Player Matchup

Baron Samedi
Baron Samedi
Buzzy096
Baron Samedi
Level 97
God Stats
2W - 2L
1,572 SR
Queue Stats
121W - 98L
1,469 Elo+
Party 1
Medusa
Medusa
SH00TERSH00T
Medusa
Level 17
God Stats
2W - 2L
1,454 SR
Queue Stats
9W - 15L
1,274 Elo+
Party 1
Achilles
Achilles
jakesabeast21
Achilles
Level 86
God Stats
7W - 7L
1,599 SR
Queue Stats
84W - 60L
1,499 Elo+
Party 1
Team Averages
Level 67
1,542 SR
1,414 Elo+

VS

Team Averages
Level 63
1,301 SR
1,354 Elo+
Thanatos
Thanatos
HypnoticFormult
Thanatos
Level 67
God Stats
1W - 4L
1,307 SR
Queue Stats
82W - 90L
1,423 Elo+
Party 2
Ra
Ra
Jtb0420
Ra
Level 15
God Stats
8W - 12L
1,065 SR
Queue Stats
14W - 17L
1,285 Elo+
Party 2
Cabrakan
Cabrakan
general82041
Cabrakan
Level 107
God Stats
4W - 3L
1,531 SR
Queue Stats
110W - 120L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Buzzy096
Baron Samedi
17
4 / 5 / 15
13,148
657
17,120
15,813
11,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
17
8 / 3 / 11
13,418
671
12,193
13,339
4,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Achilles
jakesabeast21
Achilles
18
13 / 2 / 9
14,461
723
20,737
17,299
27,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
3 / 10 / 5
12,092
605
12,059
20,309
8,537
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 7 / 6
12,059
603
8,646
17,108
9,593
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
general82041
Cabrakan
15
5 / 8 / 5
12,304
615
13,954
22,264
23,732
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
25
Kills
10
10
Deaths
25
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Buzzy096
Baron Samedi
4
5
15
2.3
L
Thanatos
3
10
5
0.55
L
2
7
6
0.71
W
Medusa
8
3
11
4.5
L
Cabrakan
general82041
Cabrakan
5
8
5
0.94
W
Achilles
jakesabeast21
Achilles
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,050
Damage
34,659
46,451
Taken
59,681
42,590
Mitigated
41,862
16,558
Healing
18,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Buzzy096
Baron Samedi
17,120
1,016
4,676
6,720
15,813
11,211
1,001
8,092
7,721
53,445
0
L
Thanatos
12,059
2,514
604
9,383
20,309
8,537
0
5,595
14,125
0
42,571
L
8,646
2,159
1,839
4,486
17,108
9,593
533
5,735
10,843
42,787
0
W
Medusa
12,193
6,062
0
1,814
13,339
4,221
1,144
5,706
7,633
0
38,078
L
Cabrakan
general82041
Cabrakan
13,954
1,888
0
2,376
22,264
23,732
843
6,314
15,105
29,147
0
W
Achilles
jakesabeast21
Achilles
20,737
5,131
0
3,348
17,299
27,158
590
9,725
7,574
0
43,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,027
Gold Earned
36,455
185
Minions Killed
181
8
Camps Cleared
7
991,522
Distance Traveled
987,236
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,148
657
93
5
5
289,958
0
L
Thanatos
12,092
605
77
4
3
337,425
2
L
Ra
12,059
603
78
4
2
328,838
0
W
Medusa
13,418
671
50
3
1
342,940
4
L
Cabrakan
12,304
615
26
1
2
320,973
5
W
Achilles
14,461
723
42
2
2
358,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role