Player Matchup

Camazotz
Camazotz
Gold III
Altic999
Camazotz
Gold III
Level 69
God Stats
0W - 2L
1,571 SR
Queue Stats
39W - 36L
1,616 MMR
Party 2
Ares
Ares
Platinum III
Boxingferret
Ares
Platinum III
Level 152
God Stats
33W - 27L
1,817 SR
Queue Stats
99W - 108L
1,792 MMR
Solo
Nox
Nox
Gold IV
FearNoHost
Nox
Gold IV
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 137L
1,399 MMR
Party 2
Cupid
Cupid
Gold III
Pocho2015
Cupid
Gold III
Level 160
God Stats
1W - 2L
1,317 SR
Queue Stats
396W - 415L
1,438 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
c0d3ARGENTINA
Zhong Kui
Gold V
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 83L
1,410 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,541 SR
1,531 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,669 SR
1,551 MMR
Chang'e
Chang'e
Platinum III
GruTheCruel
Chang'e
Platinum III
Level 151
God Stats
6W - 2L
1,692 SR
Queue Stats
300W - 284L
1,658 MMR
Solo
Susano
Susano
Diamond III
KinkyKayleexD
Susano
Diamond III
Level 109
God Stats
44W - 29L
1,673 SR
Queue Stats
45W - 31L
2,352 MMR
Party 1
Loki
Loki
Diamond I
LokisC0okYummyYT
Loki
Diamond I
Level 156
God Stats
25W - 16L
1,753 SR
Queue Stats
44W - 35L
2,542 MMR
Party 1
Medusa
Medusa
Bronze III
Mushquenum
Medusa
Bronze III
Level 128
God Stats
10W - 8L
1,504 SR
Queue Stats
259W - 330L
-484 MMR
Solo
Sobek
Sobek
Gold I
NotSpany
Sobek
Gold I
Level 147
God Stats
11W - 7L
1,723 SR
Queue Stats
323W - 323L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Altic999
Camazotz
14
2 / 8 / 1
8,843
402
6,199
17,163
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 2 / 1
8,836
402
6,271
14,545
11,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 2 / 1
9,298
423
6,677
9,879
12,201
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
Pocho2015
Cupid
15
1 / 8 / 0
9,157
416
6,220
18,463
6,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
c0d3ARGENTINA
Zhong Kui
17
1 / 7 / 2
10,390
472
19,434
24,019
18,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Morgan Le FayGebTiamatKhepriSet

VS

Bans
FenrirHeimdallrScyllaHou YiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GruTheCruel
Chang'e
19
2 / 2 / 5
13,096
595
14,782
22,832
9,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 0 / 8
13,460
612
15,243
12,157
6,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
13 / 0 / 9
14,219
646
17,829
15,728
6,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Mushquenum
Medusa
19
1 / 2 / 9
12,873
585
6,847
10,982
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
NotSpany
Sobek
15
1 / 2 / 13
11,104
505
4,994
21,257
22,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
5
Kills
27
27
Deaths
6
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Altic999
Camazotz
2
8
1
0.31
L
1
2
1
0.75
L
0
2
1
0.25
W
Chang'e
GruTheCruel
Chang'e
2
2
5
2.25
W
10
0
8
14
W
13
0
9
17.5
W
Medusa
Mushquenum
Medusa
1
2
9
2.75
W
Sobek
NotSpany
Sobek
1
2
13
3.75
L
Cupid
Pocho2015
Cupid
1
8
0
0.13
L
Zhong Kui
c0d3ARGENTINA
Zhong Kui
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,801
Damage
59,695
84,069
Taken
82,956
56,296
Mitigated
50,072
23,460
Healing
40,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Altic999
Camazotz
6,199
1,274
0
5,972
17,163
6,810
0
1,204
15,959
0
56,517
L
6,271
502
1,159
1,725
14,545
11,730
0
3,224
11,321
44,388
0
L
6,677
402
0
2,012
9,879
12,201
0
3,483
6,396
61,453
0
W
Chang'e
GruTheCruel
Chang'e
14,782
1,322
4,277
16,570
22,832
9,648
182
14,769
8,063
89,726
0
W
15,243
6,720
0
2,826
12,157
6,585
2,586
4,963
7,194
0
93,806
W
17,829
7,914
0
6,590
15,728
6,622
3,750
5,407
10,321
0
120,010
W
Medusa
Mushquenum
Medusa
6,847
2,769
0
5,083
10,982
4,322
5,340
2,288
8,694
0
86,586
W
Sobek
NotSpany
Sobek
4,994
637
0
5,479
21,257
22,895
136
6,296
14,961
22,164
0
L
Cupid
Pocho2015
Cupid
6,220
2,782
112
4,392
18,463
6,859
144
3,233
15,230
0
64,409
L
Zhong Kui
c0d3ARGENTINA
Zhong Kui
19,434
1,445
0
8,088
24,019
18,696
0
9,336
14,683
82,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,524
Gold Earned
64,752
555
Minions Killed
661
0
Camps Cleared
0
2,020,420
Distance Traveled
2,320,402
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,843
402
83
4
0
438,146
9
L
Ares
8,836
402
53
2
0
413,006
8
L
Nox
9,298
423
146
7
0
444,409
2
W
Chang'e
13,096
595
188
9
0
453,654
0
W
Susano
13,460
612
136
6
0
472,292
1
W
Loki
14,219
646
148
7
0
524,391
9
W
Medusa
12,873
585
157
7
0
418,760
9
W
Sobek
11,104
505
32
1
0
451,305
6
L
Cupid
9,157
416
115
5
0
371,584
3
L
Zhong Kui
10,390
472
158
7
0
353,275
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role