Player Matchup

Cthulhu
Cthulhu
Bloonjutsu2300
Cthulhu
Level 148
God Stats
5W - 1L
1,681 SR
Queue Stats
153W - 132L
1,560 Elo+
Solo
Hercules
Hercules
DaSwagster
Hercules
Level 156
God Stats
1W - 1L
1,285 SR
Queue Stats
124W - 117L
1,573 Elo+
Solo
Merlin
Merlin
Firetro
Merlin
Level 160
God Stats
19W - 17L
1,527 SR
Queue Stats
889W - 870L
1,658 Elo+
Solo
Anubis
Anubis
SeaBreezeCity
Anubis
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 92L
1,641 Elo+
Solo
Ganesha
Ganesha
Shrowdz
Ganesha
Level 157
God Stats
5W - 3L
1,478 SR
Queue Stats
346W - 319L
1,586 Elo+
Solo
Team Averages
Level 136
1,494 SR
1,604 Elo+

VS

Team Averages
Level 149
1,652 SR
1,592 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Immith
Da Ji
Level 148
God Stats
0W - 1L
1,757 SR
Queue Stats
161W - 159L
1,612 Elo+
Solo
Tiamat
Tiamat
Jd21010
Tiamat
Level 154
God Stats
0W - 1L
1,647 SR
Queue Stats
18W - 15L
1,695 Elo+
Solo
Ne Zha
Ne Zha
LisbonLions
Ne Zha
Level 159
God Stats
14W - 9L
1,854 SR
Queue Stats
547W - 517L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 17
9,221
838
12,650
17,645
19,009
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hercules
DaSwagster
Hercules
16
6 / 1 / 16
9,420
856
12,048
21,222
25,988
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Firetro
Merlin
16
6 / 1 / 15
9,893
899
14,630
8,804
4,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
9 / 2 / 11
10,293
936
12,171
9,378
5,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
Shrowdz
Ganesha
16
0 / 2 / 22
8,793
799
6,942
11,921
12,983
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 5 / 6
8,419
765
6,282
16,611
24,772
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
 
Odin
13
0 / 6 / 3
7,308
664
4,621
12,308
15,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
Immith
Da Ji
14
1 / 5 / 4
7,571
688
7,981
11,950
7,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Tiamat
Jd21010
Tiamat
16
3 / 5 / 1
8,851
805
11,675
13,943
8,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
15
2 / 4 / 5
8,405
764
17,697
12,370
6,934
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
26
24
Kills
7
8
Deaths
25
81
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
5
6
0.8
L
Odin
 
Odin
0
6
3
0.25
W
3
2
17
5.75
W
Hercules
DaSwagster
Hercules
6
1
16
14
W
Merlin
Firetro
Merlin
6
1
15
13.5
L
Da Ji
Immith
Da Ji
1
5
4
0.6
L
Tiamat
Jd21010
Tiamat
3
5
1
0.7
L
Ne Zha
2
4
5
1.13
W
9
2
11
7.25
W
Ganesha
Shrowdz
Ganesha
0
2
22
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,441
Damage
48,256
68,970
Taken
67,182
67,580
Mitigated
63,682
32,164
Healing
17,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,282
2,530
1,904
2,734
16,611
24,772
0
11,836
4,775
12,177
0
L
Odin
 
Odin
4,621
606
114
763
12,308
15,352
0
8,662
3,646
0
14,930
W
12,650
610
2,855
3,826
17,645
19,009
510
6,812
10,178
31,588
0
W
Hercules
DaSwagster
Hercules
12,048
4,530
2,878
10,682
21,222
25,988
311
4,226
16,573
0
14,611
W
Merlin
Firetro
Merlin
14,630
1,318
2,258
1,654
8,804
4,160
2,056
1,987
6,601
30,519
0
L
Da Ji
Immith
Da Ji
7,981
1,813
1,605
911
11,950
7,724
240
7,544
4,406
0
11,102
L
Tiamat
Jd21010
Tiamat
11,675
1,072
1,400
4,309
13,943
8,900
212
10,088
3,855
28,861
0
L
Ne Zha
17,697
1,566
0
3,629
12,370
6,934
1,006
8,263
4,107
0
30,138
W
12,171
450
0
3,246
9,378
5,440
1,931
1,973
7,223
26,891
0
W
Ganesha
Shrowdz
Ganesha
6,942
275
2,500
2,265
11,921
12,983
573
2,959
8,962
11,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,620
Gold Earned
40,554
159
Minions Killed
99
0
Camps Cleared
0
1,162,757
Distance Traveled
1,105,239
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,419
765
12
1
0
208,227
5
L
Odin
7,308
664
20
2
0
215,614
2
W
Cthulhu
9,221
838
32
3
0
257,685
0
W
Hercules
9,420
856
16
1
0
227,054
0
W
Merlin
9,893
899
58
5
0
244,462
4
L
Da Ji
7,571
688
12
1
0
209,912
0
L
Tiamat
8,851
805
43
4
0
221,300
0
L
Ne Zha
8,405
764
12
1
0
250,186
3
W
Anubis
10,293
936
53
5
0
190,068
0
W
Ganesha
8,793
799
0
0
0
243,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role