Player Matchup

Kuzenbo
Kuzenbo
HalfSeraph
Kuzenbo
Level 65
God Stats
8W - 12L
1,367 SR
Queue Stats
409W - 462L
1,380 Elo+
Party 1
Chernobog
Chernobog
Jimbologist
Chernobog
Level 24
God Stats
40W - 50L
1,448 SR
Queue Stats
60W - 74L
1,398 Elo+
Party 1
Guan Yu
Guan Yu
Kojaih
Guan Yu
Level 106
God Stats
0W - 4L
1,469 SR
Queue Stats
422W - 349L
1,493 Elo+
Solo
Thanatos
Thanatos
jketz911
Thanatos
Level 46
God Stats
53W - 67L
1,400 SR
Queue Stats
220W - 248L
1,383 Elo+
Party 1
Hades
Hades
toxicshooter01
Hades
Level 66
God Stats
19W - 13L
1,487 SR
Queue Stats
98W - 133L
1,390 Elo+
Party 1
Team Averages
Level 61
1,434 SR
1,409 Elo+

VS

Team Averages
Level 58
1,587 SR
1,373 Elo+
Poseidon
Poseidon
 
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AceShootiest
Geb
Level 46
God Stats
10W - 9L
1,570 SR
Queue Stats
32W - 38L
1,341 Elo+
Party 2
Chiron
Chiron
FlamePanda03
Chiron
Level 39
God Stats
2W - 1L
1,779 SR
Queue Stats
25W - 36L
1,306 Elo+
Party 2
Jormungandr
Jormungandr
MutoSoup
Jormungandr
Level 28
God Stats
22W - 12L
1,480 SR
Queue Stats
56W - 62L
1,384 Elo+
Party 2
Fenrir
Fenrir
ZetaRequiem
Fenrir
Level 29
God Stats
7W - 6L
1,605 SR
Queue Stats
56W - 72L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HalfSeraph
Kuzenbo
11
0 / 3 / 5
6,630
474
5,391
12,486
11,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Jimbologist
Chernobog
9
3 / 2 / 2
6,089
435
5,468
5,356
1,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Kojaih
Guan Yu
14
3 / 2 / 3
7,931
567
6,615
8,332
6,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
jketz911
Thanatos
12
6 / 4 / 1
7,904
565
5,524
9,106
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 3
6,909
494
5,106
10,518
4,281
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
7 / 2 / 0
9,335
667
8,871
6,477
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 1 / 6
7,641
546
4,358
10,901
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
12
3 / 3 / 2
7,040
503
6,013
7,171
1,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MutoSoup
Jormungandr
13
1 / 4 / 2
8,080
577
4,226
7,650
3,438
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
13
4 / 3 / 5
7,884
563
6,299
9,814
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
13
Kills
17
17
Deaths
13
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
2
0
3.5
W
2
1
6
5
W
Chiron
3
3
2
1.33
L
Kuzenbo
HalfSeraph
Kuzenbo
0
3
5
0.83
L
Chernobog
Jimbologist
Chernobog
3
2
2
2
L
Guan Yu
Kojaih
Guan Yu
3
2
3
2.25
W
Jormungandr
MutoSoup
Jormungandr
1
4
2
0.5
W
Fenrir
4
3
5
2.17
L
Thanatos
jketz911
Thanatos
6
4
1
1.63
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,104
Damage
29,767
45,798
Taken
42,013
28,289
Mitigated
16,621
14,822
Healing
13,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,871
1,055
0
1,324
6,477
1,706
0
2,577
3,728
72,515
0
W
4,358
488
262
4,314
10,901
6,645
528
3,096
7,746
21,362
0
W
Chiron
6,013
2,332
409
2,573
7,171
1,918
363
2,570
4,601
0
39,795
L
Kuzenbo
HalfSeraph
Kuzenbo
5,391
2,482
0
2,930
12,486
11,990
0
3,862
8,624
26,671
0
L
Chernobog
Jimbologist
Chernobog
5,468
3,665
0
1,371
5,356
1,519
0
1,440
3,916
0
21,178
L
Guan Yu
Kojaih
Guan Yu
6,615
1,302
280
1,566
8,332
6,501
215
3,560
4,499
0
40,062
W
Jormungandr
MutoSoup
Jormungandr
4,226
927
0
993
7,650
3,438
371
307
7,297
45,535
0
W
Fenrir
6,299
1,862
0
3,782
9,814
2,914
405
1,572
8,144
0
31,400
L
Thanatos
jketz911
Thanatos
5,524
1,398
0
6,260
9,106
3,998
0
1,595
7,425
0
46,692
L
5,106
504
89
2,326
10,518
4,281
579
6,639
3,879
29,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,463
Gold Earned
39,980
312
Minions Killed
414
0
Camps Cleared
0
1,305,429
Distance Traveled
1,455,855
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,335
667
140
10
0
318,937
7
W
Geb
7,641
546
37
3
0
298,460
5
W
Chiron
7,040
503
74
5
0
246,344
5
L
Kuzenbo
6,630
474
29
2
0
308,820
6
L
Chernobog
6,089
435
43
3
0
206,044
4
L
Guan Yu
7,931
567
80
6
0
267,729
2
W
Jormungandr
8,080
577
110
8
0
263,730
5
W
Fenrir
7,884
563
53
4
0
328,384
3
L
Thanatos
7,904
565
85
6
0
265,213
1
L
Hades
6,909
494
75
5
0
257,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role