Player Matchup

Horus
Horus
BRHJ
Horus
Level 44
God Stats
0W - 1L
1,210 SR
Queue Stats
25W - 58L
1,152 Elo+
Party 1
Cerberus
Cerberus
Diz3L
Cerberus
Level 24
God Stats
4W - 7L
1,648 SR
Queue Stats
25W - 57L
1,302 Elo+
Party 1
Kali
Kali
gganjiii
Kali
Level 45
God Stats
1W - 2L
1,210 SR
Queue Stats
60W - 120L
1,288 Elo+
Party 1
Team Averages
Level 38
1,356 SR
1,247 Elo+

VS

Team Averages
Level 39
1,652 SR
1,469 Elo+
Artemis
Artemis
IMICROVERSEI
Artemis
Level 28
God Stats
13W - 8L
1,800 SR
Queue Stats
103W - 174L
1,410 Elo+
Party 2
Sol
Sol
Mattthhdp
Sol
Level 42
God Stats
5W - 8L
1,484 SR
Queue Stats
151W - 116L
1,567 Elo+
Solo
Sobek
Sobek
WarmRawBeaver
Sobek
Level 48
God Stats
9W - 4L
1,672 SR
Queue Stats
109W - 163L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BRHJ
Horus
11
1 / 5 / 5
8,024
617
4,866
11,882
15,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Diz3L
Cerberus
12
4 / 3 / 3
9,570
736
13,792
20,527
19,683
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kali
11
2 / 7 / 4
8,754
673
6,254
15,274
6,079
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IMICROVERSEI
Artemis
13
5 / 2 / 5
9,684
745
13,409
8,515
2,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
9 / 4 / 5
10,278
791
18,157
12,849
3,805
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 14
10,013
770
6,648
14,549
11,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
15
15
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Horus
BRHJ
Horus
1
5
5
0.7
L
Cerberus
Diz3L
Cerberus
4
3
3
1.83
W
Artemis
IMICROVERSEI
Artemis
5
2
5
3.75
W
9
4
5
2.88
W
1
1
14
8
L
Kali
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,912
Damage
38,214
47,683
Taken
35,913
40,926
Mitigated
18,152
10,566
Healing
17,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BRHJ
Horus
4,866
2,772
1,360
2,380
11,882
15,164
0
7,493
4,389
0
11,461
L
Cerberus
Diz3L
Cerberus
13,792
1,467
0
4,552
20,527
19,683
0
9,059
11,468
33,659
0
W
Artemis
IMICROVERSEI
Artemis
13,409
10,730
0
4,410
8,515
2,448
1,325
3,575
4,940
0
40,734
W
18,157
8,721
438
6,008
12,849
3,805
1,136
5,134
7,715
48,730
0
W
6,648
1,210
0
6,350
14,549
11,899
115
5,498
9,051
15,859
0
L
Kali
6,254
3,224
0
2,274
15,274
6,079
0
8,478
6,796
0
15,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,348
Gold Earned
29,975
72
Minions Killed
127
2
Camps Cleared
7
723,762
Distance Traveled
675,097
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,024
617
16
1
0
247,038
3
L
Cerberus
9,570
736
40
3
0
244,590
3
W
Artemis
9,684
745
50
4
3
223,311
1
W
Sol
10,278
791
61
5
4
224,081
3
W
Sobek
10,013
770
16
1
0
227,705
1
L
Kali
8,754
673
16
1
2
232,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role