Player Matchup

Baron Samedi
Baron Samedi
AFruitSnack9784
Baron Samedi
Level 86
God Stats
7W - 2L
1,639 SR
Queue Stats
110W - 133L
1,338 Elo+
Party 1
Danzaburou
Danzaburou
R3KL3SS H4Wk
Danzaburou
Level 156
God Stats
2W - 4L
1,359 SR
Queue Stats
640W - 815L
1,370 Elo+
Party 1
Ymir
Ymir
Ryse3345379
Ymir
Level 27
God Stats
2W - 4L
1,386 SR
Queue Stats
72W - 81L
1,419 Elo+
Party 1
Team Averages
Level 90
1,461 SR
1,376 Elo+

VS

Team Averages
Level 40
1,195 SR
1,313 Elo+
Cthulhu
Cthulhu
Amapachito
Cthulhu
Level 68
God Stats
6W - 15L
1,037 SR
Queue Stats
510W - 491L
1,443 Elo+
Party 2
Artemis
Artemis
Great Darevil
Artemis
Level 6
God Stats
6W - 8L
1,276 SR
Queue Stats
7W - 9L
1,242 Elo+
Party 2
Hades
Hades
jellyfan1
Hades
Level 45
God Stats
2W - 8L
1,272 SR
Queue Stats
113W - 180L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AFruitSnack9784
Baron Samedi
13
4 / 4 / 7
10,384
649
10,422
11,081
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
R3KL3SS H4Wk
Danzaburou
17
10 / 0 / 7
12,789
799
18,190
9,491
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 1 / 11
10,999
687
11,099
16,160
14,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amapachito
Cthulhu
14
3 / 7 / 2
10,036
627
14,790
24,245
18,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
5
0 / 0 / 1
7,844
490
0
1,450
361
Short Bow

Short Bow

+15%
Attack Speed

Hades
jellyfan1
Hades
13
2 / 10 / 1
9,278
580
4,615
22,569
15,945
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
17
Kills
5
5
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AFruitSnack9784
Baron Samedi
4
4
7
1.88
L
Cthulhu
Amapachito
Cthulhu
3
7
2
0.57
L
Artemis
0
0
1
0.5
W
Danzaburou
R3KL3SS H4Wk
Danzaburou
10
0
7
13.5
W
3
1
11
8.5
L
Hades
jellyfan1
Hades
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,711
Damage
19,405
36,732
Taken
48,264
23,101
Mitigated
34,867
14,226
Healing
7,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AFruitSnack9784
Baron Samedi
10,422
704
1,738
4,692
11,081
4,475
268
6,378
4,155
29,395
0
L
Cthulhu
Amapachito
Cthulhu
14,790
1,461
171
2,212
24,245
18,561
42
6,254
17,700
45,793
0
L
Artemis
0
0
0
0
1,450
361
0
950
500
0
0
W
Danzaburou
R3KL3SS H4Wk
Danzaburou
18,190
11,217
194
5,537
9,491
3,658
2,641
5,448
3,643
0
51,188
W
11,099
1,639
0
2,065
16,160
14,968
0
6,456
9,037
44,375
0
L
Hades
jellyfan1
Hades
4,615
602
730
4,482
22,569
15,945
0
14,006
7,943
20,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,172
Gold Earned
27,158
169
Minions Killed
102
12
Camps Cleared
1
723,895
Distance Traveled
508,183
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,384
649
32
2
5
245,436
2
L
Cthulhu
10,036
627
74
5
0
268,223
4
L
Artemis
7,844
490
0
0
0
7,450
0
W
Danzaburou
12,789
799
73
5
2
241,622
0
W
Ymir
10,999
687
64
4
5
236,837
1
L
Hades
9,278
580
28
2
1
232,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role