Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CaptainCareBear
Zeus
Level 156
God Stats
0W - 1L
1,609 SR
Queue Stats
89W - 53L
1,627 Elo+
Party 1
King Arthur
King Arthur
Jgar3129
King Arthur
Level 146
God Stats
4W - 1L
1,643 SR
Queue Stats
113W - 96L
1,535 Elo+
Party 1
Geb
Geb
Zytr
Geb
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,725 Elo+
Party 1
Team Averages
Level 140
1,550 SR
1,577 Elo+

VS

Team Averages
Level 127
1,500 SR
1,496 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
HAJSTER
Cabrakan
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
Nads264
Khepri
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 4 / 15
8,644
864
6,723
17,235
21,129
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Morrigan
 
The Morrigan
13
1 / 4 / 10
7,779
778
7,884
9,650
4,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 4 / 5
9,624
962
20,042
9,303
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Jgar3129
King Arthur
14
3 / 5 / 15
8,397
840
7,778
18,368
12,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Geb
Zytr
Geb
14
4 / 4 / 12
8,732
873
6,238
14,710
15,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
14 / 3 / 7
11,077
1,108
27,719
8,463
3,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
 
Heimdallr
15
3 / 5 / 10
8,971
897
10,283
10,093
4,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
 
Hera
14
1 / 4 / 11
8,433
843
11,919
8,381
3,472
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
HAJSTER
Cabrakan
15
1 / 4 / 18
8,820
882
7,039
15,683
11,781
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
Nads264
Khepri
14
2 / 5 / 16
8,549
855
5,167
13,491
18,124
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
83
20
Kills
21
21
Deaths
21
57
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
15
2.63
L
The Morrigan
 
The Morrigan
1
4
10
1.5
W
Zeus
 
Zeus
14
3
7
5.83
W
Heimdallr
 
Heimdallr
3
5
10
1.6
W
Hera
 
Hera
1
4
11
1.63
L
9
4
5
2.88
W
Cabrakan
HAJSTER
Cabrakan
1
4
18
2.5
L
King Arthur
Jgar3129
King Arthur
3
5
15
2.1
W
Khepri
Nads264
Khepri
2
5
16
2
L
Geb
Zytr
Geb
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,665
Damage
62,127
69,266
Taken
56,111
57,363
Mitigated
41,668
27,020
Healing
15,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,723
745
1,510
7,026
17,235
21,129
123
13,319
3,916
0
17,270
L
The Morrigan
 
The Morrigan
7,884
853
1,965
3,379
9,650
4,045
370
6,901
2,644
17,708
0
W
Zeus
 
Zeus
27,719
3,356
803
2,055
8,463
3,675
939
5,514
2,949
48,630
0
W
Heimdallr
 
Heimdallr
10,283
4,200
1,039
2,105
10,093
4,616
2,466
6,918
3,175
0
23,822
W
Hera
 
Hera
11,919
3,007
2,567
1,831
8,381
3,472
1,494
5,292
3,089
28,621
0
L
20,042
959
1,143
2,338
9,303
3,942
468
8,118
1,185
33,595
0
W
Cabrakan
HAJSTER
Cabrakan
7,039
653
961
4,431
15,683
11,781
834
9,114
6,397
12,914
0
L
King Arthur
Jgar3129
King Arthur
7,778
560
1,633
4,762
18,368
12,365
160
13,192
5,176
0
17,805
W
Khepri
Nads264
Khepri
5,167
959
0
0
13,491
18,124
611
7,715
5,776
13,044
0
L
Geb
Zytr
Geb
6,238
267
1,544
1,720
14,710
15,882
297
10,209
4,501
8,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,176
Gold Earned
45,850
92
Minions Killed
121
0
Camps Cleared
0
927,917
Distance Traveled
967,123
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,644
864
27
3
0
177,777
2
L
The Morrigan
7,779
778
18
2
0
180,066
1
W
Zeus
11,077
1,108
41
4
0
198,983
0
W
Heimdallr
8,971
897
27
3
0
178,635
0
W
Hera
8,433
843
27
3
0
194,124
5
L
Zeus
9,624
962
33
3
0
173,653
1
W
Cabrakan
8,820
882
11
1
0
194,882
3
L
King Arthur
8,397
840
14
1
0
196,650
0
W
Khepri
8,549
855
15
2
0
200,499
1
L
Geb
8,732
873
0
0
0
199,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role