Player Matchup

Ymir
Ymir
Aiddaannnn
Ymir
Level 29
God Stats
8W - 9L
1,436 SR
Queue Stats
118W - 132L
1,389 Elo+
Solo
Heimdallr
Heimdallr
Demonomania7865
Heimdallr
Level 7
God Stats
7W - 5L
1,426 SR
Queue Stats
24W - 28L
1,310 Elo+
Solo
Arachne
Arachne
Draken__Kenchin
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,733 Elo+
Party 1
Raijin
Raijin
Ewyzx
Raijin
Level 28
God Stats
5W - 6L
1,639 SR
Queue Stats
258W - 302L
1,354 Elo+
Party 1
Ra
Ra
uogiannee
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,686 Elo+
Solo
Team Averages
Level 15
1,500 SR
1,494 Elo+

VS

Team Averages
Level 19
1,689 SR
1,397 Elo+
Yemoja
Yemoja
EvilMortyBot
Yemoja
Level 29
God Stats
1W - 2L
1,789 SR
Queue Stats
31W - 44L
1,327 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gnosis9919
Cu Chulainn
Level 5
God Stats
3W - 0L
1,779 SR
Queue Stats
16W - 15L
1,411 Elo+
Solo
Artemis
Artemis
Mr___PAUL
Artemis
Level 26
God Stats
14W - 13L
1,496 SR
Queue Stats
104W - 125L
1,359 Elo+
Solo
Xbalanque
Xbalanque
SzymonnCwell
Xbalanque
Level 28
God Stats
5W - 2L
1,883 SR
Queue Stats
63W - 45L
1,583 Elo+
Solo
Ravana
Ravana
bozh0151
Ravana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 9
8,984
428
6,457
20,453
21,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Demonomania7865
Heimdallr
15
1 / 6 / 6
8,902
424
8,795
14,523
5,806
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 6 / 6
9,500
452
12,328
17,952
8,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Ewyzx
Raijin
15
4 / 6 / 1
9,770
465
6,982
15,449
5,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 6 / 2
10,533
502
9,380
13,349
5,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
5 / 1 / 8
12,753
607
9,406
13,744
15,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Gnosis9919
Cu Chulainn
17
2 / 3 / 5
12,090
576
8,724
18,004
15,605
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Mr___PAUL
Artemis
17
5 / 6 / 10
12,204
581
14,094
15,055
5,875
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
SzymonnCwell
Xbalanque
20
16 / 2 / 4
14,701
700
21,403
23,569
10,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ravana
bozh0151
Ravana
13
1 / 7 / 7
10,180
485
7,701
13,561
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
63
18
Kills
29
29
Deaths
19
24
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
5
9
1.1
L
Heimdallr
Demonomania7865
Heimdallr
1
6
6
0.67
L
6
6
6
1.5
W
Yemoja
5
1
8
9
L
Raijin
Ewyzx
Raijin
4
6
1
0.75
W
Cu Chulainn
Gnosis9919
Cu Chulainn
2
3
5
1.5
W
Artemis
Mr___PAUL
Artemis
5
6
10
1.67
W
Xbalanque
SzymonnCwell
Xbalanque
16
2
4
9
W
Ravana
bozh0151
Ravana
1
7
7
0.64
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,942
Damage
61,328
81,726
Taken
83,933
46,395
Mitigated
53,545
14,554
Healing
34,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,457
1,005
0
1,419
20,453
21,602
270
3,668
16,785
29,669
0
L
Heimdallr
Demonomania7865
Heimdallr
8,795
4,034
0
2,828
14,523
5,806
948
744
13,779
0
49,338
L
12,328
7,060
0
5,501
17,952
8,041
0
1,615
16,337
0
48,649
W
Yemoja
9,406
1,230
3,314
5,113
13,744
15,620
2,622
5,021
8,429
60,239
0
L
Raijin
Ewyzx
Raijin
6,982
1,043
0
520
15,449
5,000
0
3,661
11,788
56,316
0
W
Cu Chulainn
Gnosis9919
Cu Chulainn
8,724
1,051
0
5,048
18,004
15,605
2,232
5,493
12,245
8,978
60,385
W
Artemis
Mr___PAUL
Artemis
14,094
6,280
0
3,848
15,055
5,875
3,461
4,797
10,068
161
72,872
W
Xbalanque
SzymonnCwell
Xbalanque
21,403
14,587
0
14,955
23,569
10,648
9,105
6,393
16,766
0
125,897
W
Ravana
bozh0151
Ravana
7,701
958
0
2,423
13,561
5,797
340
3,096
10,326
0
47,906
L
9,380
1,400
868
3,418
13,349
5,946
0
1,048
12,301
50,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,689
Gold Earned
61,928
419
Minions Killed
546
0
Camps Cleared
0
1,763,867
Distance Traveled
1,967,754
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,984
428
66
3
0
331,478
0
L
Heimdallr
8,902
424
84
4
0
386,437
3
L
Arachne
9,500
452
61
3
0
392,193
6
W
Yemoja
12,753
607
91
4
0
370,285
1
L
Raijin
9,770
465
109
5
0
303,729
2
W
Cu Chulainn
12,090
576
126
6
0
410,000
8
W
Artemis
12,204
581
107
5
0
355,603
6
W
Xbalanque
14,701
700
155
7
0
417,273
7
W
Ravana
10,180
485
67
3
0
414,593
1
L
Ra
10,533
502
99
5
0
350,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role