Player Matchup

Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
IBePoptart
Pele
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 69L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
Igarashi12
Sun Wukong
Level 140
God Stats
6W - 7L
1,330 SR
Queue Stats
60W - 62L
1,369 Elo+
Party 2
Janus
Janus
MDKillua
Janus
Level 104
God Stats
1W - 1L
1,235 SR
Queue Stats
16W - 16L
1,371 Elo+
Party 2
Neith
Neith
Vrassy
Neith
Level 67
God Stats
8W - 8L
1,468 SR
Queue Stats
88W - 66L
1,501 Elo+
Solo
Team Averages
Level 116
1,407 SR
1,455 Elo+

VS

Team Averages
Level 109
1,549 SR
1,506 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Blitzkrieg1194
Mulan
Level 117
God Stats
14W - 10L
1,710 SR
Queue Stats
471W - 438L
1,530 Elo+
Solo
Ullr
Ullr
FitLikeABigMac
Ullr
Level 118
God Stats
3W - 3L
1,327 SR
Queue Stats
47W - 37L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
MUSTY JUICES
Sylvanus
Level 145
God Stats
0W - 1L
1,521 SR
Queue Stats
36W - 27L
1,525 Elo+
Party 1
Thanatos
Thanatos
Solarfire4
Thanatos
Level 56
God Stats
9W - 11L
1,687 SR
Queue Stats
153W - 163L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 1
5,275
528
2,928
3,739
1,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
4 / 1 / 2
6,560
656
4,296
6,767
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Igarashi12
Sun Wukong
10
3 / 0 / 2
5,934
593
6,081
7,715
5,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
MDKillua
Janus
10
4 / 1 / 2
6,218
622
2,041
3,686
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Vrassy
Neith
10
0 / 0 / 4
5,493
549
2,104
3,702
896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
4
0 / 1 / 0
3,878
388
404
1,664
442
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 0
5,488
549
5,956
9,754
4,920
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 1 / 0
4,438
444
2,957
4,918
1,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
MUSTY JUICES
Sylvanus
8
0 / 1 / 0
4,324
432
848
4,637
3,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Solarfire4
Thanatos
8
1 / 4 / 0
4,958
496
2,028
5,528
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
2
2
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
1
0.5
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
L
1
4
0
0.25
L
0
1
0
0
W
4
1
2
5
W
Sun Wukong
Igarashi12
Sun Wukong
3
0
2
4
W
Janus
MDKillua
Janus
4
1
2
5
L
Sylvanus
MUSTY JUICES
Sylvanus
0
1
0
0
L
Thanatos
Solarfire4
Thanatos
1
4
0
0.25
W
Neith
Vrassy
Neith
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,450
Damage
12,193
25,609
Taken
26,501
10,188
Mitigated
11,496
11,938
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,928
836
0
2,098
3,739
1,058
0
368
3,371
29,467
6,108
L
Morgan Le Fay
 
Morgan Le Fay
404
83
0
98
1,664
442
0
801
783
4,571
0
L
5,956
2,011
0
3,542
9,754
4,920
0
1,235
7,740
0
28,848
L
2,957
881
0
1,236
4,918
1,066
598
1,378
3,540
0
23,120
W
4,296
1,907
0
3,684
6,767
1,912
0
213
6,511
0
37,413
W
Sun Wukong
Igarashi12
Sun Wukong
6,081
1,004
0
4,266
7,715
5,568
256
0
7,073
4,201
21,947
W
Janus
MDKillua
Janus
2,041
15
0
1,109
3,686
754
506
257
3,429
27,582
0
L
Sylvanus
MUSTY JUICES
Sylvanus
848
331
1,633
1,923
4,637
3,221
380
1,261
3,372
14,716
0
L
Thanatos
Solarfire4
Thanatos
2,028
332
0
3,105
5,528
1,847
0
1,589
3,817
0
18,312
W
Neith
Vrassy
Neith
2,104
530
0
781
3,702
896
0
414
3,288
0
29,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,480
Gold Earned
23,086
319
Minions Killed
197
0
Camps Cleared
0
983,646
Distance Traveled
772,426
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,275
528
65
7
0
195,198
0
L
Morgan Le Fay
3,878
388
12
1
0
61,459
0
L
Mulan
5,488
549
67
7
0
147,963
1
L
Ullr
4,438
444
51
5
0
181,908
1
W
Pele
6,560
656
81
8
0
225,122
0
W
Sun Wukong
5,934
593
44
4
0
178,254
0
W
Janus
6,218
622
58
6
0
188,260
1
L
Sylvanus
4,324
432
24
2
0
169,063
1
L
Thanatos
4,958
496
43
4
0
212,033
1
W
Neith
5,493
549
71
7
0
196,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role