Player Matchup

Ares
Ares
Barbarian916
Ares
Level 23
God Stats
1W - 4L
1,396 SR
Queue Stats
13W - 28L
1,198 Elo+
Solo
Tiamat
Tiamat
Krabzooka
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,438 Elo+
Solo
Bastet
Bastet
LowBeams
Bastet
Level 28
God Stats
27W - 33L
1,466 SR
Queue Stats
196W - 242L
1,327 Elo+
Solo
Team Averages
Level 26
1,454 SR
1,321 Elo+

VS

Team Averages
Level 28
1,481 SR
1,379 Elo+
Gilgamesh
Gilgamesh
Muddyspritz
Gilgamesh
Level 37
God Stats
10W - 12L
1,451 SR
Queue Stats
48W - 85L
1,234 Elo+
Solo
Ymir
Ymir
Tragic8778
Ymir
Level 29
God Stats
2W - 1L
1,481 SR
Queue Stats
3W - 3L
1,404 Elo+
Solo
Scylla
Scylla
billy25dude
Scylla
Level 17
God Stats
25W - 23L
1,511 SR
Queue Stats
278W - 226L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 7
8,931
595
2,046
16,084
8,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tiamat
Krabzooka
Tiamat
12
2 / 9 / 7
9,446
630
7,181
14,389
6,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
LowBeams
Bastet
15
10 / 6 / 3
11,824
788
16,941
14,795
4,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Muddyspritz
Gilgamesh
13
2 / 5 / 15
10,372
691
4,433
16,628
9,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
3 / 5 / 13
10,576
705
8,475
16,040
13,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
16
17 / 3 / 5
12,730
849
24,047
8,552
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
13
Kills
22
22
Deaths
13
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
L
Tiamat
Krabzooka
Tiamat
2
9
7
0.61
L
Bastet
LowBeams
Bastet
10
6
3
1.92
W
Gilgamesh
Muddyspritz
Gilgamesh
2
5
15
1.9
W
3
5
13
1.9
W
Scylla
17
3
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,168
Damage
36,955
45,268
Taken
41,220
20,749
Mitigated
25,885
3,352
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,046
447
0
788
16,084
8,982
0
12,890
2,932
8,220
0
L
Tiamat
Krabzooka
Tiamat
7,181
964
0
1,672
14,389
6,786
38
10,835
3,460
19,648
0
L
Bastet
LowBeams
Bastet
16,941
5,346
0
892
14,795
4,981
0
9,537
4,818
0
40,279
W
Gilgamesh
Muddyspritz
Gilgamesh
4,433
491
0
4,005
16,628
9,589
493
2,832
13,796
0
22,041
W
8,475
1,372
398
2,606
16,040
13,913
667
5,241
10,799
19,998
0
W
Scylla
24,047
1,836
0
1,280
8,552
2,383
1,324
1,882
6,670
63,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,201
Gold Earned
33,678
88
Minions Killed
147
5
Camps Cleared
9
682,169
Distance Traveled
777,013
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,931
595
13
1
1
166,679
0
L
Tiamat
9,446
630
24
2
0
235,610
0
L
Bastet
11,824
788
51
3
4
279,880
2
W
Gilgamesh
10,372
691
34
2
5
260,720
0
W
Ymir
10,576
705
30
2
0
244,250
0
W
Scylla
12,730
849
83
6
4
272,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role