Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
LisbonLions
Tiamat
Level 159
God Stats
6W - 7L
1,490 SR
Queue Stats
547W - 517L
1,639 Elo+
Solo
Odin
Odin
Perspective
Odin
Level 158
God Stats
20W - 22L
1,591 SR
Queue Stats
1,777W - 1,339L
1,626 Elo+
Party 1
Hercules
Hercules
SafetyAlwaysOff
Hercules
Level 159
God Stats
19W - 23L
1,580 SR
Queue Stats
1,586W - 1,120L
1,644 Elo+
Party 1
Hades
Hades
SilverBαck
Hades
Level 119
God Stats
2W - 2L
1,703 SR
Queue Stats
193W - 150L
1,683 Elo+
Solo
Team Averages
Level 137
1,573 SR
1,618 Elo+

VS

Team Averages
Level 136
1,478 SR
1,622 Elo+
The Morrigan
The Morrigan
Jd21010
The Morrigan
Level 154
God Stats
1W - 0L
1,440 SR
Queue Stats
18W - 15L
1,672 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Outspokenpanda
Ah Muzen Cab
Level 124
God Stats
2W - 2L
1,508 SR
Queue Stats
114W - 133L
1,597 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shrowdz
Morgan Le Fay
Level 157
God Stats
3W - 1L
1,589 SR
Queue Stats
346W - 319L
1,596 Elo+
Solo
Thanatos
Thanatos
StonedWalrus69
Thanatos
Level 156
God Stats
4W - 6L
1,352 SR
Queue Stats
505W - 530L
1,646 Elo+
Solo
Tyr
Tyr
xXDR4GoNxKiiiDXx
Tyr
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
722W - 617L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 4 / 7
9,172
655
11,307
16,576
15,333
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
17
4 / 3 / 8
9,851
704
21,797
11,019
10,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 10
9,586
685
6,612
15,230
16,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
16
3 / 4 / 8
9,459
676
7,277
22,151
29,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 8 / 8
9,922
709
18,676
20,587
15,708
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Jd21010
The Morrigan
17
3 / 4 / 12
10,387
742
14,057
10,152
5,211
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Outspokenpanda
Ah Muzen Cab
18
7 / 3 / 10
11,021
787
20,785
11,969
5,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Shrowdz
Morgan Le Fay
18
4 / 3 / 14
10,957
783
20,860
12,717
6,095
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
17
4 / 4 / 15
10,604
757
11,390
17,985
18,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 1 / 12
11,437
817
11,024
25,202
31,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
86
15
Kills
23
23
Deaths
15
41
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
4
7
1.38
W
The Morrigan
Jd21010
The Morrigan
3
4
12
2.25
L
Tiamat
4
3
8
2.67
W
Ah Muzen Cab
Outspokenpanda
Ah Muzen Cab
7
3
10
4
L
2
4
10
1.75
L
Hercules
3
4
8
1.75
W
Morgan Le Fay
Shrowdz
Morgan Le Fay
4
3
14
3.67
L
4
8
8
1
W
Thanatos
4
4
15
2.88
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,669
Damage
78,116
85,563
Taken
78,025
88,025
Mitigated
67,287
25,538
Healing
35,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,307
1,147
1,516
3,043
16,576
15,333
0
6,939
9,280
649
24,478
W
The Morrigan
Jd21010
The Morrigan
14,057
1,447
1,758
1,970
10,152
5,211
558
4,742
5,326
39,376
655
L
Tiamat
21,797
1,387
1,227
1,950
11,019
10,463
0
4,576
6,170
40,943
0
W
Ah Muzen Cab
Outspokenpanda
Ah Muzen Cab
20,785
8,322
2,495
2,956
11,969
5,958
3,488
6,234
5,688
0
45,381
L
6,612
1,062
545
2,294
15,230
16,584
0
6,582
8,228
0
17,260
L
Hercules
7,277
1,246
1,201
6,803
22,151
29,937
0
7,753
13,634
0
14,385
W
Morgan Le Fay
Shrowdz
Morgan Le Fay
20,860
1,031
1,612
1,529
12,717
6,095
473
7,848
4,638
33,525
0
L
18,676
2,170
1,298
5,661
20,587
15,708
84
7,281
12,732
30,384
0
W
Thanatos
11,390
1,809
2,643
8,948
17,985
18,066
161
8,467
9,327
0
15,918
W
11,024
1,367
1,059
10,671
25,202
31,957
253
13,521
11,101
0
21,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,990
Gold Earned
54,406
161
Minions Killed
152
0
Camps Cleared
0
1,205,631
Distance Traveled
1,465,334
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,172
655
31
2
0
269,173
0
W
The Morrigan
10,387
742
44
3
0
266,872
1
L
Tiamat
9,851
704
52
4
0
258,651
4
W
Ah Muzen Cab
11,021
787
46
3
0
290,852
2
L
Odin
9,586
685
28
2
0
254,031
1
L
Hercules
9,459
676
15
1
0
224,951
0
W
Morgan Le Fay
10,957
783
32
2
0
310,550
4
L
Hades
9,922
709
35
3
0
198,825
0
W
Thanatos
10,604
757
7
1
0
276,537
0
W
Tyr
11,437
817
23
2
0
320,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role