Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Ninja_Ric
Tiamat
Level 127
God Stats
30W - 14L
1,661 SR
Queue Stats
534W - 387L
1,614 Elo+
Party 1
Discordia
Discordia
kllyashton
Discordia
Level 127
God Stats
47W - 27L
1,637 SR
Queue Stats
450W - 306L
1,610 Elo+
Party 1
Team Averages
Level 137
1,600 SR
1,575 Elo+

VS

Team Averages
Level 80
1,478 SR
1,378 Elo+
Hercules
Hercules
Echo JayL
Hercules
Level 68
God Stats
24W - 35L
1,400 SR
Queue Stats
115W - 151L
1,330 Elo+
Solo
Thanatos
Thanatos
The Legend Bun
Thanatos
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 134L
1,461 Elo+
Solo
Izanami
Izanami
allexpaullo569
Izanami
Level 86
God Stats
1W - 3L
1,536 SR
Queue Stats
36W - 62L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 0 / 4
7,623
762
6,161
5,022
3,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
Ninja_Ric
Tiamat
12
4 / 1 / 4
7,361
736
7,596
5,074
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
kllyashton
Discordia
11
1 / 0 / 7
6,998
700
5,105
2,742
1,659
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Echo JayL
Hercules
10
0 / 1 / 1
6,073
607
2,264
9,595
4,677
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
8
1 / 6 / 0
6,225
623
3,409
7,327
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 1
6,088
609
2,301
7,619
2,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
4
6
L
Hercules
Echo JayL
Hercules
0
1
1
0.5
W
Tiamat
Ninja_Ric
Tiamat
4
1
4
6
L
Thanatos
1
6
0
0.17
L
0
2
1
0.25
W
Discordia
kllyashton
Discordia
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,862
Damage
7,974
12,838
Taken
24,541
9,261
Mitigated
10,227
4,962
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,161
4,256
0
1,759
5,022
3,739
0
673
4,349
0
22,806
L
Hercules
Echo JayL
Hercules
2,264
280
509
2,376
9,595
4,677
115
4,486
5,109
0
9,498
W
Tiamat
Ninja_Ric
Tiamat
7,596
751
48
2,216
5,074
3,863
344
0
5,074
23,243
0
L
Thanatos
3,409
657
0
1,755
7,327
2,736
0
2,994
4,333
0
11,698
L
2,301
1,207
405
697
7,619
2,814
248
5,221
2,398
0
23,638
W
Discordia
kllyashton
Discordia
5,105
236
0
939
2,742
1,659
605
340
2,402
23,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,982
Gold Earned
18,386
118
Minions Killed
114
8
Camps Cleared
1
602,381
Distance Traveled
546,387
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,623
762
34
3
4
216,681
0
L
Hercules
6,073
607
27
3
0
210,884
0
W
Tiamat
7,361
736
49
5
3
197,567
3
L
Thanatos
6,225
623
24
2
0
174,794
1
L
Izanami
6,088
609
63
6
1
160,709
3
W
Discordia
6,998
700
35
4
1
188,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role