Player Matchup

Cernunnos
Cernunnos
C0WCS
Cernunnos
Level 89
God Stats
11W - 12L
1,513 SR
Queue Stats
284W - 197L
1,566 Elo+
Party 4
Nu Wa
Nu Wa
Drak3hdio12hu1
Nu Wa
Level 15
God Stats
5W - 3L
1,838 SR
Queue Stats
50W - 47L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kalzito
Cu Chulainn
Level 5
God Stats
14W - 12L
1,556 SR
Queue Stats
208W - 102L
1,688 Elo+
Party 1
Yemoja
Yemoja
SMlTESóNaJungle
Yemoja
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,593 Elo+
Party 4
Ullr
Ullr
UmJG
Ullr
Level 15
God Stats
2W - 1L
1,835 SR
Queue Stats
78W - 34L
1,581 Elo+
Party 1
Team Averages
Level 27
1,648 SR
1,587 Elo+

VS

Team Averages
Level 21
1,582 SR
1,636 Elo+
Ullr
Ullr
Auzyss
Ullr
Level 5
God Stats
54W - 19L
1,928 SR
Queue Stats
401W - 122L
1,928 Elo+
Party 2
Janus
Janus
Buttt3r3
Janus
Level 4
God Stats
13W - 3L
1,500 SR
Queue Stats
67W - 26L
1,838 Elo+
Party 2
Tyr
Tyr
Navart
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 237L
1,497 Elo+
Solo
Jing Wei
Jing Wei
Persefone_Player
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 15L
1,427 Elo+
Party 3
Sylvanus
Sylvanus
felipegamer21010
Sylvanus
Level 59
God Stats
3W - 3L
1,481 SR
Queue Stats
224W - 264L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
C0WCS
Cernunnos
19
7 / 3 / 16
13,204
550
20,440
19,889
6,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
7 / 2 / 17
14,496
604
17,824
12,545
4,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Kalzito
Cu Chulainn
20
7 / 3 / 9
15,820
659
28,328
24,154
28,942
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 2 / 14
11,442
477
5,356
9,552
9,532
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
UmJG
Ullr
20
16 / 4 / 9
15,314
638
27,956
24,843
9,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Auzyss
Ullr
20
8 / 5 / 4
12,192
508
16,645
20,010
7,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
Buttt3r3
Janus
17
3 / 6 / 5
10,892
454
16,443
18,880
5,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Navart
Tyr
17
3 / 8 / 2
11,175
466
11,168
29,444
35,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 9 / 4
8,984
374
4,221
21,964
5,181
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 11 / 2
8,030
335
8,206
27,107
28,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
31
39
Kills
14
14
Deaths
39
65
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ullr
Auzyss
Ullr
8
5
4
2
L
Janus
Buttt3r3
Janus
3
6
5
0.92
W
Cernunnos
C0WCS
Cernunnos
7
3
16
5
W
7
2
17
7.75
W
Cu Chulainn
Kalzito
Cu Chulainn
7
3
9
3.83
L
Tyr
Navart
Tyr
3
8
2
0.5
L
0
9
4
0.22
W
2
2
14
4.5
W
Ullr
UmJG
Ullr
16
4
9
5.13
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,904
Damage
56,683
90,983
Taken
117,405
59,284
Mitigated
82,000
42,563
Healing
26,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Auzyss
Ullr
16,645
5,105
0
5,093
20,010
7,855
0
5,318
14,512
0
103,169
L
Janus
Buttt3r3
Janus
16,443
1,257
205
2,189
18,880
5,382
0
4,736
13,844
94,789
0
W
Cernunnos
C0WCS
Cernunnos
20,440
11,494
0
10,412
19,889
6,712
6,271
5,173
14,574
0
120,491
W
17,824
4,523
354
4,519
12,545
4,341
1,693
5,094
7,213
80,550
0
W
Cu Chulainn
Kalzito
Cu Chulainn
28,328
4,091
0
7,836
24,154
28,942
883
3,330
20,708
26,896
95,976
L
Tyr
Navart
Tyr
11,168
1,742
0
8,143
29,444
35,224
74
7,422
21,874
0
66,937
L
4,221
2,449
0
4,149
21,964
5,181
0
3,538
18,338
0
48,624
W
5,356
655
4,206
1,140
9,552
9,532
850
3,813
5,617
16,927
0
W
Ullr
UmJG
Ullr
27,956
14,606
0
14,096
24,843
9,757
5,307
7,957
16,680
0
130,119
L
8,206
2,265
1,226
5,323
27,107
28,358
0
8,169
18,680
28,669
10,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,276
Gold Earned
51,273
662
Minions Killed
589
0
Camps Cleared
0
2,275,925
Distance Traveled
2,141,152
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,192
508
153
6
0
468,659
1
L
Janus
10,892
454
171
7
0
445,938
2
W
Cernunnos
13,204
550
154
6
0
429,878
3
W
Nu Wa
14,496
604
106
4
0
476,435
8
W
Cu Chulainn
15,820
659
215
9
0
437,473
0
L
Tyr
11,175
466
126
5
0
460,931
6
L
Jing Wei
8,984
374
84
4
0
393,832
3
W
Yemoja
11,442
477
27
1
0
407,283
0
W
Ullr
15,314
638
160
7
0
524,856
4
L
Sylvanus
8,030
335
55
2
0
371,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role