Player Matchup

Olorun
Olorun
NeonProtocol
Olorun
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 246L
1,442 Elo+
Party 2
Sylvanus
Sylvanus
SuperpotatoX20
Sylvanus
Level 105
God Stats
12W - 11L
1,527 SR
Queue Stats
160W - 147L
1,422 Elo+
Party 2
Ullr
Ullr
Uniqxx
Ullr
Level 26
God Stats
27W - 16L
1,613 SR
Queue Stats
200W - 197L
1,393 Elo+
Party 2
Nu Wa
Nu Wa
desertfox0619
Nu Wa
Level 99
God Stats
50W - 36L
1,611 SR
Queue Stats
291W - 240L
1,470 Elo+
Party 2
Sun Wukong
Sun Wukong
unkn0wnpin34p13
Sun Wukong
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 29L
1,235 Elo+
Party 2
Team Averages
Level 69
1,550 SR
1,392 Elo+

VS

Team Averages
Level 72
1,534 SR
1,462 Elo+
Medusa
Medusa
 
Medusa
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MostSavage21
Hades
Level 29
God Stats
18W - 16L
1,570 SR
Queue Stats
39W - 49L
1,427 Elo+
Party 1
Izanami
Izanami
OG_Razerback
Izanami
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 216L
1,392 Elo+
Party 3
Sun Wukong
Sun Wukong
PMoneyFr
Sun Wukong
Level 67
God Stats
8W - 6L
1,601 SR
Queue Stats
267W - 249L
1,459 Elo+
Party 1
Da Ji
Da Ji
Red3-y-3Jedi
Da Ji
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 212L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
6 / 4 / 5
14,143
544
13,322
16,130
8,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
18
6 / 2 / 10
13,792
530
7,025
16,009
15,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
Uniqxx
Ullr
19
4 / 3 / 9
13,294
511
8,720
16,730
5,723
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 2 / 13
14,875
572
29,836
12,385
5,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
unkn0wnpin34p13
Sun Wukong
17
1 / 3 / 2
11,523
443
3,885
13,143
10,435
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 8 / 5
11,058
425
11,904
18,126
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 4 / 3
11,437
440
8,995
18,031
5,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
OG_Razerback
Izanami
20
2 / 6 / 1
12,764
491
11,183
20,595
6,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
PMoneyFr
Sun Wukong
17
4 / 0 / 4
12,490
480
9,193
17,399
10,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 6 / 3
11,474
441
2,791
17,732
6,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
24
Kills
14
14
Deaths
24
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
8
5
0.56
L
4
4
3
1.38
W
Olorun
6
4
5
2.13
L
Izanami
OG_Razerback
Izanami
2
6
1
0.42
L
Sun Wukong
PMoneyFr
Sun Wukong
4
0
4
6
L
2
6
3
0.58
W
Sylvanus
6
2
10
5.5
W
Ullr
Uniqxx
Ullr
4
3
9
2.83
W
7
2
13
6.75
W
Sun Wukong
unkn0wnpin34p13
Sun Wukong
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,788
Damage
44,066
74,397
Taken
91,883
45,387
Mitigated
35,327
32,079
Healing
24,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,904
4,076
462
2,193
18,126
5,031
2,493
11,000
6,818
0
69,637
L
8,995
842
337
5,813
18,031
5,978
763
12,771
4,873
56,700
0
W
Olorun
13,322
5,921
1,807
7,541
16,130
8,667
4,830
1,980
14,150
128,078
18,107
L
Izanami
OG_Razerback
Izanami
11,183
6,635
403
6,993
20,595
6,781
627
7,185
13,232
0
150,238
L
Sun Wukong
PMoneyFr
Sun Wukong
9,193
1,619
0
5,529
17,399
10,565
0
9,087
8,052
0
70,242
L
2,791
378
0
2,368
17,732
6,972
0
8,019
9,421
0
81,103
W
Sylvanus
7,025
1,116
5,044
6,134
16,009
15,318
845
2,448
13,561
27,185
0
W
Ullr
Uniqxx
Ullr
8,720
5,463
0
4,879
16,730
5,723
4,034
2,210
14,520
0
81,397
W
29,836
6,301
0
2,918
12,385
5,244
3,010
3,479
8,906
121,033
0
W
Sun Wukong
unkn0wnpin34p13
Sun Wukong
3,885
780
0
3,756
13,143
10,435
1,050
933
12,210
0
40,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,627
Gold Earned
59,223
562
Minions Killed
672
0
Camps Cleared
0
2,450,839
Distance Traveled
2,281,720
27
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,058
425
119
5
0
407,581
0
L
Hades
11,437
440
102
4
0
455,768
1
W
Olorun
14,143
544
157
6
0
509,687
6
L
Izanami
12,764
491
193
7
0
437,666
1
L
Sun Wukong
12,490
480
145
6
0
461,523
1
L
Da Ji
11,474
441
113
4
0
519,182
0
W
Sylvanus
13,792
530
46
2
0
487,041
4
W
Ullr
13,294
511
127
5
0
471,328
1
W
Nu Wa
14,875
572
169
7
0
491,693
14
W
Sun Wukong
11,523
443
63
2
0
491,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role