Player Matchup

Tyr
Tyr
AoìSenpaì
Tyr
Level 141
God Stats
1W - 1L
1,812 SR
Queue Stats
33W - 26L
1,646 Elo+
Party 1
Chang'e
Chang'e
Crimsonity
Chang'e
Level 88
God Stats
0W - 1L
1,833 SR
Queue Stats
24W - 13L
1,703 Elo+
Party 1
Arachne
Arachne
xXepicmarioXx
Arachne
Level 69
God Stats
0W - 1L
1,738 SR
Queue Stats
17W - 18L
1,554 Elo+
Party 1
Team Averages
Level 99
1,794 SR
1,634 Elo+

VS

Team Averages
Level 89
1,713 SR
1,540 Elo+
Thanatos
Thanatos
ALEXANDER032
Thanatos
Level 84
God Stats
2W - 0L
1,692 SR
Queue Stats
158W - 205L
1,468 Elo+
Solo
Neith
Neith
Hel3854
Neith
Level 25
God Stats
8W - 2L
1,728 SR
Queue Stats
39W - 27L
1,534 Elo+
Party 2
Geb
Geb
stepbrohelpme
Geb
Level 157
God Stats
248W - 140L
1,719 SR
Queue Stats
973W - 806L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
11,737
587
16,668
28,208
26,752
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Crimsonity
Chang'e
15
0 / 7 / 6
11,154
558
7,832
19,957
4,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
14
6 / 9 / 2
12,396
620
11,769
22,456
6,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALEXANDER032
Thanatos
15
6 / 7 / 10
13,012
651
12,883
15,025
8,098
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Neith
Hel3854
Neith
19
15 / 2 / 5
14,851
743
29,300
12,024
7,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 0 / 21
13,423
671
16,713
17,407
28,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
9
Kills
21
21
Deaths
9
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ALEXANDER032
Thanatos
6
7
10
1.57
L
3
5
4
1
L
Chang'e
Crimsonity
Chang'e
0
7
6
0.43
W
Neith
Hel3854
Neith
15
2
5
8.75
W
0
0
21
10.5
L
Arachne
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,269
Damage
58,896
70,621
Taken
44,456
38,398
Mitigated
43,980
25,780
Healing
14,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ALEXANDER032
Thanatos
12,883
4,942
0
7,643
15,025
8,098
0
2,531
12,494
0
43,431
L
16,668
2,544
487
7,919
28,208
26,752
105
6,719
21,489
0
44,633
L
Chang'e
Crimsonity
Chang'e
7,832
1,274
4,268
6,715
19,957
4,932
200
7,260
12,697
42,707
0
W
Neith
Hel3854
Neith
29,300
14,463
0
4,355
12,024
7,213
1,503
2,052
9,972
0
92,508
W
16,713
1,337
0
2,134
17,407
28,669
120
4,244
13,163
33,505
0
L
Arachne
11,769
7,926
470
5,921
22,456
6,714
183
3,300
19,156
0
42,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,287
Gold Earned
41,286
165
Minions Killed
241
8
Camps Cleared
10
1,038,798
Distance Traveled
1,106,564
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,012
651
61
3
6
369,323
12
L
Tyr
11,737
587
64
3
3
383,853
4
L
Chang'e
11,154
558
70
4
4
328,740
0
W
Neith
14,851
743
160
8
3
350,030
8
W
Geb
13,423
671
20
1
1
387,211
3
L
Arachne
12,396
620
31
2
1
326,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role