Player Matchup

Nemesis
Nemesis
FACU_i_wnl
Nemesis
Level 29
God Stats
0W - 1L
1,298 SR
Queue Stats
26W - 54L
1,337 Elo+
Party 1
Sobek
Sobek
PoloElDestructor
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,358 Elo+
Solo
Kukulkan
Kukulkan
ivanolalde334
Kukulkan
Level 28
God Stats
0W - 1L
1,279 SR
Queue Stats
8W - 22L
1,218 Elo+
Party 1
Team Averages
Level 28
1,359 SR
1,304 Elo+

VS

Team Averages
Level 16
1,531 SR
1,254 Elo+
Tsukuyomi
Tsukuyomi
DrippingBerry
Tsukuyomi
Level 25
God Stats
2W - 2L
1,336 SR
Queue Stats
44W - 61L
1,474 Elo+
Solo
Fafnir
Fafnir
Fox66522
Fafnir
Level 17
God Stats
1W - 0L
1,822 SR
Queue Stats
2W - 5L
1,092 Elo+
Solo
Merlin
Merlin
MentalNido
Merlin
Level 7
God Stats
24W - 23L
1,434 SR
Queue Stats
60W - 74L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FACU_i_wnl
Nemesis
13
1 / 8 / 3
9,469
557
4,164
18,586
6,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 4 / 3
10,233
602
6,456
17,348
20,133
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
ivanolalde334
Kukulkan
13
2 / 9 / 1
10,231
602
9,869
16,406
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrippingBerry
Tsukuyomi
17
13 / 2 / 7
13,248
779
25,134
14,361
5,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Fox66522
Fafnir
15
5 / 3 / 12
12,074
710
6,640
15,752
16,820
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
MentalNido
Merlin
15
3 / 0 / 9
11,349
668
12,006
7,126
2,724
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
21
21
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DrippingBerry
Tsukuyomi
13
2
7
8.25
L
Nemesis
FACU_i_wnl
Nemesis
1
8
3
0.31
W
Fafnir
Fox66522
Fafnir
5
3
12
3.67
W
Merlin
MentalNido
Merlin
3
0
9
7.5
L
2
4
3
0.88
L
Kukulkan
ivanolalde334
Kukulkan
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,489
Damage
43,780
52,340
Taken
37,239
32,393
Mitigated
25,350
8,767
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DrippingBerry
Tsukuyomi
25,134
7,188
0
2,431
14,361
5,806
627
5,466
8,895
0
63,069
L
Nemesis
FACU_i_wnl
Nemesis
4,164
614
0
3,774
18,586
6,425
0
4,946
13,640
0
18,874
W
Fafnir
Fox66522
Fafnir
6,640
2,212
580
5,975
15,752
16,820
613
7,374
8,378
21,245
0
W
Merlin
MentalNido
Merlin
12,006
608
0
1,175
7,126
2,724
814
4,812
2,314
59,562
0
L
6,456
203
40
2,410
17,348
20,133
0
8,085
9,263
15,173
0
L
Kukulkan
ivanolalde334
Kukulkan
9,869
593
0
2,543
16,406
5,835
0
6,202
10,204
51,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,933
Gold Earned
36,671
124
Minions Killed
185
2
Camps Cleared
12
837,740
Distance Traveled
977,907
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,248
779
76
4
6
357,825
2
L
Nemesis
9,469
557
22
1
0
318,979
5
W
Fafnir
12,074
710
24
1
1
320,128
5
W
Merlin
11,349
668
85
5
5
299,954
3
L
Sobek
10,233
602
20
1
0
275,864
4
L
Kukulkan
10,231
602
82
5
2
242,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role