Player Matchup

Achilles
Achilles
AsesinoVz
Achilles
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 27L
1,059 Elo+
Party 1
Nemesis
Nemesis
H0neyandTea
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
RODWILLIAM
Cthulhu
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,059 Elo+
Party 1
Hades
Hades
Yukeykaze28
Hades
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 23L
1,344 Elo+
Party 2
Neith
Neith
wolfglade
Neith
Level 8
God Stats
6W - 14L
1,230 SR
Queue Stats
7W - 24L
1,123 Elo+
Solo
Team Averages
Level 25
1,446 SR
1,217 Elo+

VS

Team Averages
Level 16
1,582 SR
1,450 Elo+
Ra
Ra
 
Ra
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AxKeN
Izanami
Level 28
God Stats
10W - 0L
1,746 SR
Queue Stats
36W - 24L
1,536 Elo+
Party 3
Ymir
Ymir
BezeurkBezeurk
Ymir
Level 6
God Stats
10W - 1L
1,800 SR
Queue Stats
89W - 66L
1,458 Elo+
Party 3
Scylla
Scylla
ETNSunny
Scylla
Level 17
God Stats
18W - 12L
1,549 SR
Queue Stats
59W - 51L
1,436 Elo+
Party 3
Osiris
Osiris
raresoupninja
Osiris
Level 8
God Stats
18W - 17L
1,314 SR
Queue Stats
52W - 51L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AsesinoVz
Achilles
12
0 / 7 / 1
6,828
854
6,330
19,034
19,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
H0neyandTea
Nemesis
12
0 / 19 / 1
6,662
833
5,102
22,122
8,324
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
RODWILLIAM
Cthulhu
12
1 / 1 / 0
7,070
884
1,758
4,608
2,653
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 13 / 1
6,767
846
7,488
17,657
7,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
wolfglade
Neith
12
0 / 7 / 1
6,844
856
3,250
12,809
4,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

414

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
9 / 0 / 28
9,223
1,153
12,047
4,553
1,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
AxKeN
Izanami
16
15 / 0 / 25
9,924
1,241
25,322
6,134
2,552
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 0 / 35
8,876
1,110
6,712
5,681
5,607
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
ETNSunny
Scylla
16
15 / 0 / 24
10,207
1,276
18,887
4,976
1,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 30
8,822
1,103
6,981
6,973
5,686
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
189
1
Kills
47
47
Deaths
1
4
Assists
142
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
0
28
23
L
Achilles
AsesinoVz
Achilles
0
7
1
0.07
W
Izanami
AxKeN
Izanami
15
0
25
27.5
W
4
0
35
21.5
W
Scylla
ETNSunny
Scylla
15
0
24
27
L
Nemesis
H0neyandTea
Nemesis
0
19
1
0.03
L
Cthulhu
RODWILLIAM
Cthulhu
1
1
0
1
L
0
13
1
0.04
W
4
1
30
19
L
Neith
wolfglade
Neith
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,928
Damage
69,949
76,230
Taken
28,317
42,105
Mitigated
17,701
2,900
Healing
5,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,047
2,335
1,931
1,654
4,553
1,865
0
1,618
2,892
24,449
0
L
Achilles
AsesinoVz
Achilles
6,330
1,589
0
1,002
19,034
19,165
0
11,206
7,828
0
12,894
W
Izanami
AxKeN
Izanami
25,322
21,280
0
1,273
6,134
2,552
0
2,530
3,470
0
37,574
W
6,712
2,654
0
130
5,681
5,607
0
2,125
3,398
11,470
0
W
Scylla
ETNSunny
Scylla
18,887
3,396
0
0
4,976
1,991
0
360
4,529
32,730
0
L
Nemesis
H0neyandTea
Nemesis
5,102
2,897
0
180
22,122
8,324
0
11,018
11,104
0
10,223
L
Cthulhu
RODWILLIAM
Cthulhu
1,758
56
173
114
4,608
2,653
0
1,099
3,509
8,117
0
L
7,488
1,518
146
1,270
17,657
7,241
0
8,524
9,133
17,544
0
W
6,981
3,495
0
177
6,973
5,686
0
2,613
4,017
0
15,732
L
Neith
wolfglade
Neith
3,250
2,996
0
15
12,809
4,722
0
5,799
7,010
0
12,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,171
Gold Earned
47,052
71
Minions Killed
128
3
Camps Cleared
3
520,649
Distance Traveled
808,210
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,223
1,153
36
5
1
165,604
0
L
Achilles
6,828
854
13
2
2
124,106
0
W
Izanami
9,924
1,241
30
4
1
155,390
1
W
Ymir
8,876
1,110
6
1
0
153,544
1
W
Scylla
10,207
1,276
35
4
0
157,048
0
L
Nemesis
6,662
833
6
1
0
117,058
0
L
Cthulhu
7,070
884
15
2
0
65,695
0
L
Hades
6,767
846
18
2
1
114,562
0
W
Osiris
8,822
1,103
21
3
1
176,624
2
L
Neith
6,844
856
19
2
0
99,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role