Player Matchup

Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HardBones234
Danzaburou
Level 18
God Stats
0W - 2L
1,276 SR
Queue Stats
22W - 24L
1,475 Elo+
Solo
Terra
Terra
dxsh_dark
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,418 Elo+
Solo
He Bo
He Bo
megas2110
He Bo
Level 132
God Stats
1W - 1L
1,731 SR
Queue Stats
60W - 67L
1,341 Elo+
Solo
Team Averages
Level 95
1,501 SR
1,447 Elo+

VS

Team Averages
Level 123
1,599 SR
1,417 Elo+
Ah Puch
Ah Puch
CaptnBlack
Ah Puch
Level 139
God Stats
3W - 4L
1,472 SR
Queue Stats
273W - 375L
1,400 Elo+
Party 1
Ymir
Ymir
GawenGriffin
Ymir
Level 156
God Stats
8W - 11L
1,483 SR
Queue Stats
359W - 489L
1,422 Elo+
Party 1
Chaac
Chaac
TheBigBoyY
Chaac
Level 127
God Stats
7W - 5L
1,511 SR
Queue Stats
300W - 302L
1,473 Elo+
Solo
Hachiman
Hachiman
Vintage22
Hachiman
Level 96
God Stats
1W - 0L
1,724 SR
Queue Stats
112W - 128L
1,365 Elo+
Solo
Horus
Horus
bycamyou
Horus
Level 95
God Stats
2W - 1L
1,803 SR
Queue Stats
21W - 21L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
2 / 8 / 6
9,933
662
16,928
16,243
11,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
 
Ares
15
1 / 6 / 7
9,641
643
9,937
18,330
27,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
HardBones234
Danzaburou
20
10 / 5 / 4
13,228
882
28,266
16,925
10,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
dxsh_dark
Terra
18
0 / 7 / 9
10,381
692
5,530
22,524
29,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

He Bo
megas2110
He Bo
11
1 / 2 / 3
8,392
559
5,311
2,952
1,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CaptnBlack
Ah Puch
16
1 / 6 / 12
10,297
686
19,359
12,853
5,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 1 / 17
13,770
918
15,540
27,175
28,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
20
13 / 2 / 10
13,066
871
23,768
28,904
30,410
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Vintage22
Hachiman
7
0 / 1 / 3
7,894
526
1,586
1,539
355
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
bycamyou
Horus
18
5 / 5 / 14
11,220
748
5,822
18,650
17,464
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
84
14
Kills
28
28
Deaths
15
29
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
8
6
0.63
L
Ares
 
Ares
1
6
7
0.75
W
Ah Puch
CaptnBlack
Ah Puch
1
6
12
1.17
W
9
1
17
17.5
L
Danzaburou
HardBones234
Danzaburou
10
5
4
2.4
W
Chaac
13
2
10
9
W
Hachiman
Vintage22
Hachiman
0
1
3
1.5
W
Horus
bycamyou
Horus
5
5
14
2.4
L
Terra
dxsh_dark
Terra
0
7
9
0.64
L
He Bo
megas2110
He Bo
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,972
Damage
66,075
76,974
Taken
89,121
80,805
Mitigated
81,769
20,395
Healing
45,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
16,928
3,007
531
2,661
16,243
11,959
0
6,877
9,366
0
27,543
L
Ares
 
Ares
9,937
411
427
1,007
18,330
27,985
290
8,837
9,493
17,990
0
W
Ah Puch
CaptnBlack
Ah Puch
19,359
1,298
277
1,805
12,853
5,326
865
3,201
9,652
38,665
0
W
15,540
3,452
758
10,566
27,175
28,214
1,070
7,178
19,843
31,849
0
L
Danzaburou
HardBones234
Danzaburou
28,266
14,183
441
5,150
16,925
10,233
1,235
8,166
8,759
0
51,522
W
Chaac
23,768
7,873
2,123
15,704
28,904
30,410
2,028
7,099
21,555
0
51,512
W
Hachiman
Vintage22
Hachiman
1,586
337
0
293
1,539
355
0
287
1,252
0
1,837
W
Horus
bycamyou
Horus
5,822
2,476
7,558
6,469
18,650
17,464
674
2,609
16,041
0
9,606
L
Terra
dxsh_dark
Terra
5,530
2,502
5,077
4,374
22,524
29,433
176
9,605
12,919
12,848
0
L
He Bo
megas2110
He Bo
5,311
180
320
407
2,952
1,195
76
1,414
1,538
11,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,575
Gold Earned
56,247
135
Minions Killed
125
0
Camps Cleared
0
981,882
Distance Traveled
1,123,911
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,933
662
26
2
0
238,123
0
L
Ares
9,641
643
13
1
0
177,530
2
W
Ah Puch
10,297
686
39
3
0
263,806
1
W
Ymir
13,770
918
26
2
0
282,124
0
L
Danzaburou
13,228
882
58
4
0
233,404
0
W
Chaac
13,066
871
52
3
0
283,458
0
W
Hachiman
7,894
526
1
0
0
32,980
1
W
Horus
11,220
748
7
0
0
261,543
1
L
Terra
10,381
692
18
1
0
244,484
1
L
He Bo
8,392
559
20
1
0
88,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role