Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Adoptedboy
Morgan Le Fay
Level 28
God Stats
15W - 10L
1,655 SR
Queue Stats
82W - 55L
1,608 Elo+
Party 1
Chiron
Chiron
ECHOixOnyx
Chiron
Level 125
God Stats
1W - 0L
1,505 SR
Queue Stats
53W - 51L
1,505 Elo+
Party 3
Erlang Shen
Erlang Shen
Reqz Q
Erlang Shen
Level 126
God Stats
3W - 7L
1,472 SR
Queue Stats
354W - 366L
1,538 Elo+
Party 3
Osiris
Osiris
lucky_k969
Osiris
Level 145
God Stats
6W - 3L
1,669 SR
Queue Stats
51W - 52L
1,575 Elo+
Party 1
Team Averages
Level 94
1,560 SR
1,545 Elo+

VS

Team Averages
Level 79
1,541 SR
1,493 Elo+
Bakasura
Bakasura
 
Bakasura
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Aidenplayz452
Ymir
Level 18
God Stats
5W - 6L
1,520 SR
Queue Stats
16W - 25L
1,360 Elo+
Party 2
Raijin
Raijin
PrettiPlush
Raijin
Level 86
God Stats
6W - 8L
1,532 SR
Queue Stats
260W - 218L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
dboii11Blazee
Xbalanque
Level 145
God Stats
43W - 50L
1,561 SR
Queue Stats
955W - 880L
1,541 Elo+
Solo
Mulan
Mulan
redox885set
Mulan
Level 100
God Stats
7W - 16L
1,589 SR
Queue Stats
584W - 542L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
1 / 1 / 17
11,775
561
5,949
16,626
19,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Adoptedboy
Morgan Le Fay
19
6 / 4 / 5
12,118
577
16,083
16,053
8,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
ECHOixOnyx
Chiron
20
20 / 3 / 4
14,417
687
29,851
17,039
7,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Reqz Q
Erlang Shen
19
9 / 1 / 7
12,572
599
14,518
17,571
15,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
lucky_k969
Osiris
18
4 / 5 / 9
11,778
561
13,553
19,336
21,433
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
1 / 8 / 2
8,791
419
4,735
18,918
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 7 / 1
6,792
323
2,394
12,129
6,394
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
15
3 / 8 / 1
9,996
476
9,430
18,104
6,790
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
dboii11Blazee
Xbalanque
16
3 / 10 / 6
10,357
493
10,459
18,319
5,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 7 / 1
11,058
527
18,685
29,466
30,505
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
40
Kills
13
14
Deaths
40
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
1
1
17
9.5
L
Bakasura
 
Bakasura
1
8
2
0.25
W
Morgan Le Fay
Adoptedboy
Morgan Le Fay
6
4
5
2.13
L
0
7
1
0.07
W
Chiron
ECHOixOnyx
Chiron
20
3
4
7.33
L
Raijin
3
8
1
0.44
W
Erlang Shen
Reqz Q
Erlang Shen
9
1
7
12.5
L
Xbalanque
dboii11Blazee
Xbalanque
3
10
6
0.6
W
Osiris
lucky_k969
Osiris
4
5
9
1.7
L
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,954
Damage
45,703
86,625
Taken
96,936
71,823
Mitigated
55,420
28,338
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,949
638
0
3,366
16,626
19,389
734
1,850
14,556
40,270
0
L
Bakasura
 
Bakasura
4,735
2,378
0
3,923
18,918
6,011
556
5,319
13,599
0
35,420
W
Morgan Le Fay
Adoptedboy
Morgan Le Fay
16,083
2,448
378
3,987
16,053
8,178
2,331
6,014
9,914
91,503
0
L
2,394
600
111
208
12,129
6,394
0
915
11,214
11,447
0
W
Chiron
ECHOixOnyx
Chiron
29,851
20,895
1,003
8,203
17,039
7,188
8,085
2,486
14,343
0
102,669
L
Raijin
9,430
1,001
76
3,798
18,104
6,790
520
7,604
10,500
57,115
0
W
Erlang Shen
Reqz Q
Erlang Shen
14,518
8,422
0
6,671
17,571
15,635
2,914
3,493
13,884
0
95,415
L
Xbalanque
dboii11Blazee
Xbalanque
10,459
4,004
0
3,006
18,319
5,720
354
3,178
15,141
0
47,911
W
Osiris
lucky_k969
Osiris
13,553
4,485
0
4,730
19,336
21,433
912
2,541
16,655
5,146
70,238
L
18,685
2,230
0
2,834
29,466
30,505
0
5,785
23,681
13,267
54,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,660
Gold Earned
46,994
599
Minions Killed
415
0
Camps Cleared
0
2,096,145
Distance Traveled
1,632,196
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,775
561
15
1
0
433,161
9
L
Bakasura
8,791
419
88
4
0
387,066
1
W
Morgan Le Fay
12,118
577
149
7
0
407,517
2
L
Ymir
6,792
323
17
1
0
249,579
1
W
Chiron
14,417
687
184
9
0
394,078
1
L
Raijin
9,996
476
110
5
0
327,665
4
W
Erlang Shen
12,572
599
119
6
0
454,499
2
L
Xbalanque
10,357
493
79
4
0
310,847
2
W
Osiris
11,778
561
132
6
0
406,890
4
L
Mulan
11,058
527
121
6
0
357,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role