Player Matchup

Fafnir
Fafnir
Platinum V
Abstract_Logic
Fafnir
Platinum V
Level 108
God Stats
25W - 22L
1,619 SR
Queue Stats
283W - 281L
1,708 MMR
Solo
Raijin
Raijin
Platinum IV
Coin_LPG
Raijin
Platinum IV
Level 106
God Stats
4W - 8L
1,326 SR
Queue Stats
118W - 113L
1,706 MMR
Party 1
Heimdallr
Heimdallr
Gold I
Keem_LPG
Heimdallr
Gold I
Level 106
God Stats
0W - 5L
1,441 SR
Queue Stats
80W - 74L
1,614 MMR
Party 1
Achilles
Achilles
Platinum IV
Mista Maximo
Achilles
Platinum IV
Level 145
God Stats
1W - 2L
1,523 SR
Queue Stats
92W - 94L
1,609 MMR
Party 2
Pele
Pele
Gold II
xBeezy2
Pele
Gold II
Level 89
God Stats
16W - 19L
1,567 SR
Queue Stats
269W - 290L
1,655 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,495 SR
1,658 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,654 SR
1,656 MMR
Thanatos
Thanatos
Gold II
Drag0nSLay3r621
Thanatos
Gold II
Level 101
God Stats
42W - 41L
1,589 SR
Queue Stats
261W - 249L
1,645 MMR
Solo
Geb
Geb
Gold II
Rossy2424
Geb
Gold II
Level 149
God Stats
19W - 11L
1,580 SR
Queue Stats
274W - 277L
1,631 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
S1LV3RWLF
Nu Wa
Platinum IV
Level 119
God Stats
6W - 8L
1,500 SR
Queue Stats
92W - 83L
1,712 MMR
Solo
Hou Yi
Hou Yi
Gold V
Zooferang
Hou Yi
Gold V
Level 158
God Stats
5W - 2L
1,918 SR
Queue Stats
52W - 26L
1,658 MMR
Solo
Sol
Sol
Gold I
l Wraithzz l
Sol
Gold I
Level 105
God Stats
3W - 2L
1,684 SR
Queue Stats
60W - 57L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,772
376
2,423
10,877
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Coin_LPG
Raijin
14
3 / 3 / 0
8,612
478
8,127
10,929
3,531
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Keem_LPG
Heimdallr
12
0 / 6 / 2
7,525
418
3,325
11,483
2,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Mista Maximo
Achilles
14
3 / 4 / 1
8,539
474
11,396
19,685
15,388
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
xBeezy2
Pele
14
3 / 3 / 4
8,375
465
4,785
13,554
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatScyllaMorgan Le FayAthenaArtemis

VS

Bans
GilgameshApolloKaliChaacSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
2 / 2 / 9
10,524
585
6,418
10,281
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 7
9,301
517
5,473
10,910
8,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
S1LV3RWLF
Nu Wa
15
5 / 3 / 5
10,208
567
15,943
8,923
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Zooferang
Hou Yi
18
9 / 1 / 2
11,038
613
11,649
11,357
4,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
2 / 3 / 1
10,272
571
10,762
10,617
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
9
Kills
20
20
Deaths
10
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Raijin
Coin_LPG
Raijin
3
3
0
1
W
Thanatos
2
2
9
3.25
L
Heimdallr
Keem_LPG
Heimdallr
0
6
2
0.17
L
Achilles
Mista Maximo
Achilles
3
4
1
0.88
W
2
1
7
5.5
W
Nu Wa
S1LV3RWLF
Nu Wa
5
3
5
2.5
W
Hou Yi
Zooferang
Hou Yi
9
1
2
10
W
2
3
1
0.83
L
Pele
xBeezy2
Pele
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,056
Damage
50,245
66,528
Taken
52,088
33,814
Mitigated
26,233
18,994
Healing
27,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,423
447
0
2,355
10,877
8,078
0
4,793
6,084
12,049
0
L
Raijin
Coin_LPG
Raijin
8,127
619
0
3,860
10,929
3,531
186
6,433
4,496
59,308
0
W
Thanatos
6,418
1,885
0
11,234
10,281
6,057
0
1,243
8,805
0
88,561
L
Heimdallr
Keem_LPG
Heimdallr
3,325
1,394
0
2,044
11,483
2,737
0
1,788
9,695
0
46,407
L
Achilles
Mista Maximo
Achilles
11,396
1,770
0
6,955
19,685
15,388
0
11,557
8,128
0
45,768
W
5,473
650
0
3,394
10,910
8,933
402
2,476
8,388
33,995
0
W
Nu Wa
S1LV3RWLF
Nu Wa
15,943
3,517
82
2,090
8,923
2,765
1,560
4,217
4,659
74,925
0
W
Hou Yi
Zooferang
Hou Yi
11,649
6,325
0
4,573
11,357
4,606
1,632
2,248
8,911
0
74,412
W
10,762
3,728
0
6,584
10,617
3,872
4,380
366
9,642
64,270
10,536
L
Pele
xBeezy2
Pele
4,785
1,352
0
3,780
13,554
4,080
0
6,686
6,868
0
54,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,823
Gold Earned
51,343
412
Minions Killed
565
0
Camps Cleared
0
1,528,589
Distance Traveled
1,712,864
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,772
376
19
1
0
226,811
11
L
Raijin
8,612
478
102
6
0
321,448
0
W
Thanatos
10,524
585
123
7
0
374,094
3
L
Heimdallr
7,525
418
102
6
0
293,515
3
L
Achilles
8,539
474
85
5
0
322,758
6
W
Geb
9,301
517
45
3
0
395,007
7
W
Nu Wa
10,208
567
124
7
0
324,996
2
W
Hou Yi
11,038
613
133
7
0
306,288
1
W
Sol
10,272
571
140
8
0
312,479
5
L
Pele
8,375
465
104
6
0
364,057
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role