Player Matchup

Sol
Sol
IrreverentIdiot
Sol
Level 88
God Stats
3W - 0L
1,812 SR
Queue Stats
41W - 28L
1,680 Elo+
Party 3
Ullr
Ullr
JUANPI22
Ullr
Level 123
God Stats
4W - 5L
1,800 SR
Queue Stats
57W - 48L
1,651 Elo+
Party 1
Charybdis
Charybdis
NotAScyllaMain
Charybdis
Level 115
God Stats
14W - 17L
1,541 SR
Queue Stats
344W - 239L
1,601 Elo+
Party 3
Zeus
Zeus
puberto
Zeus
Level 159
God Stats
3W - 2L
1,578 SR
Queue Stats
120W - 126L
1,645 Elo+
Party 1
Team Averages
Level 121
1,683 SR
1,644 Elo+

VS

Team Averages
Level 66
1,669 SR
1,637 Elo+
Hachiman
Hachiman
Exemplum333
Hachiman
Level 27
God Stats
2W - 2L
1,689 SR
Queue Stats
3W - 3L
1,610 Elo+
Party 2
Ullr
Ullr
Megusaka
Ullr
Level 113
God Stats
0W - 1L
1,752 SR
Queue Stats
3W - 2L
1,719 Elo+
Party 2
Hel
Hel
WindyDaysXCS
Hel
Level 27
God Stats
0W - 1L
1,662 SR
Queue Stats
3W - 3L
1,610 Elo+
Party 2
Chang'e
Chang'e
ayingclone
Chang'e
Level 98
God Stats
0W - 1L
1,572 SR
Queue Stats
3W - 3L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 5
12,649
703
7,363
12,166
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
20
10 / 3 / 8
15,133
841
14,106
17,723
6,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
NotAScyllaMain
Charybdis
19
3 / 3 / 12
13,377
743
13,521
13,613
6,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
puberto
Zeus
20
12 / 2 / 9
15,604
867
35,069
19,558
8,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Exemplum333
Hachiman
18
1 / 7 / 2
11,562
642
9,369
15,009
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
20
7 / 8 / 3
14,258
792
22,183
21,684
8,633
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 7 / 4
12,230
679
6,582
19,605
21,255
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
ayingclone
Chang'e
16
0 / 4 / 6
11,460
637
10,910
20,661
27,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
26
Kills
11
11
Deaths
26
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Exemplum333
Hachiman
1
7
2
0.29
W
1
3
5
1.17
W
Ullr
10
3
8
4.67
L
Ullr
7
8
3
1.06
W
Charybdis
NotAScyllaMain
Charybdis
3
3
12
3
L
3
7
4
0.71
L
Chang'e
ayingclone
Chang'e
0
4
6
0.75
W
Zeus
puberto
Zeus
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,059
Damage
49,044
63,060
Taken
76,959
25,548
Mitigated
62,272
13,962
Healing
20,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Exemplum333
Hachiman
9,369
4,945
0
983
15,009
5,360
1,011
7,145
7,864
0
61,342
W
7,363
1,897
0
4,564
12,166
4,231
4,017
4,970
7,196
41,698
0
W
Ullr
14,106
5,195
0
2,461
17,723
6,946
546
3,105
14,618
0
66,040
L
Ullr
22,183
5,876
0
2,754
21,684
8,633
357
12,294
9,390
0
59,133
W
Charybdis
NotAScyllaMain
Charybdis
13,521
6,888
91
67
13,613
6,297
3,050
4,227
9,386
1,424
50,719
L
6,582
406
3,722
5,707
19,605
21,255
523
10,988
8,617
32,738
0
L
Chang'e
ayingclone
Chang'e
10,910
721
2,348
4,554
20,661
27,024
186
12,641
8,020
36,071
0
W
Zeus
puberto
Zeus
35,069
4,827
597
6,182
19,558
8,074
1,261
5,876
13,682
102,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,763
Gold Earned
49,510
364
Minions Killed
292
23
Camps Cleared
9
1,324,162
Distance Traveled
1,311,712
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,562
642
97
5
2
308,966
1
W
Sol
12,649
703
79
4
3
328,396
3
W
Ullr
15,133
841
95
5
7
337,544
2
L
Ullr
14,258
792
93
5
5
324,185
0
W
Charybdis
13,377
743
77
4
2
360,582
1
L
Hel
12,230
679
48
3
0
327,926
2
L
Chang'e
11,460
637
54
3
2
350,635
2
W
Zeus
15,604
867
113
6
11
297,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role