Player Matchup

Geb
Geb
Galachezera
Geb
Level 17
God Stats
8W - 11L
1,429 SR
Queue Stats
27W - 41L
1,355 Elo+
Party 1
Fenrir
Fenrir
Kidsoldi
Fenrir
Level 18
God Stats
2W - 4L
1,462 SR
Queue Stats
37W - 46L
1,396 Elo+
Party 1
Persephone
Persephone
NemeHatsu
Persephone
Level 14
God Stats
4W - 4L
1,838 SR
Queue Stats
18W - 31L
1,338 Elo+
Party 1
Susano
Susano
Zequinha213527
Susano
Level 18
God Stats
21W - 17L
1,576 SR
Queue Stats
40W - 63L
1,363 Elo+
Party 1
Anhur
Anhur
emarinho
Anhur
Level 18
God Stats
15W - 6L
1,722 SR
Queue Stats
48W - 60L
1,410 Elo+
Party 1
Team Averages
Level 17
1,605 SR
1,372 Elo+

VS

Team Averages
Level 22
1,460 SR
1,498 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
H4deon
Ne Zha
Level 29
God Stats
3W - 4L
1,264 SR
Queue Stats
59W - 36L
1,595 Elo+
Party 2
Nu Wa
Nu Wa
LaMixy
Nu Wa
Level 16
God Stats
28W - 24L
1,616 SR
Queue Stats
57W - 70L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Lacheram
Danzaburou
Level 19
God Stats
9W - 4L
1,420 SR
Queue Stats
25W - 11L
1,621 Elo+
Party 2
Chronos
Chronos
Seytsuki
Chronos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 6
8,781
878
2,942
9,352
8,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Kidsoldi
Fenrir
16
4 / 7 / 6
10,101
1,010
11,710
19,766
15,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
NemeHatsu
Persephone
15
3 / 4 / 3
9,913
991
9,719
9,849
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 6 / 3
9,221
922
5,919
15,780
5,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
emarinho
Anhur
16
2 / 3 / 7
9,489
949
5,041
11,976
4,261
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

122

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
11 / 0 / 10
12,592
1,259
18,936
12,090
16,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
H4deon
Ne Zha
16
4 / 4 / 10
10,067
1,007
11,395
9,427
4,617
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
LaMixy
Nu Wa
17
3 / 3 / 14
10,651
1,065
14,157
7,040
3,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Lacheram
Danzaburou
16
3 / 4 / 12
9,847
985
6,268
7,243
2,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
Seytsuki
Chronos
16
4 / 1 / 11
10,357
1,036
8,389
4,355
1,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
82
12
Kills
25
25
Deaths
12
25
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
11
0
10
16
L
0
5
6
0.6
W
Ne Zha
H4deon
Ne Zha
4
4
10
2.25
L
Fenrir
Kidsoldi
Fenrir
4
7
6
1
W
Nu Wa
LaMixy
Nu Wa
3
3
14
3.33
W
Danzaburou
Lacheram
Danzaburou
3
4
12
2.25
L
Persephone
NemeHatsu
Persephone
3
4
3
1.13
W
Chronos
Seytsuki
Chronos
4
1
11
9.5
L
3
6
3
0.75
L
Anhur
emarinho
Anhur
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,331
Damage
59,145
66,723
Taken
40,155
36,890
Mitigated
29,361
1,863
Healing
4,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
18,936
1,599
299
1,643
12,090
16,955
0
3,948
7,833
38,563
0
L
2,942
205
0
502
9,352
8,514
0
4,934
4,418
9,453
0
W
Ne Zha
H4deon
Ne Zha
11,395
6,422
0
457
9,427
4,617
0
1,486
7,927
0
23,598
L
Fenrir
Kidsoldi
Fenrir
11,710
3,145
0
881
19,766
15,007
0
11,069
8,697
0
26,958
W
Nu Wa
LaMixy
Nu Wa
14,157
3,547
0
524
7,040
3,278
0
2,819
4,167
38,764
0
W
Danzaburou
Lacheram
Danzaburou
6,268
2,692
0
584
7,243
2,726
0
1,296
5,907
0
13,573
L
Persephone
NemeHatsu
Persephone
9,719
704
0
480
9,849
3,624
0
7,959
1,886
24,216
0
W
Chronos
Seytsuki
Chronos
8,389
2,292
0
1,125
4,355
1,785
0
2,613
1,660
18,749
0
L
5,919
1,040
0
0
15,780
5,484
0
9,218
6,562
0
22,325
L
Anhur
emarinho
Anhur
5,041
1,778
0
0
11,976
4,261
0
8,299
3,677
0
23,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,505
Gold Earned
53,514
140
Minions Killed
159
4
Camps Cleared
10
916,215
Distance Traveled
945,241
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,592
1,259
40
4
0
241,307
2
L
Geb
8,781
878
13
1
0
130,188
0
W
Ne Zha
10,067
1,007
36
4
5
174,878
0
L
Fenrir
10,101
1,010
19
2
2
200,444
0
W
Nu Wa
10,651
1,065
37
4
2
182,075
0
W
Danzaburou
9,847
985
10
1
0
157,325
0
L
Persephone
9,913
991
44
4
1
182,222
0
W
Chronos
10,357
1,036
36
4
3
189,656
0
L
Susano
9,221
922
25
3
0
214,784
0
L
Anhur
9,489
949
39
4
1
188,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role