Player Matchup

Zhong Kui
Zhong Kui
BinBagWest
Zhong Kui
Level 64
God Stats
17W - 16L
1,532 SR
Queue Stats
306W - 299L
1,520 Elo+
Party 1
Ratatoskr
Ratatoskr
DeityHunter20
Ratatoskr
Level 141
God Stats
5W - 3L
1,678 SR
Queue Stats
167W - 139L
1,544 Elo+
Party 3
Cupid
Cupid
Flishy-
Cupid
Level 24
God Stats
4W - 3L
1,935 SR
Queue Stats
99W - 100L
1,626 Elo+
Party 3
Bakasura
Bakasura
ResetVexs
Bakasura
Level 90
God Stats
6W - 6L
1,629 SR
Queue Stats
185W - 147L
1,556 Elo+
Party 3
Ares
Ares
xTheMiggs
Ares
Level 23
God Stats
12W - 6L
1,637 SR
Queue Stats
58W - 47L
1,533 Elo+
Party 1
Team Averages
Level 68
1,682 SR
1,556 Elo+

VS

Team Averages
Level 70
1,552 SR
1,557 Elo+
He Bo
He Bo
Adriftsplashh
He Bo
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 160L
1,580 Elo+
Party 2
Merlin
Merlin
Jac_Cal713
Merlin
Level 113
God Stats
65W - 49L
1,630 SR
Queue Stats
525W - 492L
1,590 Elo+
Party 2
Anhur
Anhur
Raganeau 3
Anhur
Level 40
God Stats
12W - 8L
1,438 SR
Queue Stats
107W - 99L
1,419 Elo+
Solo
Geb
Geb
ShapelessSeven7
Geb
Level 117
God Stats
13W - 14L
1,498 SR
Queue Stats
611W - 541L
1,605 Elo+
Party 2
Neith
Neith
Thumpy_TH
Neith
Level 23
God Stats
34W - 22L
1,694 SR
Queue Stats
151W - 130L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BinBagWest
Zhong Kui
15
4 / 0 / 4
9,603
565
5,630
7,843
5,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ratatoskr
DeityHunter20
Ratatoskr
17
8 / 0 / 6
10,315
607
10,676
10,680
4,114
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Flishy-
Cupid
14
2 / 4 / 2
8,663
510
6,358
10,163
3,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
ResetVexs
Bakasura
17
5 / 0 / 5
10,716
630
9,615
9,715
6,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
12
3 / 0 / 5
8,627
507
3,515
9,909
6,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,813
401
3,732
12,012
3,899
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Jac_Cal713
Merlin
15
2 / 4 / 1
8,586
505
8,489
8,377
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
12
1 / 5 / 1
7,272
428
3,710
10,607
3,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 2
6,747
397
7,117
14,358
10,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Neith
Thumpy_TH
Neith
11
1 / 6 / 1
7,249
426
2,657
9,369
2,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
4
4
Deaths
22
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Zhong Kui
BinBagWest
Zhong Kui
4
0
4
6
W
Ratatoskr
DeityHunter20
Ratatoskr
8
0
6
11
W
Cupid
Flishy-
Cupid
2
4
2
0.75
L
Merlin
Jac_Cal713
Merlin
2
4
1
0.63
L
Anhur
1
5
1
0.3
W
Bakasura
ResetVexs
Bakasura
5
0
5
7.5
L
0
1
2
1
L
Neith
Thumpy_TH
Neith
1
6
1
0.25
W
Ares
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,794
Damage
25,705
48,310
Taken
54,723
25,755
Mitigated
23,541
21,588
Healing
16,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,732
45
0
3,722
12,012
3,899
0
1,301
10,309
39,538
0
W
Zhong Kui
BinBagWest
Zhong Kui
5,630
425
228
4,421
7,843
5,293
389
4,448
3,061
56,595
0
W
Ratatoskr
DeityHunter20
Ratatoskr
10,676
2,813
0
4,070
10,680
4,114
0
4,459
6,165
0
67,437
W
Cupid
Flishy-
Cupid
6,358
3,485
43
2,109
10,163
3,214
777
3,668
6,393
0
48,188
L
Merlin
Jac_Cal713
Merlin
8,489
112
0
1,857
8,377
3,427
0
1,841
6,343
68,786
0
L
Anhur
3,710
2,113
0
2,768
10,607
3,140
0
1,128
9,412
0
42,526
W
Bakasura
ResetVexs
Bakasura
9,615
6,450
0
5,588
9,715
6,230
2,830
1,373
8,326
0
65,544
L
7,117
336
370
5,339
14,358
10,136
0
4,325
9,655
27,922
0
L
Neith
Thumpy_TH
Neith
2,657
1,114
0
2,159
9,369
2,939
0
204
8,998
0
35,140
W
Ares
3,515
179
1,960
3,169
9,909
6,904
47
4,754
5,027
15,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,924
Gold Earned
36,667
497
Minions Killed
420
0
Camps Cleared
0
1,780,416
Distance Traveled
1,463,440
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,813
401
75
4
0
271,190
2
W
Zhong Kui
9,603
565
131
8
0
337,740
2
W
Ratatoskr
10,315
607
124
7
0
408,012
2
W
Cupid
8,663
510
84
5
0
296,932
2
L
Merlin
8,586
505
156
9
0
306,864
5
L
Anhur
7,272
428
73
4
0
253,837
3
W
Bakasura
10,716
630
139
8
0
404,587
3
L
Geb
6,747
397
35
2
0
344,651
2
L
Neith
7,249
426
81
5
0
286,898
4
W
Ares
8,627
507
19
1
0
333,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role