Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GalaxysBestBuddy
Anubis
Level 81
God Stats
18W - 9L
1,836 SR
Queue Stats
334W - 296L
1,650 Elo+
Party 3
Geb
Geb
IBDBOMB
Geb
Level 119
God Stats
2W - 5L
1,228 SR
Queue Stats
529W - 501L
1,587 Elo+
Party 2
Da Ji
Da Ji
JOJO528
Da Ji
Level 89
God Stats
29W - 29L
1,557 SR
Queue Stats
463W - 450L
1,509 Elo+
Party 2
Achilles
Achilles
Rulcan
Achilles
Level 69
God Stats
2W - 0L
1,596 SR
Queue Stats
371W - 332L
1,670 Elo+
Party 3
Team Averages
Level 103
1,543 SR
1,583 Elo+

VS

Team Averages
Level 66
1,645 SR
1,517 Elo+
Odin
Odin
ALLD13
Odin
Level 89
God Stats
16W - 8L
1,643 SR
Queue Stats
314W - 324L
1,541 Elo+
Party 1
Artio
Artio
Olamh
Artio
Level 111
God Stats
21W - 18L
1,569 SR
Queue Stats
171W - 164L
1,568 Elo+
Party 1
Chernobog
Chernobog
Otterpop81
Chernobog
Level 68
God Stats
0W - 2L
1,530 SR
Queue Stats
149W - 170L
1,526 Elo+
Party 1
Zeus
Zeus
SqueegeeMe
Zeus
Level 47
God Stats
26W - 7L
1,825 SR
Queue Stats
78W - 77L
1,548 Elo+
Party 1
Thor
Thor
stormrage rider
Thor
Level 15
God Stats
4W - 5L
1,656 SR
Queue Stats
9W - 18L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
18
7 / 0 / 26
10,757
1,076
22,690
8,680
7,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
11 / 0 / 20
11,488
1,149
23,539
7,417
4,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
17
2 / 1 / 30
10,265
1,027
9,603
11,732
13,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
JOJO528
Da Ji
17
8 / 0 / 12
10,554
1,055
13,919
8,716
4,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Rulcan
Achilles
18
10 / 1 / 22
10,721
1,072
12,644
10,948
14,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

299

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ALLD13
Odin
14
0 / 5 / 1
7,949
795
4,333
12,226
7,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Olamh
Artio
15
1 / 4 / 1
9,759
976
4,237
23,674
25,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Otterpop81
Chernobog
15
0 / 8 / 2
8,684
868
5,373
15,599
5,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 8 / 2
8,320
832
16,953
16,743
5,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 13 / 0
8,293
829
7,379
20,345
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
8
38
Kills
2
2
Deaths
38
110
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
0
26
20
L
Odin
ALLD13
Odin
0
5
1
0.1
W
11
0
20
21
W
Geb
2
1
30
17
W
Da Ji
JOJO528
Da Ji
8
0
12
14
L
Artio
Olamh
Artio
1
4
1
0.38
L
Chernobog
Otterpop81
Chernobog
0
8
2
0.13
W
Achilles
Rulcan
Achilles
10
1
22
21
L
0
8
2
0.13
L
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,395
Damage
38,275
47,493
Taken
88,587
44,614
Mitigated
49,857
18,743
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
22,690
1,978
5,555
7,015
8,680
7,601
0
3,968
4,526
36,094
0
L
Odin
ALLD13
Odin
4,333
603
0
406
12,226
7,137
0
7,899
4,187
0
9,700
W
23,539
1,370
0
4,971
7,417
4,672
0
3,508
3,769
53,460
0
W
Geb
9,603
1,067
0
0
11,732
13,215
0
4,096
7,360
21,527
0
W
Da Ji
JOJO528
Da Ji
13,919
5,019
0
0
8,716
4,728
0
4,176
4,374
0
34,068
L
Artio
Olamh
Artio
4,237
370
1,322
4,014
23,674
25,782
0
13,941
9,222
24,845
0
L
Chernobog
Otterpop81
Chernobog
5,373
2,119
0
0
15,599
5,714
0
10,543
4,716
0
39,477
W
Achilles
Rulcan
Achilles
12,644
3,202
0
1,202
10,948
14,398
0
4,292
5,622
0
17,323
L
16,953
1,153
0
0
16,743
5,254
0
9,110
7,540
35,942
0
L
7,379
949
0
0
20,345
5,970
0
14,339
5,727
0
14,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,785
Gold Earned
43,005
188
Minions Killed
183
13
Camps Cleared
3
1,000,450
Distance Traveled
831,760
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,757
1,076
43
4
1
203,857
0
L
Odin
7,949
795
5
1
0
170,738
0
W
Anubis
11,488
1,149
77
8
0
171,942
0
W
Geb
10,265
1,027
11
1
3
205,060
0
W
Da Ji
10,554
1,055
43
4
7
211,604
0
L
Artio
9,759
976
49
5
1
183,018
0
L
Chernobog
8,684
868
67
7
0
161,463
3
W
Achilles
10,721
1,072
14
1
2
207,987
0
L
Zeus
8,320
832
45
5
1
161,472
0
L
Thor
8,293
829
17
2
1
155,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role