Player Matchup

Fenrir
Fenrir
ChronoBr
Fenrir
Level 63
God Stats
3W - 0L
1,855 SR
Queue Stats
79W - 32L
1,729 Elo+
Party 2
Nu Wa
Nu Wa
DoisUm
Nu Wa
Level 22
God Stats
20W - 1L
2,009 SR
Queue Stats
72W - 22L
1,782 Elo+
Party 2
Sobek
Sobek
FaustoMaster
Sobek
Level 29
God Stats
4W - 2L
1,637 SR
Queue Stats
114W - 50L
1,762 Elo+
Party 2
Ares
Ares
Houliveraa
Ares
Level 24
God Stats
85W - 20L
1,894 SR
Queue Stats
87W - 24L
1,818 Elo+
Party 2
Charybdis
Charybdis
SirDarkin
Charybdis
Level 28
God Stats
2W - 0L
1,711 SR
Queue Stats
29W - 11L
1,735 Elo+
Party 2
Team Averages
Level 33
1,821 SR
1,765 Elo+

VS

Team Averages
Level 15
1,593 SR
1,512 Elo+
Tsukuyomi
Tsukuyomi
Arcarino
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,621 Elo+
Party 1
Merlin
Merlin
BardoSenin
Merlin
Level 8
God Stats
4W - 3L
1,675 SR
Queue Stats
4W - 3L
1,621 Elo+
Party 1
Sol
Sol
IIViana_
Sol
Level 27
God Stats
96W - 82L
1,574 SR
Queue Stats
245W - 253L
1,504 Elo+
Solo
Nu Wa
Nu Wa
LaMixy
Nu Wa
Level 16
God Stats
28W - 24L
1,637 SR
Queue Stats
57W - 70L
1,406 Elo+
Solo
Poseidon
Poseidon
Pagodinho006
Poseidon
Level 19
God Stats
21W - 22L
1,579 SR
Queue Stats
154W - 166L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChronoBr
Fenrir
18
10 / 2 / 19
11,422
1,038
12,662
12,953
9,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
DoisUm
Nu Wa
19
7 / 2 / 23
11,629
1,057
14,571
7,871
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 0 / 25
10,685
971
8,477
14,757
24,166
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
9 / 0 / 18
11,702
1,064
13,697
11,739
14,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
SirDarkin
Charybdis
18
7 / 0 / 21
11,597
1,054
15,733
7,401
3,376
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

277

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arcarino
Tsukuyomi
16
0 / 12 / 2
9,428
857
11,218
19,740
8,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
BardoSenin
Merlin
15
0 / 7 / 1
9,245
840
8,857
11,716
3,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 7 / 1
8,819
802
7,682
13,951
4,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
LaMixy
Nu Wa
15
4 / 6 / 0
10,829
984
12,989
12,342
3,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Pagodinho006
Poseidon
15
0 / 5 / 2
9,075
825
8,222
11,033
3,790
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
10
37
Kills
4
4
Deaths
37
106
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Arcarino
Tsukuyomi
0
12
2
0.08
L
Merlin
BardoSenin
Merlin
0
7
1
0.07
W
Fenrir
ChronoBr
Fenrir
10
2
19
9.75
W
Nu Wa
DoisUm
Nu Wa
7
2
23
9.25
W
4
0
25
16.5
W
9
0
18
18
L
0
7
1
0.07
L
Nu Wa
LaMixy
Nu Wa
4
6
0
0.67
L
Poseidon
Pagodinho006
Poseidon
0
5
2
0.2
W
Charybdis
SirDarkin
Charybdis
7
0
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,140
Damage
48,968
54,721
Taken
68,782
55,462
Mitigated
24,602
3,132
Healing
2,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Arcarino
Tsukuyomi
11,218
2,604
0
156
19,740
8,008
0
8,519
11,221
0
32,317
L
Merlin
BardoSenin
Merlin
8,857
438
81
250
11,716
3,971
0
6,507
5,209
37,528
0
W
Fenrir
ChronoBr
Fenrir
12,662
2,650
0
658
12,953
9,961
0
9,365
3,588
0
23,847
W
Nu Wa
DoisUm
Nu Wa
14,571
2,343
0
479
7,871
3,291
0
5,751
2,120
49,587
0
W
8,477
389
0
1,087
14,757
24,166
0
9,660
5,097
19,017
0
W
13,697
44
0
645
11,739
14,668
0
7,419
4,320
24,662
0
L
7,682
1,734
0
722
13,951
4,880
0
6,985
6,966
26,142
1,442
L
Nu Wa
LaMixy
Nu Wa
12,989
2,201
65
858
12,342
3,953
0
7,197
5,145
35,958
0
L
Poseidon
Pagodinho006
Poseidon
8,222
718
0
534
11,033
3,790
0
7,537
3,496
24,938
0
W
Charybdis
SirDarkin
Charybdis
15,733
10,518
0
263
7,401
3,376
0
4,931
2,470
0
44,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,035
Gold Earned
47,396
226
Minions Killed
222
7
Camps Cleared
7
1,091,033
Distance Traveled
957,607
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,428
857
54
5
1
210,267
0
L
Merlin
9,245
840
58
5
2
192,105
2
W
Fenrir
11,422
1,038
34
3
1
221,217
0
W
Nu Wa
11,629
1,057
98
9
1
191,993
0
W
Sobek
10,685
971
10
1
1
252,827
1
W
Ares
11,702
1,064
17
2
0
235,603
1
L
Sol
8,819
802
30
3
1
169,281
0
L
Nu Wa
10,829
984
49
4
3
204,209
0
L
Poseidon
9,075
825
31
3
0
181,745
1
W
Charybdis
11,597
1,054
67
6
4
189,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role