Player Matchup

Odin
Odin
 
Odin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Mikasa_Akerman24
Skadi
Level 28
God Stats
1W - 0L
1,264 SR
Queue Stats
42W - 14L
1,737 Elo+
Party 1
Sun Wukong
Sun Wukong
SDarkVoidS
Sun Wukong
Level 26
God Stats
12W - 10L
1,546 SR
Queue Stats
59W - 59L
1,383 Elo+
Party 1
Fenrir
Fenrir
justcoldk
Fenrir
Level 38
God Stats
2W - 3L
1,423 SR
Queue Stats
81W - 56L
1,565 Elo+
Party 1
Eset
Eset
raindropsfell
Eset
Level 29
God Stats
4W - 1L
1,840 SR
Queue Stats
55W - 31L
1,650 Elo+
Party 1
Team Averages
Level 30
1,515 SR
1,567 Elo+

VS

Team Averages
Level 18
1,628 SR
1,595 Elo+
Da Ji
Da Ji
FluffyMonster0
Da Ji
Level 28
God Stats
8W - 9L
1,548 SR
Queue Stats
175W - 162L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
MilLootSim
Baron Samedi
Level 17
God Stats
122W - 85L
1,568 SR
Queue Stats
138W - 122L
1,523 Elo+
Solo
Artemis
Artemis
TheMaxJax
Artemis
Level 27
God Stats
7W - 1L
1,726 SR
Queue Stats
60W - 50L
1,704 Elo+
Solo
Yemoja
Yemoja
babykillermain
Yemoja
Level 11
God Stats
3W - 4L
1,797 SR
Queue Stats
43W - 41L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
x1ifetaker98
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
3 / 2 / 1
8,776
585
9,308
11,024
8,156
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 1 / 1
8,852
590
10,574
8,107
2,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SDarkVoidS
Sun Wukong
12
1 / 1 / 7
7,020
468
4,956
8,406
6,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
justcoldk
Fenrir
15
5 / 1 / 1
8,708
581
7,257
10,153
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 3 / 5
8,920
595
10,311
9,681
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,858
457
2,389
11,536
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MilLootSim
Baron Samedi
13
2 / 4 / 0
7,841
523
4,901
13,571
7,940
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
TheMaxJax
Artemis
12
3 / 3 / 2
7,350
490
7,532
8,967
2,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 4 / 2
7,381
492
6,152
12,690
8,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
x1ifetaker98
Zhong Kui
13
2 / 4 / 1
7,553
504
7,167
13,707
8,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
19
Kills
8
8
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
1
1.75
L
0
4
2
0.25
W
7
1
1
7.5
L
Baron Samedi
MilLootSim
Baron Samedi
2
4
0
0.5
W
Sun Wukong
SDarkVoidS
Sun Wukong
1
1
7
4.5
L
Artemis
TheMaxJax
Artemis
3
3
2
1.33
L
1
4
2
0.5
W
Fenrir
justcoldk
Fenrir
5
1
1
5.5
W
3
3
5
1.83
L
Zhong Kui
x1ifetaker98
Zhong Kui
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,406
Damage
28,141
47,371
Taken
60,471
24,865
Mitigated
31,085
15,577
Healing
22,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,308
1,168
0
3,439
11,024
8,156
170
4,507
6,517
6,687
44,624
L
2,389
269
0
3,474
11,536
3,854
0
3,264
7,995
0
43,098
W
10,574
5,743
0
1,776
8,107
2,421
808
4,272
3,835
0
59,241
L
Baron Samedi
MilLootSim
Baron Samedi
4,901
559
373
7,350
13,571
7,940
262
1,500
12,025
44,915
0
W
Sun Wukong
SDarkVoidS
Sun Wukong
4,956
629
0
2,588
8,406
6,816
0
3,020
5,386
0
19,443
L
Artemis
TheMaxJax
Artemis
7,532
4,419
0
2,512
8,967
2,698
0
1,797
6,878
0
35,491
L
6,152
739
283
2,634
12,690
8,440
0
467
11,925
28,725
0
W
Fenrir
justcoldk
Fenrir
7,257
1,573
0
5,046
10,153
3,980
0
3,101
7,052
0
67,030
W
10,311
1,069
0
2,728
9,681
3,492
242
3,320
6,361
70,705
0
L
Zhong Kui
x1ifetaker98
Zhong Kui
7,167
840
0
6,311
13,707
8,153
114
4,607
8,460
47,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,276
Gold Earned
36,983
501
Minions Killed
387
0
Camps Cleared
0
1,476,053
Distance Traveled
1,330,038
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,776
585
107
7
0
296,628
2
L
Da Ji
6,858
457
85
6
0
298,610
5
W
Skadi
8,852
590
105
7
0
277,346
8
L
Baron Samedi
7,841
523
107
7
0
232,949
4
W
Sun Wukong
7,020
468
37
2
0
303,120
0
L
Artemis
7,350
490
74
5
0
279,348
1
L
Yemoja
7,381
492
39
3
0
259,908
1
W
Fenrir
8,708
581
110
7
0
328,944
4
W
Eset
8,920
595
142
9
0
270,015
2
L
Zhong Kui
7,553
504
82
5
0
259,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role