Player Matchup

Odin
Odin
 
Odin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Classygnu
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,407 Elo+
Solo
Khepri
Khepri
DakiBee
Khepri
Level 4
God Stats
2W - 6L
1,440 SR
Queue Stats
5W - 10L
1,332 Elo+
Party 2
Heimdallr
Heimdallr
Elfoartex
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,412 Elo+
Solo
Danzaburou
Danzaburou
luiz4057
Danzaburou
Level 7
God Stats
1W - 3L
1,396 SR
Queue Stats
6W - 14L
1,297 Elo+
Party 2
Team Averages
Level 13
1,467 SR
1,390 Elo+

VS

Team Averages
Level 20
1,481 SR
1,410 Elo+
Janus
Janus
Beefyboy28
Janus
Level 25
God Stats
21W - 26L
1,374 SR
Queue Stats
113W - 138L
1,372 Elo+
Party 3
Horus
Horus
TweetyBert
Horus
Level 18
God Stats
11W - 12L
1,560 SR
Queue Stats
41W - 27L
1,455 Elo+
Party 1
Pele
Pele
Veleke
Pele
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 36L
1,481 Elo+
Party 1
Zeus
Zeus
culebrita69
Zeus
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 24L
1,334 Elo+
Solo
Artemis
Artemis
thebeef2008
Artemis
Level 25
God Stats
3W - 2L
1,469 SR
Queue Stats
63W - 85L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
3 / 7 / 4
10,219
1,022
12,176
21,493
21,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Classygnu
Arachne
15
1 / 11 / 3
8,864
886
6,776
20,082
6,657
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
DakiBee
Khepri
15
0 / 4 / 2
8,688
869
1,881
8,934
8,501
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Elfoartex
Heimdallr
16
3 / 13 / 4
10,275
1,028
14,509
24,482
8,614
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
luiz4057
Danzaburou
15
2 / 8 / 2
9,461
946
5,939
18,455
5,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
6 / 1 / 11
10,888
1,089
16,459
8,936
2,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
19
2 / 1 / 35
12,240
1,224
11,018
14,613
13,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
Veleke
Pele
19
14 / 4 / 23
12,567
1,257
30,579
12,845
5,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
13 / 0 / 16
12,803
1,280
14,389
7,376
2,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
thebeef2008
Artemis
18
8 / 3 / 20
10,993
1,099
16,512
8,688
3,934
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
148
9
Kills
43
43
Deaths
9
15
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
3
7
4
0.71
W
Janus
6
1
11
11.5
L
Arachne
Classygnu
Arachne
1
11
3
0.23
L
Khepri
DakiBee
Khepri
0
4
2
0.25
L
Heimdallr
Elfoartex
Heimdallr
3
13
4
0.38
W
Horus
2
1
35
19.5
W
Pele
Veleke
Pele
14
4
23
6.38
W
13
0
16
21
L
Danzaburou
luiz4057
Danzaburou
2
8
2
0.38
W
Artemis
thebeef2008
Artemis
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,281
Damage
88,957
93,446
Taken
52,458
51,386
Mitigated
27,885
2,821
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
12,176
3,842
0
960
21,493
21,719
0
9,590
11,903
0
12,873
W
Janus
16,459
2,380
0
0
8,936
2,713
0
380
7,094
46,104
0
L
Arachne
Classygnu
Arachne
6,776
3,820
0
1,474
20,082
6,657
0
5,992
14,090
0
15,231
L
Khepri
DakiBee
Khepri
1,881
67
0
120
8,934
8,501
0
3,259
5,675
15,358
0
L
Heimdallr
Elfoartex
Heimdallr
14,509
5,234
0
0
24,482
8,614
0
6,286
18,196
0
24,305
W
Horus
11,018
5,404
3,738
5,662
14,613
13,091
0
359
11,285
0
16,919
W
Pele
Veleke
Pele
30,579
9,878
0
939
12,845
5,399
0
208
12,408
0
42,579
W
14,389
4,709
290
986
7,376
2,748
0
593
6,693
28,700
0
L
Danzaburou
luiz4057
Danzaburou
5,939
1,887
0
267
18,455
5,895
0
5,721
12,734
0
23,352
W
Artemis
thebeef2008
Artemis
16,512
10,395
0
0
8,688
3,934
0
341
8,076
0
29,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,507
Gold Earned
59,491
97
Minions Killed
170
3
Camps Cleared
7
754,260
Distance Traveled
1,057,075
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,219
1,022
7
1
1
184,882
1
W
Janus
10,888
1,089
84
8
2
170,492
0
L
Arachne
8,864
886
8
1
1
137,821
0
L
Khepri
8,688
869
24
2
0
116,675
1
L
Heimdallr
10,275
1,028
20
2
0
172,083
0
W
Horus
12,240
1,224
9
1
2
284,139
0
W
Pele
12,567
1,257
22
2
1
286,986
0
W
Zeus
12,803
1,280
33
3
0
185,104
1
L
Danzaburou
9,461
946
38
4
1
142,799
0
W
Artemis
10,993
1,099
22
2
2
130,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role