Player Matchup

Cupid
Cupid
 
Cupid
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PantsuRaider
Morgan Le Fay
Level 149
God Stats
63W - 47L
1,659 SR
Queue Stats
293W - 228L
1,654 Elo+
Party 3
Hun Batz
Hun Batz
TheVirginMobile
Hun Batz
Level 156
God Stats
11W - 12L
1,594 SR
Queue Stats
245W - 254L
1,579 Elo+
Solo
Odin
Odin
iJustSpawned
Odin
Level 140
God Stats
12W - 3L
1,822 SR
Queue Stats
54W - 51L
1,632 Elo+
Solo
Sobek
Sobek
zdude18
Sobek
Level 147
God Stats
3W - 1L
1,755 SR
Queue Stats
194W - 152L
1,645 Elo+
Party 3
Team Averages
Level 150
1,666 SR
1,602 Elo+

VS

Team Averages
Level 137
1,669 SR
1,658 Elo+
Mercury
Mercury
HappyBiscutz
Mercury
Level 124
God Stats
18W - 10L
1,754 SR
Queue Stats
28W - 17L
1,636 Elo+
Party 1
Chiron
Chiron
Orochipapa
Chiron
Level 159
God Stats
6W - 2L
1,834 SR
Queue Stats
223W - 109L
1,787 Elo+
Party 1
Ares
Ares
Penguiinzz
Ares
Level 118
God Stats
1W - 4L
1,474 SR
Queue Stats
72W - 67L
1,578 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Phantazein
Cu Chulainn
Level 129
God Stats
1W - 1L
1,577 SR
Queue Stats
40W - 30L
1,619 Elo+
Party 2
Ra
Ra
TheBootySlayerr
Ra
Level 156
God Stats
2W - 5L
1,707 SR
Queue Stats
150W - 115L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
8 / 2 / 9
12,529
835
17,696
11,481
4,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
PantsuRaider
Morgan Le Fay
18
4 / 2 / 10
11,650
777
19,389
11,500
6,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
18
5 / 3 / 7
11,365
758
13,263
8,699
3,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 1 / 11
10,126
675
7,596
10,546
10,181
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sobek
zdude18
Sobek
16
2 / 5 / 9
10,594
706
7,144
20,748
29,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HappyBiscutz
Mercury
18
3 / 2 / 4
10,710
714
6,607
9,659
3,817
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Orochipapa
Chiron
18
6 / 2 / 6
11,509
767
19,500
14,368
6,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 5
9,189
613
8,061
19,382
20,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Phantazein
Cu Chulainn
15
1 / 6 / 5
9,547
636
6,154
14,829
13,438
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 6 / 7
10,653
710
10,034
15,029
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
40
21
Kills
13
13
Deaths
21
46
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
2
9
6.25
L
Mercury
HappyBiscutz
Mercury
3
2
4
2.5
L
Chiron
Orochipapa
Chiron
6
2
6
4.5
W
Morgan Le Fay
PantsuRaider
Morgan Le Fay
4
2
10
4.5
L
0
5
5
0.5
L
Cu Chulainn
Phantazein
Cu Chulainn
1
6
5
0.58
L
3
6
7
1.08
W
Hun Batz
5
3
7
2.83
W
2
1
11
7.5
W
Sobek
zdude18
Sobek
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,088
Damage
50,356
62,974
Taken
73,267
54,600
Mitigated
49,611
13,830
Healing
15,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
17,696
11,095
1,703
5,369
11,481
4,973
0
4,545
6,936
0
54,631
L
Mercury
HappyBiscutz
Mercury
6,607
2,572
0
1,051
9,659
3,817
165
3,698
5,729
0
32,826
L
Chiron
Orochipapa
Chiron
19,500
8,435
895
4,733
14,368
6,097
1
7,183
6,684
0
56,392
W
Morgan Le Fay
PantsuRaider
Morgan Le Fay
19,389
624
0
2,391
11,500
6,634
67
2,445
9,055
50,260
0
L
8,061
370
0
1,656
19,382
20,991
0
7,108
11,760
16,870
0
L
Cu Chulainn
Phantazein
Cu Chulainn
6,154
266
0
889
14,829
13,438
1
4,227
10,420
3,014
23,325
L
10,034
1,303
3,136
3,596
15,029
5,268
0
5,201
9,600
47,851
0
W
Hun Batz
13,263
2,231
0
1,025
8,699
3,649
1,417
2,697
6,002
0
50,324
W
7,596
1,056
0
69
10,546
10,181
279
2,941
7,605
5,719
23,342
W
Sobek
zdude18
Sobek
7,144
515
0
3,273
20,748
29,163
233
6,997
13,751
28,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,264
Gold Earned
51,608
377
Minions Killed
353
10
Camps Cleared
7
1,436,001
Distance Traveled
1,406,909
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,529
835
91
6
4
263,021
1
L
Mercury
10,710
714
78
5
2
327,340
4
L
Chiron
11,509
767
87
6
3
260,284
3
W
Morgan Le Fay
11,650
777
73
5
3
289,214
3
L
Ares
9,189
613
25
2
0
271,583
5
L
Cu Chulainn
9,547
636
48
3
0
264,683
6
L
Ra
10,653
710
115
8
2
283,019
4
W
Hun Batz
11,365
758
110
7
3
296,522
1
W
Odin
10,126
675
65
4
0
312,826
0
W
Sobek
10,594
706
38
3
0
274,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role