Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Knashiro
Baron Samedi
Level 104
God Stats
31W - 28L
1,454 SR
Queue Stats
341W - 375L
1,388 Elo+
Solo
Vamana
Vamana
VictorSenpai284
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 144L
1,303 Elo+
Party 2
Cernunnos
Cernunnos
brunowernek
Cernunnos
Level 83
God Stats
39W - 33L
1,503 SR
Queue Stats
534W - 613L
1,424 Elo+
Solo
Team Averages
Level 85
1,491 SR
1,423 Elo+

VS

Team Averages
Level 73
1,516 SR
1,452 Elo+
Baron Samedi
Baron Samedi
Arkaith
Baron Samedi
Level 28
God Stats
2W - 2L
1,704 SR
Queue Stats
51W - 40L
1,552 Elo+
Party 1
Achilles
Achilles
Drobox
Achilles
Level 15
God Stats
1W - 4L
1,375 SR
Queue Stats
13W - 14L
1,439 Elo+
Party 1
Nemesis
Nemesis
Foroser
Nemesis
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 23L
1,461 Elo+
Party 1
Neith
Neith
shelvi
Neith
Level 86
God Stats
52W - 55L
1,458 SR
Queue Stats
185W - 218L
1,359 Elo+
Solo
Kumbhakarna
Kumbhakarna
will19035
Kumbhakarna
Level 152
God Stats
5W - 6L
1,545 SR
Queue Stats
665W - 728L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
0 / 1 / 0
3,690
615
1,620
3,320
982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
 
Janus
1
0 / 0 / 0
1,263
211
0
0
0
Baron Samedi
Knashiro
Baron Samedi
6
0 / 2 / 0
3,596
599
1,527
3,778
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 2 / 0
3,555
593
1,089
2,963
1,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
brunowernek
Cernunnos
7
0 / 1 / 0
3,685
614
1,761
3,449
800
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arkaith
Baron Samedi
6
0 / 0 / 2
3,711
619
2,307
2,162
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Drobox
Achilles
6
1 / 0 / 2
4,025
671
1,963
4,186
1,661
Nemesis
Foroser
Nemesis
6
4 / 0 / 0
4,450
742
2,009
3,118
1,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Neith
shelvi
Neith
7
1 / 0 / 0
4,114
686
1,549
3,102
804
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
will19035
Kumbhakarna
5
0 / 0 / 1
3,631
605
474
2,894
1,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
1
0
0
L
Janus
 
Janus
0
0
0
0
W
Baron Samedi
Arkaith
Baron Samedi
0
0
2
1
W
Achilles
Drobox
Achilles
1
0
2
2
W
Nemesis
Foroser
Nemesis
4
0
0
4
L
Baron Samedi
Knashiro
Baron Samedi
0
2
0
0
L
0
2
0
0
L
Cernunnos
brunowernek
Cernunnos
0
1
0
0
W
Neith
shelvi
Neith
1
0
0
1
W
Kumbhakarna
will19035
Kumbhakarna
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,997
Damage
8,302
13,510
Taken
15,462
4,396
Mitigated
6,107
5,014
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,620
536
0
1,545
3,320
982
0
531
2,789
11,438
4,377
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Arkaith
Baron Samedi
2,307
241
172
1,004
2,162
689
33
1,105
1,057
12,157
0
W
Achilles
Drobox
Achilles
1,963
478
0
1,888
4,186
1,661
0
718
3,279
0
12,887
W
Nemesis
Foroser
Nemesis
2,009
979
0
1,032
3,118
1,061
0
1,005
2,073
0
17,574
L
Baron Samedi
Knashiro
Baron Samedi
1,527
170
66
1,410
3,778
1,302
655
1,844
1,934
12,453
0
L
1,089
449
0
811
2,963
1,312
0
0
2,963
0
9,534
L
Cernunnos
brunowernek
Cernunnos
1,761
661
0
1,182
3,449
800
0
406
3,043
0
15,270
W
Neith
shelvi
Neith
1,549
706
0
1,371
3,102
804
60
0
3,102
0
21,808
W
Kumbhakarna
will19035
Kumbhakarna
474
63
0
372
2,894
1,892
0
74
2,820
7,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,789
Gold Earned
19,931
109
Minions Killed
148
0
Camps Cleared
0
456,809
Distance Traveled
656,989
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,690
615
37
6
0
134,525
0
L
Janus
1,263
211
0
0
0
0
0
W
Baron Samedi
3,711
619
29
5
0
121,968
1
W
Achilles
4,025
671
20
3
0
145,660
0
W
Nemesis
4,450
742
36
6
0
159,648
0
L
Baron Samedi
3,596
599
24
4
0
85,040
2
L
Vamana
3,555
593
22
4
0
127,577
0
L
Cernunnos
3,685
614
26
4
0
109,667
4
W
Neith
4,114
686
52
9
0
108,330
0
W
Kumbhakarna
3,631
605
11
2
0
121,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role