Player Matchup

Achilles
Achilles
BlueKarnage
Achilles
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 13L
914 Elo+
Party 2
Ares
Ares
FearlessCargo6
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
bowserblaster
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,236 Elo+
Party 2
Loki
Loki
kaosking5
Loki
Level 22
God Stats
4W - 5L
1,642 SR
Queue Stats
14W - 24L
1,227 Elo+
Party 2
Neith
Neith
strawberruuu
Neith
Level 11
God Stats
2W - 1L
1,749 SR
Queue Stats
6W - 14L
1,209 Elo+
Solo
Team Averages
Level 15
1,578 SR
1,217 Elo+

VS

Team Averages
Level 23
1,451 SR
1,357 Elo+
Bellona
Bellona
Helluzuya
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Khodelucifer
Anubis
Level 27
God Stats
10W - 11L
1,463 SR
Queue Stats
52W - 103L
1,250 Elo+
Party 1
Yemoja
Yemoja
MINIATOR
Yemoja
Level 68
God Stats
85W - 89L
1,425 SR
Queue Stats
245W - 312L
1,313 Elo+
Party 1
Neith
Neith
MyOxLongHAHAXD
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Thor
Thor
aminemc
Thor
Level 15
God Stats
11W - 31L
1,368 SR
Queue Stats
15W - 39L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlueKarnage
Achilles
6
0 / 7 / 1
4,342
434
2,542
8,338
5,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

7
0 / 5 / 0
4,336
434
649
5,725
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 5 / 0
4,157
416
1,070
5,142
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
6
0 / 4 / 1
4,295
430
1,613
4,759
1,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 2 / 0
4,620
462
1,519
3,529
708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Helluzuya
Bellona
9
7 / 0 / 3
6,228
623
4,158
4,625
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
10
5 / 0 / 3
6,134
613
3,147
3,714
1,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
MINIATOR
Yemoja
8
2 / 0 / 5
5,337
534
2,761
2,930
1,649
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
8 / 0 / 1
7,143
714
5,055
4,505
1,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
aminemc
Thor
8
0 / 1 / 4
4,933
493
69
3,862
999
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
22
23
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
BlueKarnage
Achilles
0
7
1
0.07
L
0
5
0
0
W
Bellona
Helluzuya
Bellona
7
0
3
8.5
W
Anubis
5
0
3
6.5
W
Yemoja
MINIATOR
Yemoja
2
0
5
4.5
W
8
0
1
8.5
W
Thor
aminemc
Thor
0
1
4
2
L
0
5
0
0
L
Loki
0
4
1
0.13
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,393
Damage
15,190
27,493
Taken
19,636
11,438
Mitigated
10,088
2,257
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BlueKarnage
Achilles
2,542
870
0
637
8,338
5,723
155
1,800
6,538
0
14,060
L
649
263
0
0
5,725
2,912
170
1,015
4,710
7,645
0
W
Bellona
Helluzuya
Bellona
4,158
1,163
0
716
4,625
3,775
601
0
4,205
5,225
13,943
W
Anubis
3,147
324
0
1,409
3,714
1,886
308
809
2,905
22,311
0
W
Yemoja
MINIATOR
Yemoja
2,761
595
604
50
2,930
1,649
76
182
2,707
16,315
0
W
5,055
2,393
0
1,579
4,505
1,779
3,700
728
3,777
0
43,509
W
Thor
aminemc
Thor
69
0
0
0
3,862
999
217
0
3,785
0
12,310
L
1,070
68
0
488
5,142
1,050
323
2,683
2,459
13,668
0
L
Loki
1,613
271
0
368
4,759
1,045
306
578
4,181
0
14,473
L
1,519
173
0
764
3,529
708
0
929
2,600
0
16,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,750
Gold Earned
29,775
123
Minions Killed
225
0
Camps Cleared
0
783,400
Distance Traveled
921,296
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,342
434
17
2
0
134,881
2
L
Ares
4,336
434
12
1
0
138,147
0
W
Bellona
6,228
623
36
4
0
197,880
2
W
Anubis
6,134
613
48
5
0
181,077
2
W
Yemoja
5,337
534
25
3
0
191,917
1
W
Neith
7,143
714
85
9
0
176,634
4
W
Thor
4,933
493
31
3
0
173,788
0
L
Janus
4,157
416
19
2
0
136,656
0
L
Loki
4,295
430
34
3
0
197,778
0
L
Neith
4,620
462
41
4
0
175,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role