Player Matchup

Xing Tian
Xing Tian
BubbaTrass
Xing Tian
Level 23
God Stats
5W - 7L
1,400 SR
Queue Stats
51W - 74L
1,370 Elo+
Party 3
Chaac
Chaac
J-Mic21
Chaac
Level 29
God Stats
13W - 15L
1,472 SR
Queue Stats
22W - 28L
1,443 Elo+
Party 1
Loki
Loki
Kreig_kaiser
Loki
Level 29
God Stats
0W - 2L
1,314 SR
Queue Stats
159W - 160L
1,465 Elo+
Solo
Aphrodite
Aphrodite
Rekrax
Aphrodite
Level 26
God Stats
11W - 9L
1,709 SR
Queue Stats
31W - 43L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
TooManySpots
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 124L
1,454 Elo+
Party 3
Team Averages
Level 26
1,479 SR
1,431 Elo+

VS

Team Averages
Level 29
1,522 SR
1,550 Elo+
Morgan Le Fay
Morgan Le Fay
Inkidu
Morgan Le Fay
Level 14
God Stats
3W - 1L
1,683 SR
Queue Stats
31W - 12L
1,648 Elo+
Solo
Zeus
Zeus
JustSayToph
Zeus
Level 83
God Stats
3W - 2L
1,164 SR
Queue Stats
31W - 24L
1,469 Elo+
Party 2
Apollo
Apollo
PFMAcedia
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,676 Elo+
Party 2
Bellona
Bellona
SamBScreams
Bellona
Level 13
God Stats
19W - 17L
1,462 SR
Queue Stats
23W - 20L
1,472 Elo+
Party 2
Bastet
Bastet
ThaScareCroW3
Bastet
Level 27
God Stats
12W - 2L
1,801 SR
Queue Stats
133W - 130L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BubbaTrass
Xing Tian
17
2 / 8 / 6
11,271
1,025
6,982
21,640
21,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
J-Mic21
Chaac
16
4 / 5 / 2
10,944
995
15,256
19,376
16,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 10 / 6
10,403
946
11,333
18,391
7,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
Rekrax
Aphrodite
16
1 / 8 / 6
10,065
915
3,690
18,195
21,956
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
TooManySpots
Baron Samedi
17
0 / 11 / 8
9,803
891
11,314
21,117
10,004
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Inkidu
Morgan Le Fay
20
10 / 1 / 24
13,258
1,205
22,082
10,877
7,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 1 / 19
12,420
1,129
26,493
7,000
2,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
PFMAcedia
Apollo
19
5 / 1 / 24
12,234
1,112
16,283
11,320
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
SamBScreams
Bellona
18
5 / 3 / 19
11,587
1,053
8,179
14,050
11,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
11 / 3 / 20
12,281
1,116
17,589
9,863
3,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
148
9
Kills
42
42
Deaths
9
28
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BubbaTrass
Xing Tian
2
8
6
0.63
W
Morgan Le Fay
Inkidu
Morgan Le Fay
10
1
24
22
L
Chaac
J-Mic21
Chaac
4
5
2
1
W
11
1
19
20.5
L
2
10
6
0.5
W
Apollo
PFMAcedia
Apollo
5
1
24
17
L
Aphrodite
Rekrax
Aphrodite
1
8
6
0.5
W
Bellona
SamBScreams
Bellona
5
3
19
4.83
W
11
3
20
7
L
Baron Samedi
TooManySpots
Baron Samedi
0
11
8
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,575
Damage
90,626
98,719
Taken
53,110
76,536
Mitigated
29,439
13,269
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BubbaTrass
Xing Tian
6,982
1,029
0
1,023
21,640
21,096
0
11,001
10,639
13,372
0
W
Morgan Le Fay
Inkidu
Morgan Le Fay
22,082
650
123
2,467
10,877
7,471
0
4,284
6,313
58,833
0
L
Chaac
J-Mic21
Chaac
15,256
2,575
337
3,622
19,376
16,251
0
9,316
10,060
626
38,520
W
26,493
3,747
0
225
7,000
2,380
0
2,778
4,031
42,767
0
L
11,333
2,249
0
215
18,391
7,229
0
8,790
9,601
0
37,070
W
Apollo
PFMAcedia
Apollo
16,283
11,264
0
3,625
11,320
4,751
0
4,198
6,983
0
49,077
L
Aphrodite
Rekrax
Aphrodite
3,690
1,178
2,524
2,709
18,195
21,956
0
8,328
9,867
19,020
0
W
Bellona
SamBScreams
Bellona
8,179
2,564
1,753
1,330
14,050
11,145
0
7,484
6,325
0
12,988
W
17,589
5,336
0
250
9,863
3,692
0
3,590
6,273
0
23,949
L
Baron Samedi
TooManySpots
Baron Samedi
11,314
799
636
2,203
21,117
10,004
0
11,140
9,977
27,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,486
Gold Earned
61,780
202
Minions Killed
236
3
Camps Cleared
13
975,414
Distance Traveled
1,004,013
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,271
1,025
6
1
0
202,998
2
W
Morgan Le Fay
13,258
1,205
81
7
5
234,347
1
L
Chaac
10,944
995
67
6
0
215,443
0
W
Zeus
12,420
1,129
37
3
0
162,450
0
L
Loki
10,403
946
56
5
2
199,906
1
W
Apollo
12,234
1,112
92
8
7
207,659
0
L
Aphrodite
10,065
915
53
5
1
177,826
0
W
Bellona
11,587
1,053
10
1
0
199,472
0
W
Bastet
12,281
1,116
16
1
1
200,085
1
L
Baron Samedi
9,803
891
20
2
0
179,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role