Player Matchup

Guan Yu
Guan Yu
ELVERTGALARGA
Guan Yu
Level 14
God Stats
1W - 0L
1,697 SR
Queue Stats
3W - 0L
1,785 Elo+
Party 1
Merlin
Merlin
FearMurdere
Merlin
Level 157
God Stats
6W - 10L
1,628 SR
Queue Stats
187W - 107L
1,745 Elo+
Party 1
Geb
Geb
HunterSpectra
Geb
Level 153
God Stats
5W - 2L
1,916 SR
Queue Stats
302W - 215L
1,765 Elo+
Party 1
Team Averages
Level 108
1,747 SR
1,765 Elo+

VS

Team Averages
Level 91
1,477 SR
1,480 Elo+
Cthulhu
Cthulhu
JerichoHeart
Cthulhu
Level 84
God Stats
12W - 16L
1,495 SR
Queue Stats
89W - 82L
1,521 Elo+
Party 2
Discordia
Discordia
Shexxie
Discordia
Level 128
God Stats
3W - 4L
1,522 SR
Queue Stats
80W - 64L
1,530 Elo+
Party 2
Izanami
Izanami
mexicanburrito8
Izanami
Level 62
God Stats
0W - 3L
1,415 SR
Queue Stats
24W - 29L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
7 / 2 / 6
7,843
784
8,268
9,888
8,159
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
12
7 / 1 / 6
7,894
789
11,625
5,448
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 0 / 14
7,563
756
1,790
7,952
6,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JerichoHeart
Cthulhu
9
1 / 5 / 2
6,262
626
6,424
9,272
6,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Shexxie
Discordia
9
2 / 5 / 1
7,026
703
4,545
7,445
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 4 / 3
6,024
602
4,492
7,260
2,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
3
3
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
7
2
6
5
W
Merlin
7
1
6
10
W
0
0
14
7
L
Cthulhu
JerichoHeart
Cthulhu
1
5
2
0.4
L
Discordia
Shexxie
Discordia
2
5
1
0.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,683
Damage
15,461
23,288
Taken
23,977
16,367
Mitigated
10,078
8,263
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
8,268
234
1,981
2,454
9,888
8,159
152
4,122
5,070
5,355
15,466
W
Merlin
11,625
746
0
977
5,448
1,964
342
3,105
2,142
34,508
0
W
1,790
410
471
2,380
7,952
6,244
130
3,502
4,049
7,784
0
L
Cthulhu
JerichoHeart
Cthulhu
6,424
591
527
2,427
9,272
6,190
0
5,970
3,026
16,685
0
L
Discordia
Shexxie
Discordia
4,545
466
0
885
7,445
1,634
0
4,055
3,022
12,908
0
L
4,492
2,752
0
786
7,260
2,254
0
4,141
2,899
0
13,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,300
Gold Earned
19,312
104
Minions Killed
76
9
Camps Cleared
0
592,755
Distance Traveled
509,945
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,843
784
27
3
2
213,389
3
W
Merlin
7,894
789
65
7
5
176,959
4
W
Geb
7,563
756
12
1
2
202,407
4
L
Cthulhu
6,262
626
17
2
0
187,775
4
L
Discordia
7,026
703
25
3
0
155,128
2
L
Izanami
6,024
602
34
3
0
167,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role