
10,863
Healing
6,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
4,924
287
0
630
3,946
1,287
505
919
2,947
32,257
0
L
Charybdis
Flinchypoo
Charybdis
4,685
2,136
0
2,642
5,475
1,358
607
912
4,563
0
31,802
L
620
129
82
400
5,424
1,421
0
2,705
2,541
14,226
0
L
4,221
1,043
0
996
8,316
2,714
255
2,959
5,250
19,633
0
W
Thanatos
Killyanxc
Thanatos
7,961
2,362
0
6,156
6,865
2,609
0
1,583
5,212
0
33,050
L
699
373
0
1,820
8,254
4,183
411
3,769
4,467
0
13,478
W
Cthulhu
MikesPlays
Cthulhu
6,731
693
0
1,948
7,790
3,599
461
1,111
6,679
39,955
0
W
895
242
0
661
4,355
2,533
0
1,010
3,345
3,308
0
L
Odin
800
261
0
902
6,581
2,166
0
1,848
4,679
0
19,094
W
Heimdallr
dadrin2
Heimdallr
2,934
665
0
1,468
5,642
2,294
0
128
5,514
0
49,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
27,856
309
Minions Killed
173
0
Camps Cleared
0
988,883
Distance Traveled
1,070,798
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,732
612
82
7
0
222,655
1
L
Charybdis
7,095
645
59
5
0
216,441
0
L
Ra
4,613
419
26
2
0
166,079
0
L
Ymir
6,003
546
31
3
0
248,186
3
W
Thanatos
6,940
631
50
5
0
224,974
1
L
Tyr
4,893
445
22
2
0
242,848
3
W
Cthulhu
7,118
647
71
6
0
190,096
1
W
Sobek
4,746
431
5
0
0
139,555
2
L
Odin
5,252
477
35
3
0
197,244
1
W
Heimdallr
6,946
631
101
9
0
211,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role