Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Cagypt
Danzaburou
Level 28
God Stats
4W - 4L
1,404 SR
Queue Stats
20W - 19L
1,709 Elo+
Party 1
Thoth
Thoth
NyanPegasus
Thoth
Level 67
God Stats
3W - 1L
1,728 SR
Queue Stats
234W - 210L
1,523 Elo+
Party 1
Team Averages
Level 76
1,544 SR
1,577 Elo+

VS

Team Averages
Level 34
1,562 SR
1,510 Elo+
Nemesis
Nemesis
Shaun9148
Nemesis
Level 4
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
TTVKing_of_Dweeb
Arachne
Level 68
God Stats
1W - 1L
1,744 SR
Queue Stats
93W - 92L
1,534 Elo+
Party 2
Jormungandr
Jormungandr
X_21_Danky
Jormungandr
Level 29
God Stats
7W - 4L
1,634 SR
Queue Stats
40W - 32L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
9 / 4 / 6
10,260
855
8,284
13,019
11,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Cagypt
Danzaburou
13
6 / 2 / 11
9,790
816
6,803
7,412
2,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 3 / 13
9,843
820
10,969
5,003
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Shaun9148
Nemesis
7
0 / 9 / 3
7,024
585
1,829
9,225
2,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 5 / 3
8,551
713
3,672
11,269
3,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
X_21_Danky
Jormungandr
13
5 / 6 / 2
9,234
770
9,567
14,312
10,955
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
19
Kills
8
9
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
9
4
6
3
W
Danzaburou
Cagypt
Danzaburou
6
2
11
5.75
W
4
3
13
3.5
L
Nemesis
Shaun9148
Nemesis
0
9
3
0.17
L
3
5
3
0.9
L
Jormungandr
X_21_Danky
Jormungandr
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,056
Damage
15,068
25,434
Taken
34,806
15,267
Mitigated
16,573
7,365
Healing
2,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,284
1,680
215
3,684
13,019
11,485
252
3,260
9,759
37,706
0
W
Danzaburou
Cagypt
Danzaburou
6,803
3,651
0
2,624
7,412
2,311
1,615
4,469
2,943
0
24,368
W
10,969
1,046
0
842
5,003
1,471
400
2,226
2,777
33,972
0
L
Nemesis
Shaun9148
Nemesis
1,829
889
0
216
9,225
2,331
0
5,263
3,736
0
5,345
L
3,672
2,693
0
1,998
11,269
3,287
0
6,912
4,047
0
14,836
L
Jormungandr
X_21_Danky
Jormungandr
9,567
1,506
0
361
14,312
10,955
0
6,333
7,362
36,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,893
Gold Earned
24,809
169
Minions Killed
85
7
Camps Cleared
2
639,376
Distance Traveled
556,840
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,260
855
71
6
3
220,927
2
W
Danzaburou
9,790
816
49
4
2
210,606
0
W
Thoth
9,843
820
49
4
2
207,843
4
L
Nemesis
7,024
585
5
0
0
138,698
1
L
Arachne
8,551
713
33
3
1
231,591
3
L
Jormungandr
9,234
770
47
4
1
186,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role