Player Matchup

Olorun
Olorun
Action14
Olorun
Level 3
God Stats
0W - 2L
1,274 SR
Queue Stats
1W - 2L
1,399 Elo+
Party 1
Thanatos
Thanatos
TillingTarsier8
Thanatos
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 76L
1,619 Elo+
Solo
Amaterasu
Amaterasu
doobiedoobster
Amaterasu
Level 24
God Stats
3W - 3L
1,558 SR
Queue Stats
27W - 18L
1,584 Elo+
Solo
Neith
Neith
i-Streakz-_
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,399 Elo+
Party 1
Ymir
Ymir
murrrman
Ymir
Level 17
God Stats
1W - 4L
1,612 SR
Queue Stats
4W - 4L
1,362 Elo+
Solo
Team Averages
Level 10
1,489 SR
1,473 Elo+

VS

Team Averages
Level 20
1,647 SR
1,509 Elo+
Artio
Artio
 
Artio
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Awesomepanda720
Artemis
Level 26
God Stats
6W - 5L
1,881 SR
Queue Stats
74W - 67L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
DatB00ty445
Gilgamesh
Level 35
God Stats
6W - 7L
1,380 SR
Queue Stats
55W - 37L
1,653 Elo+
Party 2
Arachne
Arachne
NEUROMANCER19
Arachne
Level 4
God Stats
5W - 1L
1,765 SR
Queue Stats
51W - 62L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
basedcringe2528
Morgan Le Fay
Level 6
God Stats
2W - 1L
1,709 SR
Queue Stats
21W - 28L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Action14
Olorun
8
0 / 3 / 1
5,126
513
1,542
5,983
1,634
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
10
3 / 3 / 0
5,941
594
4,644
6,856
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
doobiedoobster
Amaterasu
9
1 / 2 / 0
5,167
517
4,249
6,673
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 4 / 0
4,488
449
3,509
7,311
1,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ymir
5
0 / 5 / 0
4,073
407
2,489
6,541
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
5 / 0 / 5
5,829
583
5,005
8,690
5,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
5 / 1 / 2
5,869
587
5,190
5,943
1,458
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
DatB00ty445
Gilgamesh
10
1 / 1 / 2
5,830
583
4,339
5,922
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
11
2 / 1 / 6
6,163
616
5,402
6,607
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
basedcringe2528
Morgan Le Fay
10
4 / 1 / 3
6,173
617
3,252
2,583
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
17
17
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
0
5
7.5
L
Olorun
Action14
Olorun
0
3
1
0.17
W
5
1
2
6
W
Gilgamesh
DatB00ty445
Gilgamesh
1
1
2
2
W
Arachne
2
1
6
5
L
Thanatos
3
3
0
1
W
Morgan Le Fay
basedcringe2528
Morgan Le Fay
4
1
3
5.5
L
Amaterasu
doobiedoobster
Amaterasu
1
2
0
0.5
L
0
4
0
0
L
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,433
Damage
23,188
33,364
Taken
29,745
13,869
Mitigated
13,592
11,855
Healing
10,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,005
955
638
2,340
8,690
5,045
275
1,872
6,818
18,212
0
L
Olorun
Action14
Olorun
1,542
605
90
1,937
5,983
1,634
276
1,741
4,097
21,662
0
W
5,190
1,930
0
1,479
5,943
1,458
350
593
5,350
0
27,254
W
Gilgamesh
DatB00ty445
Gilgamesh
4,339
1,368
0
1,851
5,922
3,794
0
0
5,922
0
23,790
W
Arachne
5,402
3,295
0
3,518
6,607
2,491
0
640
5,967
0
33,566
L
Thanatos
4,644
1,125
0
4,373
6,856
1,853
0
875
5,917
0
31,065
W
Morgan Le Fay
basedcringe2528
Morgan Le Fay
3,252
272
0
674
2,583
804
0
926
1,657
26,500
0
L
Amaterasu
doobiedoobster
Amaterasu
4,249
1,795
0
2,394
6,673
4,210
0
261
6,372
0
18,895
L
3,509
2,272
0
1,767
7,311
1,822
0
1,826
5,485
0
14,015
L
Ymir
2,489
814
475
819
6,541
4,350
0
3,259
3,236
10,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,795
Gold Earned
29,864
205
Minions Killed
239
0
Camps Cleared
0
909,382
Distance Traveled
1,028,185
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,829
583
19
2
0
192,920
5
L
Olorun
5,126
513
53
5
0
172,591
2
W
Artemis
5,869
587
45
5
0
181,067
2
W
Gilgamesh
5,830
583
61
6
0
203,034
1
W
Arachne
6,163
616
68
7
0
245,376
5
L
Thanatos
5,941
594
64
6
0
207,667
3
W
Morgan Le Fay
6,173
617
46
5
0
205,788
3
L
Amaterasu
5,167
517
50
5
0
207,510
0
L
Neith
4,488
449
30
3
0
172,513
0
L
Ymir
4,073
407
8
1
0
149,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role