Player Matchup

Olorun
Olorun
Masters
VillaÌn
Olorun
Masters
Level 57
God Stats
12W - 2L
2,309 SR
Queue Stats
113W - 10L
2,921 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 57
2,309 SR
2,921 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 158
1,500 SR
1,500 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
VillaÌn
Olorun
14
1 / 0 / 0
7,808
868
8,296
6,868
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BellonaBakasuraHadesAh Muzen CabUllr

VS

Bans
SkadiKaliChronosBastetTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 1 / 0
6,629
737
4,802
10,024
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
W
Olorun
VillaÌn
Olorun
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,296
Damage
4,802
6,868
Taken
10,024
3,296
Mitigated
5,541
5,047
Healing
2,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,802
2,780
0
2,721
10,024
5,541
0
7,099
2,925
0
38,083
W
Olorun
VillaÌn
Olorun
8,296
4,787
0
5,047
6,868
3,296
818
273
6,595
48,950
6,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,808
Gold Earned
6,629
109
Minions Killed
72
7
Camps Cleared
2
159,836
Distance Traveled
162,154
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,629
737
72
8
2
162,154
2
W
Olorun
7,808
868
109
12
7
159,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role