Player Matchup

Olorun
Olorun
BUSETINHO
Olorun
Level 5
God Stats
0W - 5L
1,154 SR
Queue Stats
1W - 36L
1,045 Elo+
Party 2
Hercules
Hercules
GuiChaan
Hercules
Level 49
God Stats
3W - 11L
1,228 SR
Queue Stats
42W - 84L
1,241 Elo+
Party 2
Susano
Susano
Tranzante-10
Susano
Level 13
God Stats
4W - 5L
1,242 SR
Queue Stats
11W - 30L
1,217 Elo+
Solo
Team Averages
Level 22
1,208 SR
1,167 Elo+

VS

Team Averages
Level 20
1,583 SR
1,199 Elo+
Hel
Hel
Maczin9960
Hel
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 16L
1,199 Elo+
Party 1
Jormungandr
Jormungandr
MrNolram
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,199 Elo+
Party 1
Da Ji
Da Ji
amoninfetinhas
Da Ji
Level 22
God Stats
1W - 2L
1,750 SR
Queue Stats
6W - 16L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BUSETINHO
Olorun
10
0 / 8 / 0
7,751
517
5,029
12,305
5,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
GuiChaan
Hercules
11
0 / 2 / 0
7,835
522
6,995
17,572
16,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
12
1 / 7 / 0
8,659
577
7,713
15,823
7,755
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 11
10,636
709
11,031
12,342
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
MrNolram
Jormungandr
14
4 / 1 / 11
10,233
682
9,944
13,624
13,302
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 0 / 10
10,904
727
18,163
9,230
3,653
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
49
1
Kills
17
17
Deaths
1
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
BUSETINHO
Olorun
0
8
0
0
L
Hercules
GuiChaan
Hercules
0
2
0
0
W
6
0
11
11.5
W
Jormungandr
MrNolram
Jormungandr
4
1
11
9.5
L
Susano
1
7
0
0.14
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,737
Damage
39,138
45,700
Taken
35,196
29,115
Mitigated
22,817
5,805
Healing
21,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BUSETINHO
Olorun
5,029
1,403
408
1,636
12,305
5,018
0
5,512
6,793
18,996
0
L
Hercules
GuiChaan
Hercules
6,995
1,035
0
3,592
17,572
16,342
0
11,595
5,977
0
18,797
W
11,031
1,410
8,319
9,469
12,342
5,862
326
2,241
9,619
36,742
0
W
Jormungandr
MrNolram
Jormungandr
9,944
3,091
267
1,442
13,624
13,302
403
3,162
10,210
41,886
0
L
Susano
7,713
938
0
169
15,823
7,755
0
4,459
11,364
0
31,688
W
18,163
5,295
0
2,247
9,230
3,653
1,322
1,196
7,407
0
40,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,245
Gold Earned
31,773
98
Minions Killed
152
4
Camps Cleared
6
664,453
Distance Traveled
838,675
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,751
517
34
2
1
145,033
2
L
Hercules
7,835
522
23
2
2
263,659
5
W
Hel
10,636
709
62
4
3
291,180
2
W
Jormungandr
10,233
682
58
4
0
260,092
0
L
Susano
8,659
577
41
3
1
255,761
3
W
Da Ji
10,904
727
32
2
3
287,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role