Player Matchup

Loki
Loki
Azzkika12
Loki
Level 29
God Stats
7W - 3L
1,700 SR
Queue Stats
100W - 87L
1,491 Elo+
Party 2
Sol
Sol
Forseti6999
Sol
Level 23
God Stats
10W - 3L
1,337 SR
Queue Stats
47W - 36L
1,375 Elo+
Party 2
Fafnir
Fafnir
TigerWire18
Fafnir
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 86L
1,532 Elo+
Party 2
Danzaburou
Danzaburou
buck killer 123
Danzaburou
Level 29
God Stats
16W - 12L
1,550 SR
Queue Stats
60W - 48L
1,496 Elo+
Party 2
Raijin
Raijin
hypebeast ou
Raijin
Level 10
God Stats
1W - 4L
1,068 SR
Queue Stats
6W - 12L
1,336 Elo+
Solo
Team Averages
Level 24
1,431 SR
1,446 Elo+

VS

Team Averages
Level 7
1,407 SR
1,432 Elo+
Cthulhu
Cthulhu
ER3312
Cthulhu
Level 7
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
KasaiRaion
Gilgamesh
Level 2
God Stats
0W - 1L
1,686 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
Okami_no_karuma
Tiamat
Level 16
God Stats
0W - 3L
945 SR
Queue Stats
7W - 5L
1,495 Elo+
Party 3
Yemoja
Yemoja
mobius333
Yemoja
Level 5
God Stats
9W - 8L
1,669 SR
Queue Stats
10W - 10L
1,332 Elo+
Party 1
Heimdallr
Heimdallr
unholykozmik
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
10 / 1 / 15
12,124
527
13,119
14,188
5,736
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
31 / 3 / 15
14,447
628
38,945
22,650
9,380
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
15
4 / 1 / 29
11,552
502
10,178
20,740
22,491
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
buck killer 123
Danzaburou
20
21 / 1 / 9
16,135
702
28,463
19,973
9,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
17
9 / 4 / 16
12,423
540
14,300
13,196
8,808
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ER3312
Cthulhu
12
3 / 14 / 1
9,149
398
7,985
27,191
14,028
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
KasaiRaion
Gilgamesh
12
0 / 22 / 4
8,093
352
2,121
27,683
15,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 20 / 1
8,312
361
8,724
26,993
11,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
mobius333
Yemoja
14
2 / 7 / 2
10,135
441
12,022
19,338
19,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
unholykozmik
Heimdallr
15
2 / 13 / 2
9,267
403
17,227
21,981
7,767
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
19
75
Kills
9
10
Deaths
76
84
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
10
1
15
17.5
L
Cthulhu
ER3312
Cthulhu
3
14
1
0.25
W
31
3
15
12.83
L
Gilgamesh
KasaiRaion
Gilgamesh
0
22
4
0.09
L
2
20
1
0.13
W
Fafnir
4
1
29
18.5
W
Danzaburou
buck killer 123
Danzaburou
21
1
9
25.5
W
Raijin
9
4
16
4.25
L
Yemoja
mobius333
Yemoja
2
7
2
0.43
L
Heimdallr
unholykozmik
Heimdallr
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,005
Damage
48,079
90,747
Taken
123,186
55,692
Mitigated
68,641
34,755
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
13,119
6,542
0
5,630
14,188
5,736
1,375
2,698
11,490
0
55,595
L
Cthulhu
ER3312
Cthulhu
7,985
939
346
2,690
27,191
14,028
41
18,699
8,492
33,298
0
W
38,945
15,322
233
13,054
22,650
9,380
4,163
8,575
14,075
92,052
0
L
Gilgamesh
KasaiRaion
Gilgamesh
2,121
720
0
222
27,683
15,921
311
15,298
12,385
0
22,154
L
8,724
2,836
0
5,299
26,993
11,580
1,044
16,854
10,139
22,669
0
W
Fafnir
10,178
4,200
117
6,165
20,740
22,491
318
7,308
13,432
39,027
0
W
Danzaburou
buck killer 123
Danzaburou
28,463
18,650
0
7,503
19,973
9,277
7,216
5,925
14,048
0
140,453
W
Raijin
14,300
3,657
0
2,053
13,196
8,808
2,755
4,299
8,897
69,353
0
L
Yemoja
mobius333
Yemoja
12,022
2,343
1,246
1,624
19,338
19,345
337
5,768
13,570
36,974
0
L
Heimdallr
unholykozmik
Heimdallr
17,227
7,163
0
2,916
21,981
7,767
431
6,804
15,177
0
56,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,681
Gold Earned
44,956
527
Minions Killed
244
0
Camps Cleared
0
2,055,734
Distance Traveled
1,615,075
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,124
527
85
4
0
505,722
1
L
Cthulhu
9,149
398
45
2
0
358,969
0
W
Sol
14,447
628
94
4
0
370,689
1
L
Gilgamesh
8,093
352
52
2
0
289,237
3
L
Tiamat
8,312
361
28
1
0
303,400
0
W
Fafnir
11,552
502
44
2
0
407,768
0
W
Danzaburou
16,135
702
202
9
0
398,126
1
W
Raijin
12,423
540
102
4
0
373,429
0
L
Yemoja
10,135
441
49
2
0
307,362
1
L
Heimdallr
9,267
403
70
3
0
356,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role