Player Matchup

Tyr
Tyr
BarbarianBrad
Tyr
Level 101
God Stats
10W - 14L
1,365 SR
Queue Stats
250W - 222L
1,494 Elo+
Party 2
Freya
Freya
HTLegand
Freya
Level 64
God Stats
7W - 11L
1,455 SR
Queue Stats
120W - 124L
1,382 Elo+
Party 2
Danzaburou
Danzaburou
J0HNNY SANS
Danzaburou
Level 107
God Stats
14W - 11L
1,504 SR
Queue Stats
169W - 144L
1,514 Elo+
Party 2
Team Averages
Level 91
1,441 SR
1,463 Elo+

VS

Team Averages
Level 59
1,581 SR
1,393 Elo+
Zeus
Zeus
Devil2-6pl
Zeus
Level 103
God Stats
168W - 141L
1,506 SR
Queue Stats
238W - 284L
1,343 Elo+
Party 1
Vamana
Vamana
cjmax19902002
Vamana
Level 69
God Stats
1W - 1L
1,737 SR
Queue Stats
264W - 349L
1,337 Elo+
Party 1
Charybdis
Charybdis
iced_persona4
Charybdis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 9
14,886
783
20,908
24,633
29,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Freya
HTLegand
Freya
15
4 / 8 / 7
12,685
668
7,836
18,997
8,028
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
J0HNNY SANS
Danzaburou
16
8 / 7 / 9
13,404
705
20,364
19,838
8,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 8 / 3
14,983
789
23,020
14,825
5,262
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 7 / 14
12,281
646
19,326
24,933
26,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
iced_persona4
Charybdis
14
2 / 9 / 12
11,802
621
11,484
16,938
5,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
46
24
Kills
17
17
Deaths
24
25
Assists
29
Player
Kills
Deaths
Assists
KDA
W
12
2
9
8.25
L
14
8
3
1.94
W
Freya
HTLegand
Freya
4
8
7
0.94
W
Danzaburou
J0HNNY SANS
Danzaburou
8
7
9
1.79
L
1
7
14
1.14
L
Charybdis
iced_persona4
Charybdis
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,108
Damage
53,830
63,468
Taken
56,696
45,424
Mitigated
37,549
18,320
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,908
2,923
446
5,182
24,633
29,075
1,172
8,394
15,667
0
39,179
L
23,020
1,969
519
1,005
14,825
5,262
180
2,005
12,820
56,736
0
W
Freya
HTLegand
Freya
7,836
2,411
586
5,471
18,997
8,028
577
7,758
10,833
41,168
0
W
Danzaburou
J0HNNY SANS
Danzaburou
20,364
6,943
1,013
5,622
19,838
8,321
999
6,008
13,564
0
51,210
L
19,326
8,517
156
6,461
24,933
26,503
0
5,465
19,468
0
35,556
L
Charybdis
iced_persona4
Charybdis
11,484
6,468
0
2,323
16,938
5,784
1,137
876
16,062
0
46,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,975
Gold Earned
39,066
184
Minions Killed
191
7
Camps Cleared
7
936,864
Distance Traveled
914,689
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,886
783
47
2
1
375,095
3
L
Zeus
14,983
789
76
4
4
288,270
3
W
Freya
12,685
668
67
4
3
296,003
0
W
Danzaburou
13,404
705
70
4
3
265,766
1
L
Vamana
12,281
646
30
2
2
343,511
0
L
Charybdis
11,802
621
85
4
1
282,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role