Player Matchup

Achilles
Achilles
EdgyDog873
Achilles
Level 27
God Stats
4W - 4L
1,498 SR
Queue Stats
10W - 20L
1,238 Elo+
Solo
Merlin
Merlin
Slayersly
Merlin
Level 85
God Stats
15W - 12L
1,587 SR
Queue Stats
45W - 58L
1,326 Elo+
Solo
Medusa
Medusa
dragonredjg
Medusa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,234 Elo+
Solo
Team Averages
Level 66
1,528 SR
1,266 Elo+

VS

Team Averages
Level 24
1,271 SR
1,119 Elo+
Cthulhu
Cthulhu
AttackiApache
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,187 Elo+
Solo
Medusa
Medusa
JesseJames5221
Medusa
Level 48
God Stats
20W - 27L
1,258 SR
Queue Stats
27W - 53L
1,167 Elo+
Solo
Hercules
Hercules
STRONGMAN_150
Hercules
Level 17
God Stats
0W - 4L
1,053 SR
Queue Stats
1W - 11L
1,003 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EdgyDog873
Achilles
10
7 / 0 / 5
7,158
895
6,069
6,706
5,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
Slayersly
Merlin
10
4 / 0 / 6
6,697
837
5,358
3,260
1,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
9
2 / 0 / 7
6,250
781
4,226
4,703
1,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
0 / 6 / 0
4,759
595
2,091
7,887
3,985
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 0
5,343
668
4,582
6,953
2,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
STRONGMAN_150
Hercules
5
0 / 2 / 0
4,726
591
2,007
4,404
2,000
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
13
Kills
0
0
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
6
0
0
W
Achilles
EdgyDog873
Achilles
7
0
5
9.5
L
0
5
0
0
L
Hercules
STRONGMAN_150
Hercules
0
2
0
0
W
Merlin
Slayersly
Merlin
4
0
6
7
W
Medusa
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,653
Damage
8,680
14,669
Taken
19,244
7,999
Mitigated
8,290
1,285
Healing
2,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
2,091
194
204
478
7,887
3,985
0
1,239
6,648
5,156
0
W
Achilles
EdgyDog873
Achilles
6,069
1,671
245
395
6,706
5,581
352
1,478
5,228
0
10,820
L
4,582
988
64
139
6,953
2,305
0
2,644
4,309
0
22,652
L
Hercules
STRONGMAN_150
Hercules
2,007
735
0
1,144
4,404
2,000
0
1,475
2,929
0
4,571
W
Merlin
Slayersly
Merlin
5,358
675
0
311
3,260
1,044
376
675
2,585
20,716
0
W
Medusa
4,226
1,803
0
334
4,703
1,374
863
378
4,325
0
16,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,105
Gold Earned
14,828
77
Minions Killed
52
4
Camps Cleared
0
427,673
Distance Traveled
324,962
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,759
595
5
1
0
107,655
1
W
Achilles
7,158
895
18
2
1
156,910
2
L
Medusa
5,343
668
41
5
0
140,705
0
L
Hercules
4,726
591
6
1
0
76,602
0
W
Merlin
6,697
837
38
5
2
122,844
2
W
Medusa
6,250
781
21
3
1
147,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role