Player Matchup

Cernunnos
Cernunnos
Avulenn
Cernunnos
Level 18
God Stats
25W - 26L
1,568 SR
Queue Stats
78W - 82L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
MoonMans3410
Gilgamesh
Level 22
God Stats
18W - 23L
1,404 SR
Queue Stats
155W - 126L
1,393 Elo+
Party 2
Agni
Agni
ROGU3xN3BULA
Agni
Level 17
God Stats
2W - 3L
1,568 SR
Queue Stats
113W - 99L
1,470 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
R_AXL_X
Morgan Le Fay
Level 5
God Stats
6W - 2L
1,724 SR
Queue Stats
8W - 10L
1,374 Elo+
Solo
Sobek
Sobek
b_de_bernabeu
Sobek
Level 25
God Stats
1W - 1L
1,752 SR
Queue Stats
94W - 90L
1,457 Elo+
Party 1
Team Averages
Level 17
1,603 SR
1,425 Elo+

VS

Team Averages
Level 28
1,475 SR
1,402 Elo+
Yemoja
Yemoja
BushDog9037
Yemoja
Level 28
God Stats
3W - 7L
1,335 SR
Queue Stats
118W - 105L
1,433 Elo+
Solo
Fenrir
Fenrir
KillaCalau
Fenrir
Level 29
God Stats
10W - 11L
1,444 SR
Queue Stats
13W - 11L
1,460 Elo+
Solo
Chang'e
Chang'e
Qiyue5322
Chang'e
Level 38
God Stats
13W - 9L
1,564 SR
Queue Stats
157W - 168L
1,343 Elo+
Party 3
Kukulkan
Kukulkan
StandbyHornet70
Kukulkan
Level 17
God Stats
20W - 35L
1,321 SR
Queue Stats
32W - 52L
1,279 Elo+
Party 3
Scylla
Scylla
TakebaSteena
Scylla
Level 29
God Stats
22W - 12L
1,709 SR
Queue Stats
275W - 287L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Avulenn
Cernunnos
15
1 / 6 / 0
9,074
907
8,462
15,237
5,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
MoonMans3410
Gilgamesh
14
0 / 5 / 1
8,232
823
12,402
17,262
13,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 8 / 1
8,407
841
12,296
11,775
3,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
R_AXL_X
Morgan Le Fay
14
0 / 5 / 1
8,292
829
6,181
13,124
4,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 4 / 1
9,047
905
7,777
18,889
16,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

144

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 0 / 19
10,005
1,001
5,651
8,552
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
KillaCalau
Fenrir
17
9 / 0 / 15
11,264
1,126
13,430
11,332
8,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Qiyue5322
Chang'e
17
5 / 0 / 15
10,155
1,016
12,005
11,409
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
16
3 / 0 / 17
9,837
984
17,122
9,324
3,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
17
10 / 1 / 13
10,648
1,065
18,703
9,911
3,518
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
107
1
Kills
28
28
Deaths
1
4
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Avulenn
Cernunnos
1
6
0
0.17
W
Yemoja
1
0
19
10.5
W
Fenrir
KillaCalau
Fenrir
9
0
15
16.5
L
Gilgamesh
MoonMans3410
Gilgamesh
0
5
1
0.1
W
Chang'e
Qiyue5322
Chang'e
5
0
15
12.5
L
0
8
1
0.06
L
Morgan Le Fay
R_AXL_X
Morgan Le Fay
0
5
1
0.1
W
Kukulkan
3
0
17
11.5
W
Scylla
10
1
13
16.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,118
Damage
66,911
76,287
Taken
50,528
42,982
Mitigated
27,971
8,532
Healing
17,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Avulenn
Cernunnos
8,462
4,316
0
2,057
15,237
5,125
0
9,567
5,670
0
29,873
W
Yemoja
5,651
1,432
4,327
1,811
8,552
8,456
0
4,770
3,517
10,716
0
W
Fenrir
KillaCalau
Fenrir
13,430
3,571
0
2,302
11,332
8,235
0
5,406
5,469
0
31,445
L
Gilgamesh
MoonMans3410
Gilgamesh
12,402
2,219
0
1,050
17,262
13,652
0
12,870
4,392
0
17,277
W
Chang'e
Qiyue5322
Chang'e
12,005
733
3,541
3,499
11,409
3,928
0
5,439
5,573
26,355
0
L
12,296
707
0
7
11,775
3,844
0
9,047
2,728
35,747
0
L
Morgan Le Fay
R_AXL_X
Morgan Le Fay
6,181
491
96
1,230
13,124
4,063
0
9,418
3,706
18,874
0
W
Kukulkan
17,122
2,920
0
624
9,324
3,834
0
4,940
4,215
34,699
0
W
Scylla
18,703
1,357
195
974
9,911
3,518
0
5,582
4,166
29,539
0
L
7,777
477
0
4,092
18,889
16,298
0
12,579
6,310
15,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
51,909
135
Minions Killed
174
1
Camps Cleared
3
909,194
Distance Traveled
1,014,354
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,074
907
35
4
0
160,868
0
W
Yemoja
10,005
1,001
7
1
1
169,134
3
W
Fenrir
11,264
1,126
52
5
2
220,404
3
L
Gilgamesh
8,232
823
16
2
0
202,029
1
W
Chang'e
10,155
1,016
26
3
0
229,347
3
L
Agni
8,407
841
47
5
0
179,302
0
L
Morgan Le Fay
8,292
829
28
3
1
178,906
0
W
Kukulkan
9,837
984
52
5
0
200,348
0
W
Scylla
10,648
1,065
37
4
0
195,121
0
L
Sobek
9,047
905
9
1
0
188,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role