Player Matchup

Medusa
Medusa
AlbertiMarcelo
Medusa
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sobek
Sobek
I-Crazy_diamond
Sobek
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 46L
1,445 Elo+
Party 1
Arachne
Arachne
PENUM-BR-A
Arachne
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
Savitarn
Tyr
Level 16
God Stats
9W - 5L
1,201 SR
Queue Stats
99W - 100L
1,653 Elo+
Party 1
Baron Samedi
Baron Samedi
gabinaudsf
Baron Samedi
Level 30
God Stats
1W - 1L
1,298 SR
Queue Stats
48W - 91L
1,335 Elo+
Solo
Team Averages
Level 15
1,400 SR
1,487 Elo+

VS

Team Averages
Level 9
1,514 SR
1,335 Elo+
Athena
Athena
ElesaBankss
Athena
Level 20
God Stats
14W - 15L
1,442 SR
Queue Stats
69W - 86L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tatycomend02
Morgan Le Fay
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 78L
1,270 Elo+
Solo
Bellona
Bellona
The_Espectroxx_
Bellona
Level 7
God Stats
2W - 5L
1,628 SR
Queue Stats
67W - 85L
1,246 Elo+
Solo
Nemesis
Nemesis
pokejoca
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,539 Elo+
Solo
Neith
Neith
ryanconceialves
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,278
560
3,773
4,700
1,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 8
7,053
543
2,118
5,299
4,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
PENUM-BR-A
Arachne
13
6 / 1 / 4
8,397
646
4,771
5,923
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 1 / 4
8,814
678
8,418
9,312
6,798
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
gabinaudsf
Baron Samedi
13
7 / 1 / 2
8,021
617
6,948
6,618
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 2 / 0
5,274
406
1,472
6,274
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Tatycomend02
Morgan Le Fay
9
1 / 6 / 1
5,896
454
3,293
8,719
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 4 / 0
5,760
443
2,605
8,772
6,159
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
pokejoca
Nemesis
9
0 / 8 / 1
5,696
438
3,362
9,482
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 5 / 0
4,916
378
2,079
6,471
1,771
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
24
Kills
3
4
Deaths
25
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Athena
1
2
0
0.5
W
2
0
8
6
W
Arachne
PENUM-BR-A
Arachne
6
1
4
8
W
7
1
4
9
L
Morgan Le Fay
Tatycomend02
Morgan Le Fay
1
6
1
0.25
L
1
4
0
0.25
W
Baron Samedi
gabinaudsf
Baron Samedi
7
1
2
8
L
Nemesis
pokejoca
Nemesis
0
8
1
0.06
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,028
Damage
12,811
31,852
Taken
39,718
18,337
Mitigated
17,682
11,603
Healing
5,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,773
2,796
0
1,281
4,700
1,394
3,449
1,383
3,317
0
30,692
L
Athena
1,472
435
0
1,051
6,274
2,807
0
729
5,545
10,439
0
W
2,118
332
180
1,635
5,299
4,738
999
426
4,873
15,328
0
W
Arachne
PENUM-BR-A
Arachne
4,771
3,329
0
2,349
5,923
2,750
1,881
512
5,411
0
36,006
W
8,418
959
0
4,058
9,312
6,798
1,467
578
8,734
6,212
35,910
L
Morgan Le Fay
Tatycomend02
Morgan Le Fay
3,293
155
0
957
8,719
3,050
211
5,132
3,448
25,279
0
L
2,605
742
0
1,102
8,772
6,159
96
434
7,955
0
16,599
W
Baron Samedi
gabinaudsf
Baron Samedi
6,948
869
50
2,050
6,618
2,657
2,372
1,866
4,752
43,535
0
L
Nemesis
pokejoca
Nemesis
3,362
1,765
0
1,552
9,482
3,895
0
1,039
8,291
0
32,894
L
2,079
1,177
0
1,130
6,471
1,771
160
2,740
3,731
0
17,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,563
Gold Earned
27,542
309
Minions Killed
181
0
Camps Cleared
0
1,131,023
Distance Traveled
1,056,736
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,278
560
73
6
0
194,622
1
L
Athena
5,274
406
16
1
0
220,223
0
W
Sobek
7,053
543
17
1
0
238,592
0
W
Arachne
8,397
646
66
5
0
228,893
0
W
Tyr
8,814
678
83
6
0
246,877
2
L
Morgan Le Fay
5,896
454
44
3
0
199,740
0
L
Bellona
5,760
443
33
3
0
185,649
1
W
Baron Samedi
8,021
617
70
5
0
222,039
1
L
Nemesis
5,696
438
54
4
0
242,319
3
L
Neith
4,916
378
34
3
0
208,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role