Player Matchup

Terra
Terra
Le_MAGIC-WAZZA
Terra
Level 44
God Stats
2W - 6L
1,746 SR
Queue Stats
44W - 60L
1,444 Elo+
Party 1
Chiron
Chiron
Le_MINI-WAZZA
Chiron
Level 127
God Stats
5W - 0L
1,615 SR
Queue Stats
119W - 138L
1,408 Elo+
Party 1
Merlin
Merlin
Le_OUF-WAZZA
Merlin
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 38L
1,360 Elo+
Party 1
Team Averages
Level 70
1,620 SR
1,404 Elo+

VS

Team Averages
Level 42
1,413 SR
1,384 Elo+
Anubis
Anubis
Just Deity
Anubis
Level 57
God Stats
0W - 2L
1,225 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
legacyboy522
Ymir
Level 24
God Stats
20W - 18L
1,501 SR
Queue Stats
21W - 20L
1,318 Elo+
Party 2
Izanami
Izanami
rT Hazey
Izanami
Level 44
God Stats
19W - 23L
1,512 SR
Queue Stats
89W - 103L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
12,044
669
5,508
17,165
9,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
10 / 7 / 2
13,168
732
21,572
16,765
4,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
15
1 / 2 / 9
11,380
632
6,383
9,047
2,861
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Just Deity
Anubis
16
6 / 3 / 6
12,400
689
14,485
13,230
4,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 3 / 8
10,039
558
2,109
17,620
13,540
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
rT Hazey
Izanami
15
7 / 6 / 4
12,473
693
16,695
14,351
3,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
12
Kills
13
13
Deaths
12
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
Just Deity
Anubis
6
3
6
3
W
1
4
6
1
W
10
7
2
1.57
W
Merlin
1
2
9
2.75
L
0
3
8
1.33
L
Izanami
rT Hazey
Izanami
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,463
Damage
33,289
42,977
Taken
45,201
17,558
Mitigated
21,646
15,707
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Just Deity
Anubis
14,485
251
622
6,996
13,230
4,477
445
4,858
8,372
57,317
0
W
5,508
1,025
1,449
5,037
17,165
9,773
353
6,976
10,189
11,958
0
W
21,572
8,465
1,754
5,193
16,765
4,924
2,176
4,822
11,943
0
59,667
W
Merlin
6,383
736
1,221
1,053
9,047
2,861
186
5,242
3,805
35,778
0
L
2,109
287
0
775
17,620
13,540
56
4,611
13,009
5,620
0
L
Izanami
rT Hazey
Izanami
16,695
10,320
368
1,136
14,351
3,629
533
3,044
11,307
0
55,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,592
Gold Earned
34,912
174
Minions Killed
165
6
Camps Cleared
6
911,096
Distance Traveled
886,649
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,400
689
100
6
4
307,863
0
W
Terra
12,044
669
11
1
0
321,596
2
W
Chiron
13,168
732
97
5
3
287,564
0
W
Merlin
11,380
632
66
4
3
301,936
5
L
Ymir
10,039
558
2
0
0
311,923
0
L
Izanami
12,473
693
63
4
2
266,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role